Human
Revision as of 11:24, 1 August 2014 by Convair880 (talk | contribs) (Might as well mention predators, since they pop up occasionally. Has absolutely nothing to do with me, no sir.)
This page covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use adminhelp.
AI / cyborgs | Not human |
Monkeys | Not human |
NPCs / critters / animals | Not human |
Lizards | Not human |
Cluwnes | Not human |
Predators | Not human |
Syndicate traitors | Human |
Syndicate agents (nuke mode) | Human |
Wizards | Human |
Spies | Human |
Gang leaders and members | Human |
Zombies | Human |
Werewolves | Human UNTIL they have transformed. |
Changelings and vampires | Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape-shifting, transforming, proboscis etc). |
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