Medical Objects

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Revision as of 23:23, 7 December 2013 by Scamtank (talk | contribs) (Medkits)
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You'll generally find these objects in medbay, used by the medical staff. Some of them aren't, however!

Medkits

In complete inverse of the example shown by toolboxes, medical kits are entirely harmless as blunt instruments. Don't even bother.

Item Image Description
Medkit
Basic all-purpose cure pack. Something for the burns, something for the cuts, shock relief and some aspirin.

Contains 2x Healing Patches, 2x Burn Patches, 1x Epinephrine Syringe, 1x Painkiller pill, Health Analyzer.

Fire Medkit
Like above, but switches out the styptic patches for even more silver sulph.

Contains 4x Burn Patches, 1x Epinephrine Syringe, 1x Painkiller pill, Health Analyzer.

Toxin Medkit
Carries nothing but active charcoal to shorten the poison's lifespan and cure TOX damage from Engineers stuck in plasma clouds without rebreathers.

Contains 3x Charcoal Syringes, 3x Charcoal Pills, Health Analyzer.

Oxygen Medkit
Found mainly in O2 emergency cabinets, these just dilate the airways to take the OXY damage off assistants knocked out by a depressurization event or strangled assault victims.

Contains 4x Salbutamol Pills, Health Analyzer.

Neurological Medkit
Specific to the Genetics department, the Mannitol pills are meant to relieve clone cranial swelling syndrome, but will help against any kind of brain damage.

Contains 4x Mannitol Pills, Health Analyzer. Available in genetics.

Drug Application

Item Image Description
Patch
Found in most medkits. Empty patches, available in medbay or from the general manufacturer, can be injected with any mix of medicine or dangerous toxins.
Hypospray
Injects chemicals instantly. Holds up to 30 units and can be adjusted to dispense varying amounts of its contents. It will reject harmful chemicals unless emagged.
Syringe
The syringe can be set to inject or draw and moves 5 units of chemicals at a time. Drawing from a person will take a blood sample. Neither are instant, unless the recipient is yourself. Total capacity is 15 units.
Dropper
Holds up to 5 units of chemicals, and drops all of it at once onto its target. Dropping takes about half as much time as injecting with a syringe.
Beaker
Holds up to 50 units of chemicals. Standard equipment for chemistry, but medbay has some as well.
Medicine Bottle
File:Bott3.png
Essentially a smaller version of the beaker with a reduced capacity of 30 units. They usually come pre-loaded with medicine and are stored in the medbay lockers and vending machine.
Pill
Pills are meant to be taken orally, but can also be dissolved in a beaker for smaller doses. This can be useful, as they hold large amounts of chemicals - 50 units in most cases and up to 120 if a scientist has gotten their hands on a large enough container. It's often not desirable or practical to administer a whole pill of calomel for example.
Bruise Pack
Outdated, but forgotten stashes still float around in deep space. Heals brute damage. You must target the damaged part of the player's body.
Ointment
As above, but for burns.

Tools

Item Image Description
Health Analyzer
Scan humans or monkeys to get a report of their health, damage taken, any viruses, and other ailments. The medical PDA provides the same functionality.
ProDoc Health Goggles
These goggles allow you to assess the health of everyone in sight. Useful to identify and prioritize severely injured patients at a glance.
Medical Headset
Stay in touch and coordinate with your colleagues. Type say :h (resp. :m if you are the MD) to access the medical channel.
Defibrillator
The defibrillator is one option to treat cardiac arrest.
Scalpel
Part of the surgery procedure. Depending on the body part you are aiming at, it will remove implants, bullets, limbs, butts or brains.
Circular Saw
Another essential tool for surgery. More can be created in in a robotics fabricator.
Staple Gun
Reattach limbs! Put the patient on an operating table, attach their arm to the stump and secure it with the staple gun.
Port-a-Medbay Remote
Use it once to summon the Port-a-Medbay. Stuff the injured patient inside, then use it again to teleport them to medbay.
DNA Injector
Geneticists will occasionally use these as part of their research to inject people with superpowers or (more likely) horrible disabilities.

Miscellaneous

Item Image Description
Prescription Glasses
Simple pair of glasses to correct nearsightedness. Rarely requested by patients, but may come in handy after a radiation storm or cloning accident.
VISOR
If someone has been permanently blinded, the VISOR is an option to restore their eyesight in a somewhat grainy fashion. Obviously inspired by the namesake on Star Trek TNG.
Auditory Headset
A sophisticated hearing aid that also functions like a regular headset. It's a good idea to ask the roboticist to manufacture one or two copies in advance, since deafness is a surprisingly common condition.

Machinery

Item Image Description
Cryo Chamber
The cryo chamber heals critically injured patients fairly reliably, provided the temperature of the gas circulating in the system is well below 150 K and the unit is loaded with a beaker of cryoxadone, two of which medbay starts with. Remember to remove the patient's exosuit (space suit, lab coats, armour, etc.) and headgear (hat, mask) beforehand, as they will likely interfere with the cooling process! Keep the chamber offline when not needed. For more info, refer to Using the Cryo Chambers.
Freezer
File:Freezer.png
Cools incoming gas from a connected O2 canister. The temperature can be adjusted and doctors want to set it as low as possible.
Sleeper
File:Sleeper.pngFile:SleeperConsole.png
These are essentially safe storage units for living people - anyone inside will be shielded from most outside dangers and provided with a stable oxygen supply. The console (if any) will show you a summary of the occupant's health or optionally allow the injection of saline to speed up paralysis recovery and keep them alive while you are preparing damage-specific medicine.
Medical Dispenser
The dispenser works like a normal vending machine and is accessible by anyone with medbay clearance. Offers a wide selection of basic medicine and other supplies.
Genetic Scanner
Found in genetics. One is attached to the cloning device, another to the DNA Manipulator. The former is for dead bodies, the latter is for test subjects.
Cloning Pod
This is a small, computer-controlled pod is used to grow living clones of dead people. A steady supply of biomass is required for this process.
Enzymatic Reclaimer
This is where the biomass comes from. Accepts humans, monkeys or slabs of meat.
Operating Table
A table used to perform surgery on dead or living subjects. There are two in medbay, one in robotics and one in the morgue - see Roboticist or Doctoring for more information.
Port-a-Medbay
A special sleeper with a built-in teleporter. Used to safely transfer critically-wounded patients to medbay for further treatment.
Morgue Unit
Used to store corpses for autopsies. The tray can be extended or retracted with a click of the mouse - just do not stand in front of the unit or you will block it. Bodies theoretically should not decay while they are inside, but this feature is currently non-functional.
Medical Computer
File:MedicalComputer.png
This ThinkDOS-based workstation runs MedTrak and provides access to all medical records as well as the virus database.
Objects and Items
Equipment
by Department
General · Janitor · Engineering · Mining · Medical · Science · Security
Machinery Pods · Vehicles · Computers · Fabricators & Manufacturers · PDAs · Implants
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Catering Plants & Hydro Equipment · Foods & Drinks
Weapons Syndicate Items · Guns · Grenades · Bombs