Difference between revisions of "Human"
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Convair880 (talk | contribs) (New admin consensus: cluwnes are fair game for everybody, including the AI and cyborgs.) |
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This page covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use [[Terminology#Adminhelp|adminhelp]]. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Human or not? | |+Human or not? | ||
|- | |- | ||
|[[AI]] / [[Cyborg]] | |[[AI]] / [[Cyborg|cyborgs]] | ||
|Not | |Not human | ||
|- | |- | ||
|[[Monkey]]s | |[[Monkey]]s | ||
|Not | |Not human | ||
|- | |- | ||
| | |NPCs / [[Critter|critters]] / animals | ||
|Not | |Not human | ||
|- | |- | ||
|[[Traitor|Syndicate | |Lizards | ||
|Not human | |||
|- | |||
|[[Cluwne|Cluwnes]] | |||
|Not human | |||
|- | |||
|[[Traitor|Syndicate traitors]] | |||
|Human | |Human | ||
|- | |- | ||
|[[Operative|Syndicate | |[[Operative|Syndicate agents]] (nuke mode) | ||
|Human | |Human | ||
|- | |- | ||
|[[Wizard]] | |[[Wizard|Wizards]] | ||
|Human | |Human | ||
|- | |- | ||
Line 30: | Line 33: | ||
|Human | |Human | ||
|- | |- | ||
|[[Zombie]] | |[[Zombie|Zombies]] | ||
|Human | |Human | ||
|- | |- | ||
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|Human UNLESS they have transformed. | |Human UNLESS they have transformed. | ||
|- | |- | ||
|[[Changeling]] | |[[Changeling|Changelings]] and [[Vampire|vampires]] | ||
|Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape shifting, transforming, proboscis etc). | |Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape-shifting, transforming, proboscis etc). | ||
|} | |} | ||
<br>{{Rules}} | <br>{{Rules}} |
Revision as of 19:05, 23 July 2014
This page covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use adminhelp.
AI / cyborgs | Not human |
Monkeys | Not human |
NPCs / critters / animals | Not human |
Lizards | Not human |
Cluwnes | Not human |
Syndicate traitors | Human |
Syndicate agents (nuke mode) | Human |
Wizards | Human |
Spies | Human |
Gang leaders and members | Human |
Zombies | Human |
Werewolves | Human UNLESS they have transformed. |
Changelings and vampires | Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape-shifting, transforming, proboscis etc). |
Server Rules |
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Basic Rules · Roleplaying Rules · Admin Guidelines · Mentor Guidelines · HoS Guidelines · Metagaming · Grief · Mindhack Rules · Who is and isn't human (AI laws) · Ghostdrone Laws |