User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 34,044 edits. Account created on 17 February 2017.
13 July 2020
- 02:0802:08, 13 July 2020 diff hist +40 Construction Also the sparks can only go in 8 cardinal directions
- 01:3901:39, 13 July 2020 diff hist +129 Engineer Stun gloves now involve using a special attack rather than you touching them, this special drains stamina and makes movement harder, and you use the cell on the gloves, not the other way around.
- 01:3301:33, 13 July 2020 diff hist +1 Construction Also at some point charge a stunhat was also reduced to 1500 charge
- 01:3201:32, 13 July 2020 diff hist −167 Guide to Being Robust Actually, got stun gloves all wrong. They only do the spark throw now and they take flat amount rather than a percentage.
- 01:2001:20, 13 July 2020 diff hist +265 Construction Explain they now throw sparks rather than shock people up close, drop some numbers on how many charges they can hold and how much it takes
- 00:0200:02, 13 July 2020 diff hist +12 Guide to Being Robust Well, it's not quite that it has useful info. But it COULD be useful for other sections.
12 July 2020
- 23:4923:49, 12 July 2020 diff hist −1,981 Guide to Being Robust I have good info pretty much most of the Robusting Byond section is outdated, so I'm removing it. Still keeping some useful stuff commented out
- 23:0423:04, 12 July 2020 diff hist +31 Chef Add video showing a newbie chef amongst many violent traitor chefs--and a syndicate waiter
- 07:1607:16, 12 July 2020 diff hist +578 Guide to Being Robust Stun gloves: they have a special attack now and they get multiple charges from a cell
- 05:2605:26, 12 July 2020 diff hist +83 Cyborg Oh yes. Can't forget cyborgs are super vulnerable to flash. EMPs too, though that doesn't come up much.
- 05:1705:17, 12 July 2020 diff hist 0 m Changelog →Wednesday, July 8th, 2020: This link for PR 1404 should go to 1404, not 1402 :angry:
- 05:1605:16, 12 July 2020 diff hist +969 Changelog July 11th update
- 05:1205:12, 12 July 2020 diff hist +1,537 User:Studenterhue/Adminhelp It's kinda funny, I wrote this guide as a player thinking I could share it with admins on forum, now I AM an admin. Also, I tried to explain what details to put in an ahelp.
11 July 2020
- 21:0321:03, 11 July 2020 diff hist −10 Main Page Update Discord server to one that leads to the #rules channel rather than #general
- 19:4719:47, 11 July 2020 diff hist +7 m Guide to Being Robust Move stun gloves, body throw, disarms, and tabling sections under Unarmed too, since they well, require being unarmed
- 19:1319:13, 11 July 2020 diff hist 0 m Admin did i really misspell wrestler
- 19:1219:12, 11 July 2020 diff hist −22 m Admin Update link used for "wrestle"
- 19:0919:09, 11 July 2020 diff hist +1 m Guide to Being Robust Move Loss of arms to under Dealing with it all Robustlike since it doesn't quite fit the tactics team of Dancing with Robusters
- 19:0619:06, 11 July 2020 diff hist −51 Guide to Being Robust Retooling wrestlin section into a general unarmed combat section, as part of a new section for weapons (also has some commented out sections)
- 18:3118:31, 11 July 2020 diff hist +2,413 Wrestler Move anti-wrestler tactics from Guide to Being Robust from here
- 18:3118:31, 11 July 2020 diff hist −3,755 Guide to Being Robust →How to stop a wrestler: move to Wrestler on the general basis of anti-antag-specific stuff being on the antag page
- 04:5604:56, 11 July 2020 diff hist +44 Random Events Critters from Hostile Critter event now drop loot
- 04:5104:51, 11 July 2020 diff hist +522 Changelog July 10th update
- 04:4704:47, 11 July 2020 diff hist +60 SS13 Wiki:Current events Need anothere sprite though
- 04:4604:46, 11 July 2020 diff hist −282 SS13 Wiki:Current events Got defib stun, defibs starting on med doc backpacks, engineer and mechanic starting toolboxes, riot turret, and special equipment locker having NVGs
- 04:4204:42, 11 July 2020 diff hist +80 Security Objects don't forget to say where you find the riot deplyoer
- 04:4104:41, 11 July 2020 diff hist +782 Security Objects Add N.A.R.C.S. Deployer
- 03:5703:57, 11 July 2020 diff hist +256 m Security Objects Yeah make the Sec and Special equipment lockers into tables for sorting and consistency I suppose
- 03:4403:44, 11 July 2020 diff hist +802 Security Objects Add sec equipment locker too
- 03:1903:19, 11 July 2020 diff hist +12 Security Objects Fricking double spaces and missing parenthesis. Also wrong link for rubber bullets--the old went to riot shotgun
- 03:1703:17, 11 July 2020 diff hist +960 Security Objects Create a subsection of Machinery for lockers and vendors, primarily so all its tables and lists don't clog up the main machinery table so much. Also add the Special Equipment Locker
- 02:0502:05, 11 July 2020 diff hist +377 Engineering Objects Update contents of mechanic's starting toolbox, add engineer's variant of the mechanical toolbox
- 01:3501:35, 11 July 2020 diff hist +63 Medical Objects What the penlight actually does
- 01:3301:33, 11 July 2020 diff hist +167 Medical Objects Defibs now do a very short weaken and spawns on Medical Docs
10 July 2020
- 05:4405:44, 10 July 2020 diff hist +438 SS13 Wiki:Current events But oh no so many new drink sprites
- 05:3605:36, 10 July 2020 diff hist +466 Changelog July 9th update
- 05:3505:35, 10 July 2020 diff hist −201 SS13 Wiki:Current events Covered new nukie equipment category, cyborg's new deconstruction tool, sec item locations on the Murder page, and new formula for poisoned tools. But missed some updates to Engineer and Mechanic's toolboxes.
- 05:3105:31, 10 July 2020 diff hist +93 Spy Thief Update list of places to find utility belt.
- 05:2705:27, 10 July 2020 diff hist −60 Engineering Objects But Engineer and Mechanic lockers no longer get utility belts
- 05:2505:25, 10 July 2020 diff hist +304 Engineering Objects Some toolbelts do actually contain stuff, namely the ones some Engineering crew not start with.
- 05:1005:10, 10 July 2020 diff hist +532 Engineering Objects Update entry on the deconstruction device. It spawns in a few different places now, and it has different versions that do different damage.
- 04:2704:27, 10 July 2020 diff hist −4 File:DeconstructionDeviceV2.png I have been told that someone else made this sprite current
- 04:2604:26, 10 July 2020 diff hist +318 Cyborg Engineering cyborg now has deconstruction device that does no damage
- 03:5003:50, 10 July 2020 diff hist +284 Murder Update info on how to get tasers, wave guns, and taser shotguns
- 03:4703:47, 10 July 2020 diff hist +258 Nuclear Operative Add bit of advice for picking a loadout and utility item
- 03:4503:45, 10 July 2020 diff hist −62 Nuclear Operative →Custom Class Uplink Strategy: remove reference to fanny pack, because it assumes it's something you can freely get
- 03:4303:43, 10 July 2020 diff hist +156 Nuclear Operative Every operative now has an assault rucksack, which changes up a few things
- 03:3703:37, 10 July 2020 diff hist +9 m Clothing Update link for Tactical Assault Backpack
- 03:3603:36, 10 July 2020 diff hist +273 General Objects I guess I'll relocate the info on the Tactical Assault Rucksack here? Also talk more about what backpacks and similar can hold and how many items they can hold.
- 03:2803:28, 10 July 2020 diff hist −102 Nuclear Operative The Storage category is now a Utility category, which offers up different options