User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 33,920 edits. Account created on 17 February 2017.
15 January 2025
- 08:0908:09, 15 January 2025 diff hist 0 Murder →List of Energy Weapons: Update capacity and damage of Hafgan laser gat, rebalanced when PR #22005 was merged
- 07:5707:57, 15 January 2025 diff hist +247 N File:EFIF1ConstructionSystem.png This is the sprite for the EFIF-1 Construction System, which can be attached to pods for some limited construction abilities. [https://github.com/goonstation/goonstation/pull/19665 Sprite by Kubius], it appears. Category:Sprites current
- 07:4607:46, 15 January 2025 diff hist −98 Construction →Single tank bomb: Cut welding step and welder requirement, as commit f5083ed removed that part
- 07:3107:31, 15 January 2025 diff hist +11 Salvager →Items the M4GP13 Salvage and Barter System buys: Very briefly explain how mauxite = 12 was reached
- 07:2907:29, 15 January 2025 diff hist +987 Salvager →Items the M4GP13 Salvage and Barter System buys: Add ship/pod components to the list
14 January 2025
- 08:1808:18, 14 January 2025 diff hist +46 Template:Books →Contents of the Template: Add Terra cell improvised explosive manual from commit 8ac4ed9. Weird title but OK
- 08:1608:16, 14 January 2025 diff hist +326 Books →Syndicate Books: Add Terra cell improvised explosive manual from commit 8ac4ed9
- 08:1108:11, 14 January 2025 diff hist +2,764 N Terra cell improvised explosive manual Add paper from commit 8ac4ed9
- 07:4307:43, 14 January 2025 diff hist +765 Mechanic Components And You Add portion on buffer component, from merging of #21548 current
- 07:3607:36, 14 January 2025 diff hist +152 Cyborg →Robot Commands: Talk about Show Alert Minimap command that replaced Show Alerts when PR #21724 was merged
13 January 2025
- 08:2708:27, 13 January 2025 diff hist −157 Changelog →Current Testmerged PRs: Gotta take #21548's changelog off now that it's in the game fully
- 08:2008:20, 13 January 2025 diff hist +230 Changelog →January 2025: Another changelog entry for January 12
- 07:5807:58, 13 January 2025 diff hist +237 Cyborg →Robot Commands: Discuss the law command cooldown from commit 129cbeb
- 07:3007:30, 13 January 2025 diff hist +1,183 Gang →Other Gang Items: Add syringe of stims
- 07:0307:03, 13 January 2025 diff hist +697 Gang →GUNS: Add riot launcher
12 January 2025
- 07:1207:12, 12 January 2025 diff hist +589 Changelog →January 2025: First batch of changelog updates for January 12
- 07:0807:08, 12 January 2025 diff hist +381 Changelog →January 2025: January 11's changelog update
11 January 2025
- 08:1708:17, 11 January 2025 diff hist +329 Changelog →Current Testmerged PRs: Two new testmerges for both server types: #21974 and #21548
- 08:1408:14, 11 January 2025 diff hist +995 Changelog →January 2025: January 10's updates
10 January 2025
- 08:5608:56, 10 January 2025 diff hist +242 Changelog →January 2025: January 9's changelog update
- 08:5208:52, 10 January 2025 diff hist +3 m Terminology →Maxcap: Fill a missing word: "they are the sake of balance" into "they are for the sake of balance" (as opposed to the vodka or cider of balance?)
- 08:5008:50, 10 January 2025 diff hist +189 Gang →Street Cred Purchases: Note JankTank II can appear in crates and duffles
- 08:3208:32, 10 January 2025 diff hist +28 Detective →Ballistics: Note saltshot also produces grey shells...shame we don't have anything on saltshot just yet
- 08:1908:19, 10 January 2025 diff hist +67 Detective →Ballistics: Add grey shotgun casing, mostly to cover Kuvalda's reintroduction with the merging of PR #18446. Don't have the corresponding sprite just yet
- 08:1408:14, 10 January 2025 diff hist +703 Gang →GUNS: Add Kuvalda Carabine. This was introduced to this game mode when PR #18446 was merged, but it had appeared in previous versions of the game as an admin toy/WIP project
- 07:3807:38, 10 January 2025 diff hist −6 Murder →List of Longarms: Use just "Shrapnel-10" for Kuvalda buckshot ammo's ID, closer to the in-game name
- 07:3607:36, 10 January 2025 diff hist +27 Murder →List of Longarms: Add stamina damage for Kuvalda ammo types
- 07:2307:23, 10 January 2025 diff hist +74 Murder →List of Longarms: Explain what the Kuvalda's "two-stage pump action" is
9 January 2025
- 08:2908:29, 9 January 2025 diff hist +531 Changelog →January 2025: January 8's updates
- 08:2708:27, 9 January 2025 diff hist −261 Changelog →Current Testmerged PRs: Out with #21804 now that it's merged in the game proper
- 08:2508:25, 9 January 2025 diff hist +3 Murder →List of Longarms: Make damage column for Shrapnel-10 match (slightly) more consistent with columns for other multishot projectiles
- 08:1908:19, 9 January 2025 diff hist +4 Murder →List of Longarms: Make Kuvalda Carbine and Shrapnel-10's "Default ammo/Ammo type" columns match, because Kuvalda is loaded with Sharpnel-10 by default
- 08:1608:16, 9 January 2025 diff hist −2 m Murder →List of Longarms: Remove some newlines in Shrapnel-10 description, put this note about Kuvalda appearing gang crates higher up because it seems more important than pointing out it's a real weapon
- 07:4707:47, 9 January 2025 diff hist +183 Science Objects →Equipment: Add portable chemical dispenser from merging of PR #21770...or really a link to more info on it
- 07:4507:45, 9 January 2025 diff hist +195 Making and Breaking →Science Fabricator: Add "Portable Dispenser" option introduced when PR #21770 was merged
- 07:4407:44, 9 January 2025 diff hist +48 N File:Chemproducer.png Deleting and re-making duplicate into redirect current Tag: New redirect
- 07:4007:40, 9 January 2025 diff hist +46 Chemistry →Tools & Equipment: Add some more details about configuring the portable chem dispenser
- 07:3407:34, 9 January 2025 diff hist +27 m Chemistry →Tools & Equipment: Add link to list of "basic reagents" so people know what that's referring to, put these sentences together into one paragraph because they are at least somewhat related
- 07:2707:27, 9 January 2025 diff hist +96 Chemistry →Tools & Equipment: Use in-game name of tabletop reagent synthesizer, while also acknowledging it might be a little confusing
8 January 2025
- 08:1608:16, 8 January 2025 diff hist +303 Changelog →January 2025: The updates of January 7
- 08:1508:15, 8 January 2025 diff hist +69 Gang →Set Gang Base: Seems like a good place to mention gang lockers hiding themselves, a feature from PR #21868. This may also change strategic considerations
- 07:4707:47, 8 January 2025 diff hist +785 Gang →Other Gang Items: Add power cell
- 07:2507:25, 8 January 2025 diff hist −98 Murder →Power cells: Cut sentence claiming disruptor cells can appear in Syndicate crates, as it was replaced by a different cell when PR #9145 was merged.
- 07:2207:22, 8 January 2025 diff hist +382 Murder →Power cells: Add Power Cell - Hicap RTG
- 07:0907:09, 8 January 2025 diff hist +27 Syndicate Items →Surplus crate items: More importantly, also update details of said cell's capacity and recharge rate, as PR #9145 also changed it into a different cell (which can't fit in a rad crossbow)
- 07:0507:05, 8 January 2025 diff hist −6 Syndicate Items →Surplus crate items: Use updated name for energy cell spawn, because it was changed from "Energy Gun Upgrade Pack" to "Advanced Energy Cell" when PR #9145 was merged
- 06:5306:53, 8 January 2025 diff hist +622 Gang →GUNS: Add SAA revolver, which is still around, surprisingly
7 January 2025
- 08:3908:39, 7 January 2025 diff hist +257 Changelog →January 2025: One single changelog update for January 6
- 08:1308:13, 7 January 2025 diff hist +42 Changeling →Powers: Note that headspidering prevents suicide over here too (and tweak a phrase that doesn't quite flow well)
- 08:0908:09, 7 January 2025 diff hist −13 Changeling →Second chances: I wouldn't say people throwing themselves into gibbers occurs out of spite; it's pretty reasonable for them to not want to lose control of their character