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- 20:48, 9 June 2020 diff hist +2 m Syndicate Items Link is "Agent Card", not "Agent ID"
- 20:44, 9 June 2020 diff hist −7,791 Head of Personnel Moved the table of ID stuff to its own page for decluttering, put in a short section on using the ID computer.
- 20:44, 9 June 2020 diff hist +160 Implants How to configure access implants
- 20:24, 9 June 2020 diff hist +689 Access Levels Substitute N/A and a couple empty spaces with N/a tempalte
- 20:19, 9 June 2020 diff hist +8,579 N Access Levels Move the access stuff from the HoP page into a separate page, with some additional info about how access works. Maybe double-check that all this stuff's current, then link to the access on this page on the Jobs pages
- 19:34, 9 June 2020 diff hist +101 Kitchen CONTINUE THE FRIED FACTORY JOKE (also fix link to Cogmap1 tab in Kondaru tab)
- 19:28, 9 June 2020 diff hist +136 Escape Arm where kondaru escape armu at
- 19:09, 9 June 2020 diff hist −62 Medical Director Not much use in knowing pathology now that most of the pathogen sources have been disabled
- 19:08, 9 June 2020 diff hist +13 Miner silly name/reference for traitor section
- 16:33, 9 June 2020 diff hist +187 Wraith →Wraith Tips and Strategy: Add tip about cyborg frames, italicize a couple of ability names
- 16:28, 9 June 2020 diff hist +19 m Technical Trainee Rewrite a comma splice and a couple of words that were in present tense
- 04:59, 9 June 2020 diff hist +1,449 Changelog June 8th update
- 06:14, 8 June 2020 diff hist +145 Contraband Add boom boots's rating
- 06:13, 8 June 2020 diff hist +532 Syndicate Items Add boom boots
- 06:06, 8 June 2020 diff hist +362 Antagonist Antags also appear through the Hostile Critter event now
- 05:58, 8 June 2020 diff hist +116 Wrestler Wrestlers can now appear through the random event
- 05:53, 8 June 2020 diff hist +480 Changelog Rest of June 7th update
- 04:16, 8 June 2020 diff hist +6 Random Events Pest Invasion's requirements got shifted to 25% of people being dead, and Hostile Critter 75% of antags dead requirement got softened into an approximation
- 04:11, 8 June 2020 diff hist +3,752 Random Events Add new pest invasion and hostile critter events
- 02:35, 8 June 2020 diff hist +31 Random Events →Intruder Alert: also has an extra requirement now
- 02:29, 8 June 2020 diff hist +45 Changeling Headspider can move through doors and under tables
- 02:26, 8 June 2020 diff hist +15 Antagonist Changeling, Vampire, Wrestler, and Werewolf can appear through the random event that spawn antags
- 02:22, 8 June 2020 diff hist −63 Random Events Random Event Antag now allows dead antags and has a new selection of antags.
- 02:02, 8 June 2020 diff hist −31 Antagonist Random Event Antag now accepts dead antags
- 02:02, 8 June 2020 diff hist +14 Wraith Now that Random Event Antag allows dead antags, note poltergeist still doesn't accept dead antags
- 01:55, 8 June 2020 diff hist −77 Revolutionary Head slots now show up as all filled
- 01:07, 8 June 2020 diff hist +1,258 Changelog June 7th update so far
- 05:51, 7 June 2020 diff hist +2,033 Ass Jam Let's start with adding content. Copying and pasting the sections on Urs Dungeon and Respawn Arena, which comes with a clarification you're supposed to fight in the arena (I mean, it's not like you tell each other poetry, or something)
- 05:46, 7 June 2020 diff hist +60 File:Intercom.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 05:45, 7 June 2020 diff hist +29 General Objects Add new intercom sprite, note they come in different colors now
- 05:44, 7 June 2020 diff hist +290 N File:IntercomV2.png It's an intercom. [https://forum.ss13.co/showthread.php?tid=6627&pid=93577#pid93577 CameronWoof made this]! Basically a whole redesign; button and dongles are a keyboard, speaker is detached, and screen actually looks like a computer screen instead o... current
- 05:40, 7 June 2020 diff hist +442 Changelog June 6th update
- 02:24, 7 June 2020 diff hist +91 File:PortableComputerFolded.png Add attribution current
- 02:24, 7 June 2020 diff hist +91 File:PortableComputer.png Add attribution current
- 02:23, 7 June 2020 diff hist +71 File:ATM.png Add attribution current
- 02:22, 7 June 2020 diff hist +72 File:Newsecurebriefcase.png Add attribution current
- 02:22, 7 June 2020 diff hist +72 File:Briefcase.png Add attribution current
- 02:16, 7 June 2020 diff hist +680 Roboticist Add a new section about reviving borgs
- 01:51, 7 June 2020 diff hist −734 SS13 Wiki:Current events Got: cleanbot, mulebot, and cyborg module rewriter sprites, new functions of buckshot, AmmoTech's buckshot change, plant genome numbers, and stamina buff/debuff values for the relevant chems
- 01:48, 7 June 2020 diff hist +39 Chemicals Specify what stuns bath salts cancels out
- 01:42, 7 June 2020 diff hist +517 Cyborg Explain borgs leave behind brains in some way when destroyed and send a borg death alert
- 01:01, 7 June 2020 diff hist +26 File:FirebotNewPerspective.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 01:00, 7 June 2020 diff hist +26 File:FloorbotNewPerspective.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 00:56, 7 June 2020 diff hist −22 Robots Add correct images for firebot and floorbot
- 00:52, 7 June 2020 diff hist +153 File:Cleanbot.gif Reassign to Historical Images now that it's no longer used by the game, attempt attribution, add a small descriptpion
- 00:52, 7 June 2020 diff hist +44 File:Mulebot.png Reassign to Historical Images now that it's no longer used by the game, attempt attribution current
- 00:49, 7 June 2020 diff hist +7 Robots Add new MULEbot image
- 00:44, 7 June 2020 diff hist +8 Vehicles Add new MULEBot image
- 00:29, 7 June 2020 diff hist +76 Robots Add new cleanbot sprites, explain there's two variations, be less insulting
- 00:11, 7 June 2020 diff hist +44 File:CleanbotActiveV2-32x32.gif What the 32 means current