Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Hide bots | Hide minor edits
Show new changes starting from 16:49, 25 May 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

25 May 2024

     07:36  Artifact Research‎‎ 2 changes history +104 [Studenterhue‎ (2×)]
     
07:36 (cur | prev) +14 Studenterhue talk contribs Comment out location tabs for Destiny and Horizon, as they have been retired
     
07:30 (cur | prev) +90 Studenterhue talk contribs →‎Examining: Get in a mention for these messages being locked to those with Scientist Training, as introduced when PR #19035 was merged
     07:24  Traits‎‎ 2 changes history +71 [Studenterhue‎ (2×)]
     
07:24 (cur | prev) +16 Studenterhue talk contribs →‎Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by."
     
07:21 (cur | prev) +55 Studenterhue talk contribs →‎Job Traits: Note some other jobs that have Scientist Training
     06:12  Detective‎‎ 5 changes history +980 [Studenterhue‎ (5×)]
     
06:12 (cur | prev) +111 Studenterhue talk contribs →‎Fingerprints: Add listing for kote
     
05:57 (cur | prev) +163 Studenterhue talk contribs →‎Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator
     
05:51 (cur | prev) +496 Studenterhue talk contribs →‎Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section.
     
05:46 (cur | prev) +217 Studenterhue talk contribs →‎Crew Objectives: Note potential rewards for completing objectives
     
05:43 (cur | prev) −7 Studenterhue talk contribs →‎Crew Objectives: Update objective text
 m   05:29  Doctoring‎‎ 3 changes history 0 [Slazenger‎ (3×)]
 m   
05:29 (cur | prev) 0 Slazenger talk contribs →‎Torso Organ Surgery: Completed updating terminology to anatomically correct description for consistency.
 m   
05:27 (cur | prev) 0 Slazenger talk contribs →‎Chest Organ Surgery: Corrected title to fit anatomically correct description.
 m   
05:26 (cur | prev) 0 Slazenger talk contribs →‎Chest Organ Surgery: Clarified region. Chest is inaccurate.
     05:17  Foods and Drinks‎‎ 2 changes history +11 [Studenterhue‎ (2×)]
     
05:17 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol rate for Dirty Banana
     
04:58 (cur | prev) +9 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol value updates made on Chemicals. Basically going through drinks C-E...almost.
     05:16  Chemicals‎‎ 5 changes history +2,156 [Studenterhue‎ (5×)]
     
05:16 (cur | prev) +700 Studenterhue talk contribs →‎Food and Drink: Add Dirty Banana, added when PR #15717 was merged
     
04:51 (cur | prev) +456 Studenterhue talk contribs →‎Food and Drink: Update ethanol rates for champagne, Cosmopolitan, Curacao, and Diesel (and confirm the one for Dragon's Breath)
     
04:32 (cur | prev) +260 Studenterhue talk contribs →‎Food and Drink: Similar thing for cider
     
04:23 (cur | prev) +167 Studenterhue talk contribs →‎Food and Drink: Move Espresso Martini out of Regular Drinks since PR #15065 also upped its depletion rate to 0.7. Regular Drinks assumes every drink has a 0.4 depletion rate, so it can't go there anymore. This also adds a little note about the drink
     
04:16 (cur | prev) +573 Studenterhue talk contribs →‎Regular Drinks: Update ethanol values for cider, Crème de Menthe, Daiquiri, Derby, Duck Fart, and Espresso Martini, in accordance with PR #15065 being merged
     04:02  Clothing‎‎ 2 changes history +36 [Studenterhue‎ (2×)]
 m   
04:02 (cur | prev) +39 Studenterhue talk contribs →‎(Exo)Suit: Add link to info on armored nanotrasen jacket
     
03:56 (cur | prev) −3 Studenterhue talk contribs →‎Uniform: commit 92ae226 renamed "police uniform" to "guard uniform", so update police uniform description, ID, and header to reflect this
     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226
     02:00  Syndicate Items diffhist +84 Kregle talk contribs →‎Surplus crate items

24 May 2024

     08:05  Chemicals‎‎ 4 changes history +1,846 [Studenterhue‎ (4×)]
     
08:05 (cur | prev) −15 Studenterhue talk contribs →‎Food and Drink: Remove {{Instant}} template in Blue Lagoon entry, because this table assumes all reactions are instant
     
07:46 (cur | prev) +182 Studenterhue talk contribs →‎Food and Drink: Move Blackberry Bramble out of Regular Drinks since its depletion rate is no longer 0.4, again as a result of #15065. Also taken liberty of adding a little note about it that incorporates the taste flavor text
     
07:36 (cur | prev) +776 Studenterhue talk contribs →‎Regular Drinks: Update ethanol rates for Appletini, Bee's Knees, Blackberry Bramble, Black Russian, Bloody Mary. Blue Hawaiian, bourbon, and Brass Monkey, in keeping with same PR
     
07:18 (cur | prev) +903 Studenterhue talk contribs →‎Food and Drink: Update ethanol amounts for beer, Beepskybrau, bitters, Bliss on the Beach, Bloody Scary, Blue Lagoon, Bo Jack Daniel's, BOOrbon, and Brave Bull, in light of PR #15065 being merged
     08:00  Foods and Drinks diffhist +19 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol rate adjustments on Chemicals. Basically going from A to B here.
     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized

23 May 2024

 m   16:48  Doctoring diffhist +19 Showerless talk contribs Updated the Tail Replacement surgery (same as tail removal, but the last step is to attach the tail)
     09:04  Traits‎‎ 2 changes history +298 [Kregle‎; Studenterhue‎]
     
09:04 (cur | prev) +298 Kregle talk contribs →‎Job Traits
     
06:22 (cur | prev) 0 Studenterhue talk contribs →‎Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged
     06:55  Gang‎‎ 2 changes history +197 [Studenterhue‎ (2×)]
     
06:55 (cur | prev) +116 Studenterhue talk contribs →‎Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader
     
06:46 (cur | prev) +81 Studenterhue talk contribs →‎Score Table: Note foam dart weapons are also excluded
     05:16  Security Officer diffhist −5 Studenterhue talk contribs →‎How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this

22 May 2024

     06:35  Syndicate Items‎‎ 3 changes history +894 [Studenterhue‎ (3×)]
     
06:35 (cur | prev) +9 Studenterhue talk contribs →‎Standard Items: Put description of SounDreamS PRO cartridge ringtones into a bullet list for readability
     
06:31 (cur | prev) +400 Studenterhue talk contribs →‎Surplus crate items: Add Quickhack, from same PR. This one does have some mechanical differences
     
06:23 (cur | prev) +485 Studenterhue talk contribs →‎Surplus crate items: Add switchblade, with a detail relevant to Syndicate operatives. Switchblades were added to surplus crate rotation when PR #19034 was merged.

21 May 2024

     20:43  Guide to Botany diffhist +321 Lord earthfire talk contribs Changes from #18587
     06:16  Jobs‎‎ 3 changes history −1 [Studenterhue‎ (3×)]
     
06:16 (cur | prev) +479 Studenterhue talk contribs →‎Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs
     
06:14 (cur | prev) −222 Studenterhue talk contribs →‎Gimmick Jobs: Remove its entry here
     
06:11 (cur | prev) −258 Studenterhue talk contribs →‎Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670
 m   05:27  General Objects diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png"
 m   05:27  Virus diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png"
 m   04:29  Construction diffhist −108 Ilysen talk contribs →‎Scrap Weapons: scrap weapons can be stored in bags!

20 May 2024

     07:18  Random Events diffhist +504 Studenterhue talk contribs →‎Hostile Critter: Add three other possible critter types from over the years
     06:58  Quartermaster diffhist +84 Studenterhue talk contribs →‎Buford: Add Methane canister purchase, from merging of PR #19009
     06:56  Syndicate Items‎‎ 3 changes history +528 [Studenterhue‎ (3×)]
     
06:56 (cur | prev) +236 Studenterhue talk contribs →‎Loadout: Note Infiltrator's tranq pistol also has barbed darts
     
06:21 (cur | prev) +165 Studenterhue talk contribs →‎Standard Items: Fix back-to-back, non-obvious links in Notes column for sawfly
     
06:05 (cur | prev) +127 Studenterhue talk contribs →‎Job-Specific Items: Note thiopental darts are barbed, a feature introduced when PR #7804 was merged

19 May 2024

     06:32  Clothing diffhist +139 Studenterhue talk contribs →‎Uniform: Add angler's overalls

18 May 2024

     06:36  Security Objects diffhist +24 Studenterhue talk contribs →‎Lethal: Add sprite for phaser rack to phaser gun's image column
     05:38  Gang‎‎ 5 changes history +816 [Studenterhue‎ (5×)]
     
05:38 (cur | prev) +115 Studenterhue talk contribs →‎Locker Purchases: Provide some more details about ratstick damage
     
05:27 (cur | prev) +191 Studenterhue talk contribs →‎Money and guns and drugs oh my!: Explain that drug prices do zero out at some point
     
05:08 (cur | prev) −2 Studenterhue talk contribs →‎Who can spawn as a gang leader?: Rename to "Who can become a gang leader?" to reflect fact it's possible to be promoted into the role, rather than the game spawning you as one
     
05:07 (cur | prev) +510 Studenterhue talk contribs →‎Who can spawn as a gang leader?: Add in a paragraph about gang leader role transferring to gang members after death, a feature introduced when PR #18475 was merged
 m   
04:51 (cur | prev) +2 Studenterhue talk contribs →‎Set Gang Base: Add a missing article

17 May 2024

 m   16:06  Syndicate Items diffhist +27 Keiiro talk contribs PR #18939 Now allows the HoP to buy the black market megaphone.
     07:42  Quartermaster‎‎ 2 changes history +768 [Studenterhue‎ (2×)]
     
07:42 (cur | prev) +752 Studenterhue talk contribs →‎Making Money: Get in a paragraph about mail
     
06:55 (cur | prev) +16 Studenterhue talk contribs →‎Miscellaneous: Clarify what kind of dress the "dress" in Ballroom Supplies is

16 May 2024

     07:02  Gang‎‎ 3 changes history +471 [Studenterhue‎ (3×)]
     
07:02 (cur | prev) +84 Studenterhue talk contribs →‎Contraband Smuggling: Clarify "every 15 minutes or so afterwards"
     
06:41 (cur | prev) +453 Studenterhue talk contribs →‎Crate Wars: Expand on when crates can appear
     
06:19 (cur | prev) −66 Studenterhue talk contribs →‎GUNS: Cut note Draco is disabled, because it's re-enabled now that PR #18161 is merged
 m   06:10  Chemicals diffhist +84 Ilysen talk contribs Fix some inaccuracies (outdated, maybe?) in Freeze's descriptions
     06:07  Murder‎‎ 2 changes history −29 [Studenterhue‎ (2×)]
     
06:07 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Correct survival rifle's capacity in 5.56x45mm NATO mode
     
06:05 (cur | prev) −29 Studenterhue talk contribs →‎List of Longarms: Fix capacity column for survival rifle displaying figures as damage numbers (by removing the {{BRUTE}} formatting)
     02:51  Foods and Drinks diffhist +1 Meaow589 talk contribs →‎Candies and sweets

15 May 2024

 m   22:26  Murder‎‎ 2 changes history −2 [NightmarechaMillian‎; 444explorer‎]
 m   
22:26 (cur | prev) −2 NightmarechaMillian talk contribs →‎Grenades
 m   
13:26 (cur | prev) 0 444explorer talk contribs fix survival rifle numbers
     22:23  Syndicate Items diffhist −254 NightmarechaMillian talk contribs updates the sawfly descriptions
 m   09:51  Foods and Drinks diffhist +26 Meaow589 talk contribs →‎Candies and sweets
     07:28  Gang‎‎ 3 changes history +69 [Studenterhue‎ (3×)]
     
07:28 (cur | prev) +24 Studenterhue talk contribs →‎Crate Wars: Revise to reflect crates now being teleported in as a result of PR #18382 being merged
     
07:10 (cur | prev) +41 Studenterhue talk contribs →‎Crate Wars: Fix back-to-back link
     
07:08 (cur | prev) +4 Studenterhue talk contribs →‎Crate Wars: Specify crate point bonus. This got upped from 500 to 5000 when PR #18564 was merged
     07:00  Janitor‎‎ 3 changes history +1,716 [Studenterhue‎ (3×)]
     
07:00 (cur | prev) +529 Studenterhue talk contribs →‎Syndicate Janitors: Get in a list of job-specific items as a starting point, rename this to Traitor Janitor
     
06:36 (cur | prev) +939 Studenterhue talk contribs →‎Syndicate Janitors: Expand to cover some general antag stuff
     
05:47 (cur | prev) +248 Studenterhue talk contribs Clamp down on some of the cynical humor in the image captions, while also adding more location info for the newbies
     02:51  Packets diffhist +4,778 Cringe talk contribs Atmos devices really ought to be documented, ya know? Hope I did this right.

14 May 2024

     06:27  Guide to Botany‎‎ 7 changes history +1,346 [Studenterhue‎ (7×)]
     
06:27 (cur | prev) +344 Studenterhue talk contribs →‎Crop Mutations: Make a barebones entry for the tumbling creeper mutation, added when PR #12845 was merging
 m   
06:13 (cur | prev) −1 Studenterhue talk contribs →‎Available Crops: Use more direct link for info on chairflips
     
05:59 (cur | prev) +56 Studenterhue talk contribs →‎Available Crops: Note sawing tools can cut coconuts too, a feature introduced by PR #18193. Probably overthought this, but to keep that note grammatically correct, I also expanded the wording of chairflips opening coconuts
     
05:47 (cur | prev) +80 Studenterhue talk contribs →‎Tools & Machinery: Specify damage numbers for chainsaw
     
05:42 (cur | prev) +308 Studenterhue talk contribs →‎Gene Strains: Elaborate on how Invasive Growth affects Creeper
     
05:26 (cur | prev) +40 Studenterhue talk contribs →‎Gene Strains: Note plants with Invasive Growth can't attack crystal plant
     
05:23 (cur | prev) +519 Studenterhue talk contribs →‎Available Crops: Elaborate on creeper behavior, as introduced when PR #12845
     06:12  Foods and Drinks‎‎ 2 changes history +10 [Studenterhue‎ (2×)]
 m   
06:12 (cur | prev) −1 Studenterhue talk contribs →‎Other Ingredients: Use more direct link to info on chairflips than Guide to Being Robust#Unarmed Combat
     
06:10 (cur | prev) +11 Studenterhue talk contribs →‎Other Ingredients: Note sawing tools can also be used for making coconut meat in coconut meat description. This was introduced in PR #18

13 May 2024

     06:04  Guide to Botany‎‎ 3 changes history +156 [Studenterhue‎ (3×)]
     
06:04 (cur | prev) 0 Studenterhue talk contribs →‎Gene Strains: Capitalize gene strain names in Invasive Growth description, to be consistent. Forgot to mention in the previous edits that I also corrected a few grammar errors
     
06:03 (cur | prev) +156 Studenterhue talk contribs →‎Gene Strains: Note some conditions for a plant with Invasive Growth to spread
     
05:56 (cur | prev) 0 Studenterhue talk contribs →‎Gene Strains: Capitalize Invasive Growth like it is in the code/like the other gene strains
     04:27  Cyborg‎‎ 2 changes history −59 [Studenterhue‎ (2×)]
     
04:27 (cur | prev) −46 Studenterhue talk contribs →‎Well-Oiled Machine: Oil and You: Cut comparison of oil to energy drink, because as a result of PR #18589, energy drink actually provides less stun resistance than oil
     
04:17 (cur | prev) −13 Studenterhue talk contribs →‎Module Types: Update starting Upgrade for Civilian Module, as the efficiency module was replaced with a recharge pack when PR #18878 was merged
     04:07  Chemicals‎‎ 2 changes history +191 [Studenterhue‎ (2×)]
     
04:07 (cur | prev) +194 Studenterhue talk contribs →‎Poisons and Toxic Shit: Note some other effects of cytotoxin, including what happens when it removes a limb
 m   
03:55 (cur | prev) −3 Studenterhue talk contribs →‎Poisons and Toxic Shit: Remove stray }} in hemotoxin recipe cell

12 May 2024

     06:34  Random Events diffhist 0 Studenterhue talk contribs →‎Ion Storm: Update number of possible PDA alerts, as commit 6217aba bumped it down from 3-6 to 1-2
     06:31  Wizard‎‎ 5 changes history +114 [Studenterhue‎ (5×)]
     
06:31 (cur | prev) +88 Studenterhue talk contribs →‎Utility: Note some other attributes of golems, all from PR #14022
     
06:21 (cur | prev) 0 Studenterhue talk contribs →‎Utility: Update Summon Golem's cooldown, which got upped from 60 to 75 when PR #14022 was merged
     
06:11 (cur | prev) 0 Studenterhue talk contribs →‎Offensive: Update cooldown for Shocking Touch too.
     
06:10 (cur | prev) 0 Studenterhue talk contribs →‎Offensive: Update Clown's Revenge cooldown as well. Evidently it was changed before open source
     
06:08 (cur | prev) +26 Studenterhue talk contribs →‎Defensive: Update Spell Shield cooldown and without staff effects, to be line with PR #9582 being merged
     05:47  Gang‎‎ 5 changes history +1,203 [Studenterhue‎ (5×)]
     
05:47 (cur | prev) +31 Studenterhue talk contribs →‎GUNS: Briefly note Webley armor-pierces, from when PR #18310 was merged
     
05:35 (cur | prev) +68 Studenterhue talk contribs →‎Contraband Smuggling: Note when these duffle bags start to appear and how many they are
     
05:29 (cur | prev) +14 Studenterhue talk contribs →‎Contraband Smuggling: Specify number of points and tweak a phrase's wording
     
05:15 (cur | prev) +291 Studenterhue talk contribs →‎Street Cred Purchases: Note some other restrictions of JankTank II, and some things it can bypass (and restore sentence I accidentally removed), tweak placement of a parenthetical note
     
05:08 (cur | prev) +799 Studenterhue talk contribs →‎Street Cred Purchases: Add some details about JankTank II revival
 m   01:22  General Objects diffhist +44 Ilysen talk contribs →‎General Items (large): fixes outdated bathtub info

11 May 2024

 m   22:49  Guide to Mining diffhist +167 Ilysen talk contribs →‎Ore: Mention chemistry uses for cobryl and molitz