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- 00:12, 25 December 2019 diff hist +245 Bartender Add images of the Bar and Bar Office on Manta
- 00:10, 25 December 2019 diff hist +174 Chef Add an image of Manta's Kitchen
- 00:04, 25 December 2019 diff hist +11 Template:Tutorials Add Manta to the list of current maps
- 00:03, 25 December 2019 diff hist +12 Template:CurrentMaps Add Manta to the list of current maps
- 00:01, 25 December 2019 diff hist −1 Manta Oh come on how did I screw up the Communications Officer link?
- 00:00, 25 December 2019 diff hist +15,772 N Manta It's here. Again, it still needs updated images for the new Medbay Treatment Area and Hydroponics, and the map can use some touchups, but it's more than serviceable in this state.
- 23:57, 24 December 2019 diff hist +117 User:Studenterhue/Manta Add more links to the features list. Still need to get new images for the Medbay Treatment Area and Hydroponics and clean up the map, but with that, I think I'll make this an actual page current
- 23:52, 24 December 2019 diff hist +34 User:Studenterhue/Manta Give the Tunnel Snake Mining Rig image a link to the Tunnel Snake Mining Rig
- 06:27, 24 December 2019 diff hist +1,160 Changelog Rest of Dec 23rd update. Formatting on the rest of the update is pretty weird.
- 06:25, 24 December 2019 diff hist +3,287 User:Studenterhue/Manta →Ship Movement Mechanics: Expand on ship movement mechanics, make another section on surviving them
- 23:55, 23 December 2019 diff hist +98 Changelog Another part of Dec 23rd update
- 22:27, 23 December 2019 diff hist +355 Ore Processing Add a location widget for the area where matsci is done on Manta, add an note about access on Atlas's matsci area
- 22:22, 23 December 2019 diff hist −4 m Pod Bay Fix a few links in the Oshan tab
- 22:20, 23 December 2019 diff hist +3,002 Pod Bay On Manta's sub bays
- 21:48, 23 December 2019 diff hist +4,439 N Tunnel Snake Mining Rig Make page for Manta's Tunnel Snake Mining Rig, which has less Fallout 3 references than I expected.
- 21:12, 23 December 2019 diff hist +29 Metagaming Presumably the stuff about the Listening Post applies to the Syndicate Assault Vessel too
- 20:01, 23 December 2019 diff hist +3,376 N Syndicate Assault Vessel Make a page for Manta's Assault Vessel
- 16:30, 23 December 2019 diff hist +182 Changelog Start of Dec 23rd update
- 04:59, 23 December 2019 diff hist +384 Listening Post On Manta's equivalent to the Listening Post
- 04:53, 23 December 2019 diff hist +1,574 Ghost Drone Factory Add a tab for Manta's ghostdrone factory. Glad I came up with more than a copy and paste job here.
- 04:29, 23 December 2019 diff hist −2 Custodial Closet Reroute the link mentioning Manta's Port Sub Bay to the Main Hangar page, since that's where the info on that location actually is
- 04:21, 23 December 2019 diff hist +2,467 N Mining Dock Make a page for Manta's Mining Dock and eventually other maps'
- 03:02, 23 December 2019 diff hist +2,301 N Security Dock Make a page for all maps' security pod bays, starting with Manta's Sec Sub Bay. I don't play enough sec to know if the Detective has access to it.
- 02:13, 23 December 2019 diff hist −4 User:Studenterhue/Manta Put Main Hangar links instead of Civilian Dock links for the Port and Starboard Sub Bays, since they're more like a Main Hangar open to the public rather than a Civ Dock that's intended particularly for the Civvie department
- 02:08, 23 December 2019 diff hist +2,008 Main Hangar Refit into a real location page, starting with a tab on Manta's Main Hangar equivalent
- 01:30, 23 December 2019 diff hist +1,906 Arcade Mention the Murderbox. Copying and pasting and proofreading took way more effort than it should have.
- 00:45, 23 December 2019 diff hist +331 Changelog More parts of the Dec 22ND update
- 23:14, 22 December 2019 diff hist +20 Arcade Manta's Arcade does have VR goggles now
- 23:12, 22 December 2019 diff hist +548 Medbay Finish up Manta's tab. Mostly just adding some more info about each room's contents and their function, creating some links, and rearranging a few things; I also gave the Treatment Rooms its own section. Oh, and good function blurb
- 21:59, 22 December 2019 diff hist +1,873 N Medbay Staff Area Make a page for Manta's Medbay Staff Area and potentially other maps', particularly Oshan's and Cog2's. Gotta remember to get APC info for this one.
- 21:32, 22 December 2019 diff hist −4 Medbay Restroom Frek, forgot maint info for Manta's tab too
- 21:30, 22 December 2019 diff hist +52 Medbay Restroom Frick, forgot a Function blurb...again
- 21:19, 22 December 2019 diff hist −5 Custodial Closet Remove reference to chemical clans in the Manta tab, a piece of evidence showing I copied and pasted a few bits of the Atlas tab to the Manta one.Also, Mining Subways? I meant Sub Bays, yes.
- 21:17, 22 December 2019 diff hist +2,065 N Medbay Restroom Make a page for Manta's Medbay Restroom and eventually other maps'
- 20:44, 22 December 2019 diff hist −4 m Medical Objects Fix internal links to bandage entry
- 20:43, 22 December 2019 diff hist +2,280 N Medical Storage Make a page for Manta's Medical Storage and potentially other maps'
- 20:01, 22 December 2019 diff hist −1 Roboticist You toggle meson eyes through a button in the top left rather than through a tab now.
- 19:59, 22 December 2019 diff hist +116 Roboticist Add SecHUD eye. Needs sprite. Also, I think there's a merchant that sells them, but I'm not sure.
- 19:50, 22 December 2019 diff hist +175 Syndicate Items At some point, the polarized cybereyes kit was upgraded into a SecHUD kit. Add more links and a more specific one to said entry. No idea what its sprite is, so just removing the previous cybereye image for now
- 19:38, 22 December 2019 diff hist +27 Security Objects Add image for Lawgiver on Knockout, confirm PU cost
- 19:32, 22 December 2019 diff hist −1 Murder Lawgiver Knockout does indeed cost 150 PU
- 19:26, 22 December 2019 diff hist 0 File:LawgiverExecute.png Studenterhue uploaded a new version of File:LawgiverExecute.png
- 19:25, 22 December 2019 diff hist +107 N File:LawgiverKnockout.png A lawgiver on knock, green like the envy you feel when you're firing tranq darts instead of something else.
- 19:22, 22 December 2019 diff hist +1 Changelog Wait...21th? Not 21st?
- 19:21, 22 December 2019 diff hist +242 Changelog Dec 22th update and rest of 21th update
- 05:20, 22 December 2019 diff hist +11 Guide to AI You can now teleport to a tile in your viewport by clicking on it
- 05:16, 22 December 2019 diff hist +116 Revolutionary More on the rev sign
- 05:12, 22 December 2019 diff hist +565 Revolutionary More on the rev flashbang and how to use it
- 04:57, 22 December 2019 diff hist −442 Revolutionary Rev Flash costs 5, hat costs 12, and rev flashbang costs 2. Freedom implants have been removed from the Rev uplink, and the rev flashbang looks like the regular flashbang.
- 22:42, 21 December 2019 diff hist +335 Changelog Dec 21th update so far