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- 18:42, 24 October 2019 diff hist +85 Engineering Objects Add some more links to the reinforced glass sheets, describe how relatively strong reinforced glass sheets are
- 18:29, 24 October 2019 diff hist +244 Changelog Another part of the Oct 24th update
- 18:27, 24 October 2019 diff hist +290 Engineering Objects More sources of glass sheets, specify what cargo crates have them
- 18:14, 24 October 2019 diff hist +312 Engineering Objects More sources of metal sheets, specify which cargo crates have them
- 16:15, 24 October 2019 diff hist +269 Engineering Objects More sources of insulated gloves
- 16:04, 24 October 2019 diff hist −12 Engineering Objects Pretty sure firesuit doesn't deteriorate any more. Also, add more sources of firesuits
- 15:07, 24 October 2019 diff hist +89 Clothing When happens when you screwdriver the eyepatch while wearing it
- 07:25, 24 October 2019 diff hist +3 m Interrogation Room It's air conditionING
- 07:24, 24 October 2019 diff hist +525 Interrogation Room Fix the formatting for Manta's tab, add some more details
- 07:14, 24 October 2019 diff hist +127 Changelog Start of Oct 24th update
- 07:11, 24 October 2019 diff hist −71 SS13 Wiki:Current events Well, have some sprites, contraband ratings, and info on Beepsky's House on Manta done, now need some help with the Station Grade page
- 07:10, 24 October 2019 diff hist +267 Beepsky's House Add maint info for Manta's version and the contents of Beepsky's crate, which seems to have less than other maps
- 07:00, 24 October 2019 diff hist +17 Security Objects The extendable baton actually goes from collapsed->extended, on->extended, off
- 06:57, 24 October 2019 diff hist +296 Contraband Add ratings for Clock 188 and extendable stun baton
- 06:46, 24 October 2019 diff hist +367 N Talk:Station Grade Add some data on ratings and their corresponding grades current
- 06:44, 24 October 2019 diff hist +109 Station Grade Yeah, let's add a warning that some of these titles might not actually be in the game and that I/we don't have enough data for thresholds
- 06:41, 24 October 2019 diff hist +816 Station Grade Add a section on the various titles associated with certain ratings. Pulled most of them from the public release. They're fairly close to what we have now, but it seems a few titles were changed/added?
- 06:32, 24 October 2019 diff hist 0 Changelog Fix some formatting in the October 20th, 2019 update
- 06:24, 24 October 2019 diff hist +316 Crew Quarters Add a few more details about Manta's crew quarters area
- 06:15, 24 October 2019 diff hist +322 Crew Quarters A Flesh out Manta's tab a bit
- 05:47, 24 October 2019 diff hist +31 Crew Quarters C Add a link to Sec Objects's wall safe entry
- 05:45, 24 October 2019 diff hist +322 Crew Quarters B Flesh out the tab for Manta's Crew Quarters B
- 05:26, 24 October 2019 diff hist +71 Syndicate Items Thermite charge also creates FIRE
- 05:22, 24 October 2019 diff hist +191 Crew Quarters C Flesh out Manta's tab
- 05:13, 24 October 2019 diff hist +2,294 N Station Grade Shove this info on the Station Grade from the Spacebux page into its own page.
- 02:01, 24 October 2019 diff hist +41 Spacebux Rewrite a reference to the old names for Goon #2 and Goon RP #1 too
- 02:01, 24 October 2019 diff hist −61 Spacebux Remove reference to station grade penalty
- 01:47, 24 October 2019 diff hist +119 Changelog Another part of the Oct 23rd update
- 00:50, 24 October 2019 diff hist +107 Terminology Add Cryptographic Sequencer
- 22:37, 23 October 2019 diff hist −2,414 Spacebux Seems that the only penalty is Did Not Escape now, since the Station Grade penalty doesnt' actually take bux away
- 22:33, 23 October 2019 diff hist +25 Spacebux Also, spell out how much the Did Not Escape penalty takes away (which has been updated from 50% to 75%)
- 22:29, 23 October 2019 diff hist −88 Spacebux Neat, getting absorbed by a ling no longer applies the Did Not Escape penalty
- 07:37, 23 October 2019 diff hist +75 Medical Doctor Clear up a popular misconception about scanning headless/brainless people
- 07:27, 23 October 2019 diff hist +104 Security Objects Should mention the clock 188 also has different modes
- 07:25, 23 October 2019 diff hist +244 Vampire What filgrastim and health scanners do to ghouls
- 07:16, 23 October 2019 diff hist +9 Stock Market Room Always thought "have....a great aquarium" sounded weird. Now it hopefully doesn't.
- 07:14, 23 October 2019 diff hist +287 Changelog Start of Oct 23rd update
- 07:07, 23 October 2019 diff hist 0 Murder Seems like someone updated the clock 188's capacity up just a little bit. Also feels like someone upped the damage, but I'm not sure
- 06:55, 23 October 2019 diff hist +33 Artificial Intelligence The AI camera system and tracking are different now (it's been that way for a long time, actually)
- 06:52, 23 October 2019 diff hist +323 Guide to Genetics Saurian genetics now has different forms depending on detail colors.
- 06:36, 23 October 2019 diff hist +63 Foods and Drinks Add images for radler and soda water and relevant links for both, as well as places where soda water appears
- 06:31, 23 October 2019 diff hist +31 N File:SodaWater.png C+N+O=Carbonated water. Bubbly.
- 06:30, 23 October 2019 diff hist +100 N File:Radler.png A mixture of beer and lemonade, created by a German innkeeper to quench his cyclist lodgers' thrist.
- 06:20, 23 October 2019 diff hist −2 Murder Update wave gun mode costs. Overall, those haven't changed much
- 04:30, 23 October 2019 diff hist +470 Syndicate Items Add Syndicate Sponge Capsules. Seems pretty simple, though I'm sad we don't have more extensive critter page so we can describe what the critters created by the capsule do.
- 02:59, 23 October 2019 diff hist +187 Changelog Another part of the Oct 22nd update
- 19:48, 22 October 2019 diff hist +286 Changelog Oct 22nd update so far
- 16:02, 22 October 2019 diff hist +370 Jobs Also hasty, but add comms officer too, just to let people know they really exist. Gonna need both an image + any other access I missed
- 16:01, 22 October 2019 diff hist +621 Jobs Bit hasty, but add NT-SO. Don't actually know what its color is on the menu, only that it's a shade of blue different from the one used for Civ jobs
- 15:20, 22 October 2019 diff hist +673 Garbage Garbs Did pretty good, cybertripping. Just gonna add some more details about the clothes found here, some relevant links, location info, and maint info.