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25 May 2024
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07:59 | Chaplain 3 changes history +234 [Studenterhue (3×)] | |||
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07:59 (cur | prev) +125 Studenterhue talk contribs →Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430 | ||||
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07:57 (cur | prev) +16 Studenterhue talk contribs →Crew Objectives: Update objective text | ||||
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07:57 (cur | prev) +93 Studenterhue talk contribs →Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged |
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07:24 | Traits 2 changes history +71 [Studenterhue (2×)] | |||
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07:24 (cur | prev) +16 Studenterhue talk contribs →Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by." | ||||
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07:21 (cur | prev) +55 Studenterhue talk contribs →Job Traits: Note some other jobs that have Scientist Training |
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06:12 | Detective 5 changes history +980 [Studenterhue (5×)] | |||
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06:12 (cur | prev) +111 Studenterhue talk contribs →Fingerprints: Add listing for kote | ||||
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05:57 (cur | prev) +163 Studenterhue talk contribs →Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator | ||||
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05:51 (cur | prev) +496 Studenterhue talk contribs →Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section. | ||||
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05:46 (cur | prev) +217 Studenterhue talk contribs →Crew Objectives: Note potential rewards for completing objectives | ||||
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05:43 (cur | prev) −7 Studenterhue talk contribs →Crew Objectives: Update objective text |
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05:17 | Foods and Drinks 2 changes history +11 [Studenterhue (2×)] | |||
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05:17 (cur | prev) +2 Studenterhue talk contribs →Alcoholic Cocktails: Update ethanol rate for Dirty Banana | ||||
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04:58 (cur | prev) +9 Studenterhue talk contribs →Alcoholic Cocktails: Mirror some ethanol value updates made on Chemicals. Basically going through drinks C-E...almost. |
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05:16 | Chemicals 5 changes history +2,156 [Studenterhue (5×)] | |||
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05:16 (cur | prev) +700 Studenterhue talk contribs →Food and Drink: Add Dirty Banana, added when PR #15717 was merged | ||||
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04:51 (cur | prev) +456 Studenterhue talk contribs →Food and Drink: Update ethanol rates for champagne, Cosmopolitan, Curacao, and Diesel (and confirm the one for Dragon's Breath) | ||||
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04:32 (cur | prev) +260 Studenterhue talk contribs →Food and Drink: Similar thing for cider | ||||
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04:23 (cur | prev) +167 Studenterhue talk contribs →Food and Drink: Move Espresso Martini out of Regular Drinks since PR #15065 also upped its depletion rate to 0.7. Regular Drinks assumes every drink has a 0.4 depletion rate, so it can't go there anymore. This also adds a little note about the drink | ||||
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04:16 (cur | prev) +573 Studenterhue talk contribs →Regular Drinks: Update ethanol values for cider, Crème de Menthe, Daiquiri, Derby, Duck Fart, and Espresso Martini, in accordance with PR #15065 being merged |
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04:02 | Clothing 2 changes history +36 [Studenterhue (2×)] | |||
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04:02 (cur | prev) +39 Studenterhue talk contribs →(Exo)Suit: Add link to info on armored nanotrasen jacket | |||
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03:56 (cur | prev) −3 Studenterhue talk contribs →Uniform: commit 92ae226 renamed "police uniform" to "guard uniform", so update police uniform description, ID, and header to reflect this |
03:54 | Staff Assistant diffhist −149 Studenterhue talk contribs →Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat |
02:00 | Syndicate Items diffhist +84 Kregle talk contribs →Surplus crate items |
24 May 2024
08:16 | Upload log Kregle talk contribs uploaded a new version of File:Remy.png |
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08:05 | Chemicals 4 changes history +1,846 [Studenterhue (4×)] | |||
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08:05 (cur | prev) −15 Studenterhue talk contribs →Food and Drink: Remove {{Instant}} template in Blue Lagoon entry, because this table assumes all reactions are instant | ||||
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07:46 (cur | prev) +182 Studenterhue talk contribs →Food and Drink: Move Blackberry Bramble out of Regular Drinks since its depletion rate is no longer 0.4, again as a result of #15065. Also taken liberty of adding a little note about it that incorporates the taste flavor text | ||||
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07:36 (cur | prev) +776 Studenterhue talk contribs →Regular Drinks: Update ethanol rates for Appletini, Bee's Knees, Blackberry Bramble, Black Russian, Bloody Mary. Blue Hawaiian, bourbon, and Brass Monkey, in keeping with same PR | ||||
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07:18 (cur | prev) +903 Studenterhue talk contribs →Food and Drink: Update ethanol amounts for beer, Beepskybrau, bitters, Bliss on the Beach, Bloody Scary, Blue Lagoon, Bo Jack Daniel's, BOOrbon, and Brave Bull, in light of PR #15065 being merged |
08:00 | Foods and Drinks diffhist +19 Studenterhue talk contribs →Alcoholic Cocktails: Mirror some ethanol rate adjustments on Chemicals. Basically going from A to B here. |
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06:52 | Captain 3 changes history +924 [Studenterhue (3×)] | |||
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06:52 (cur | prev) +232 Studenterhue talk contribs →Crew Objectives: Add usual blurb about rewards for objectives | ||||
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06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives | ||||
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06:30 (cur | prev) +9 Studenterhue talk contribs →Crew Objectives: Update text of alcohol-related objective |
m 06:29 | Spacebux diffhist +3 Studenterhue talk contribs →Crew Objective Bonus: Fix wrong word: it's "complete all your objectives" rather than "complete all your objects" |
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06:28 | Head of Security 2 changes history +850 [Studenterhue (2×)] | |||
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06:28 (cur | prev) +242 Studenterhue talk contribs →Crew Objectives: Put the sort of boilerplate text about rewards for objectives | ||||
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06:23 (cur | prev) +608 Studenterhue talk contribs →Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized |
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05:57 | XP 2 changes history −396 [Studenterhue (2×)] | |||
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05:57 (cur | prev) −282 Studenterhue talk contribs →Which jobs have XP? Job Rewards?: Reflect body to match, which mostly means axing parts saying HoS XP used to exist | ||||
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05:56 (cur | prev) −114 Studenterhue talk contribs →Which jobs have XP? Job Rewards?: Update table to reflect PR #18430 adding ways for Captain, Detective, and HoS to get XP |
23 May 2024
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09:04 | Traits 2 changes history +298 [Kregle; Studenterhue] | |||
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09:04 (cur | prev) +298 Kregle talk contribs →Job Traits | ||||
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06:22 (cur | prev) 0 Studenterhue talk contribs →Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged |
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06:55 | Gang 2 changes history +197 [Studenterhue (2×)] | |||
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06:55 (cur | prev) +116 Studenterhue talk contribs →Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader | ||||
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06:46 (cur | prev) +81 Studenterhue talk contribs →Score Table: Note foam dart weapons are also excluded |
05:16 | Security Officer diffhist −5 Studenterhue talk contribs →How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this |
22 May 2024
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06:35 | Syndicate Items 3 changes history +894 [Studenterhue (3×)] | |||
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06:35 (cur | prev) +9 Studenterhue talk contribs →Standard Items: Put description of SounDreamS PRO cartridge ringtones into a bullet list for readability | ||||
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06:31 (cur | prev) +400 Studenterhue talk contribs →Surplus crate items: Add Quickhack, from same PR. This one does have some mechanical differences | ||||
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06:23 (cur | prev) +485 Studenterhue talk contribs →Surplus crate items: Add switchblade, with a detail relevant to Syndicate operatives. Switchblades were added to surplus crate rotation when PR #19034 was merged. |
21 May 2024
m 20:14 | Changeling diffhist 0 Sord213 talk contribs hand and leg costs reduced |
m 05:57 | Botanist diffhist −2 Studenterhue talk contribs Text replacement - "CogmapBotany2022April.png" to "CogmapHydroponicsV5.png" |
m 05:27 | General Objects diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png" |
m 05:27 | Virus diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png" |
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05:16 | Game Modes 2 changes history +792 [Studenterhue (2×)] | |||
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05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode | ||||
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04:42 (cur | prev) +10 Studenterhue talk contribs →Intrigue: Add Salvager to list of modes in intrigue rotation |