Human
Revision as of 19:05, 23 July 2014 by Convair880 (talk | contribs) (New admin consensus: cluwnes are fair game for everybody, including the AI and cyborgs.)
This page covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use adminhelp.
AI / cyborgs | Not human |
Monkeys | Not human |
NPCs / critters / animals | Not human |
Lizards | Not human |
Cluwnes | Not human |
Syndicate traitors | Human |
Syndicate agents (nuke mode) | Human |
Wizards | Human |
Spies | Human |
Gang leaders and members | Human |
Zombies | Human |
Werewolves | Human UNLESS they have transformed. |
Changelings and vampires | Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape-shifting, transforming, proboscis etc). |
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