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Show new changes starting from 21:34, 27 April 2024
   
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27 April 2024

     06:35  Space Pod diffhist +111 Studenterhue talk contribs →‎Flying the Pod: Adjust to account for pod engines starting off, rather than already on
 m   04:34  Construction diffhist +1 Studenterhue talk contribs Text replacement - "Hacking#Vending Machines and Autolathes" to "Hacking#Vending Machines and Fabricators"
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     17:28  Chemicals‎‎ 4 changes history +355 [444explorer‎; Studenterhue‎ (3×)]
 m   
17:28 (cur | prev) +12 444explorer talk contribs space lube fixed
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged
     06:13  Making and Breaking diffhist +139 Studenterhue talk contribs →‎Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574
     06:09  Space Pod‎‎ 2 changes history +689 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +569 Studenterhue talk contribs →‎Secondary Systems: Add Storage Hold component, added when PR #18574 was merged
     
05:37 (cur | prev) +120 Studenterhue talk contribs →‎Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability
     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone
     05:22  Engineering Objects‎‎ 2 changes history +1,143 [Studenterhue‎ (2×)]
 m   
05:22 (cur | prev) +84 Studenterhue talk contribs →‎Engineering Apparel: Add links to info on construction cones
     
05:21 (cur | prev) +1,059 Studenterhue talk contribs →‎Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged

25 April 2024

     10:40  (Upload log) [Error2147483647‎ (8×)]
     
10:40 Error2147483647 talk contribs uploaded a new version of File:StunhatRed.png(New stunhat sprite!)
     
10:39 Error2147483647 talk contribs uploaded a new version of File:StunhatGreen.png(New stunhat sprite!)
     
10:39 Error2147483647 talk contribs uploaded a new version of File:StunhatBlue.png(New stunhat sprite!)
     
10:33 Error2147483647 talk contribs uploaded a new version of File:SunhatGreen.png(Updates the green sunhat image to use the new sprite made by Paai.)
     
10:32 Error2147483647 talk contribs uploaded a new version of File:SunhatBlue.png(Updates the blue sunhat image to use the new sprite made by Paai.)
     
10:32 Error2147483647 talk contribs reverted File:SunhatRed.png to an old version ‎(Reverted to version as of 10:29, 25 April 2024 (GMT) -)
     
10:31 Error2147483647 talk contribs reverted File:SunhatRed.png to an old version ‎(Reverted to version as of 23:01, 22 March 2020 (GMT) due to failure to upload image.)
     
10:29 Error2147483647 talk contribs uploaded a new version of File:SunhatRed.png(Updates the red sunhat image to use the new sprite made by Paai.)
     06:22  Traits‎‎ 3 changes history +1,464 [Studenterhue‎ (3×)]
     
06:22 (cur | prev) +290 Studenterhue talk contribs →‎Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later
     
06:14 (cur | prev) +47 Studenterhue talk contribs →‎Character Setup Traits: Point out another thing about the list of pets for Pet Person
     
05:58 (cur | prev) +1,127 Studenterhue talk contribs →‎Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get
 m   05:47  Foods and Drinks diffhist +102 Studenterhue talk contribs →‎Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit
     05:19  Clothing‎‎ 7 changes history +2,198 [Studenterhue‎ (7×)]
     
05:19 (cur | prev) −348 Studenterhue talk contribs →‎Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
     
05:14 (cur | prev) +585 Studenterhue talk contribs →‎(Exo)Suit: Add waistcoat
     
05:02 (cur | prev) +631 Studenterhue talk contribs →‎Uniform: Add butler's suit
     
04:52 (cur | prev) +581 Studenterhue talk contribs →‎Uniform: Add maid dress
     
04:25 (cur | prev) +341 Studenterhue talk contribs →‎Uniform: Add bartender's suit
     
04:18 (cur | prev) +27 Studenterhue talk contribs →‎Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy
     
04:13 (cur | prev) +381 Studenterhue talk contribs →‎Back: Give randoseru and randoseru satchel different entries, since they have different names

24 April 2024

     06:25  Guide to AI‎‎ 2 changes history +763 [Studenterhue‎ (2×)]
     
06:25 (cur | prev) +531 Studenterhue talk contribs →‎Intercom espionage: On a similar token, discuss AI eyebots coming with intercoms
     
06:00 (cur | prev) +232 Studenterhue talk contribs →‎AI Shells: Get in a mention that AI eyebots have intercoms, a featured that was added when PR #18085 was merged. I think I ought to reorganize the paragraph about eyebots, but I'm not sure how
     05:45  Guide to Mining‎‎ 2 changes history +161 [Studenterhue‎ (2×)]
     
05:45 (cur | prev) +129 Studenterhue talk contribs →‎Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown
     
05:27 (cur | prev) +32 Studenterhue talk contribs →‎Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern
     05:19  Being A Better Traitor diffhist −60 Studenterhue talk contribs →‎Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed

23 April 2024

     06:41  Chemicals‎‎ 3 changes history 0 [Studenterhue‎ (3×)]
 m   
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Standardize the capitalization in first cell for energy drink
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     05:57  Being A Better Traitor‎‎ 3 changes history +335 [Studenterhue‎ (3×)]
     
05:57 (cur | prev) +222 Studenterhue talk contribs →‎Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits.
     
05:53 (cur | prev) +308 Studenterhue talk contribs →‎Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor.
     
05:38 (cur | prev) −195 Studenterhue talk contribs →‎Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level
     05:18  Guide to Mining‎‎ 2 changes history +212 [Studenterhue‎ (2×)]
     
05:18 (cur | prev) +206 Studenterhue talk contribs →‎Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed
     
05:05 (cur | prev) +6 Studenterhue talk contribs →‎Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba
     05:04  Making and Breaking diffhist +4 Studenterhue talk contribs →‎Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba

22 April 2024

     21:12  Foods and Drinks‎‎ 2 changes history −203 [Ilysen‎ (2×)]
     
21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start
 m   
20:44 (cur | prev) −204 Ilysen talk contribs →‎Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info
 m   05:47  Quartermaster diffhist +32 Studenterhue talk contribs →‎Civilian Department: Add link to info on pet carriers
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged
 m   01:30  Chemicals diffhist +73 444explorer talk contribs extra source for rat spit

21 April 2024

     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
 m   
05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet
     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     20:56  Contraband diffhist +275 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for pod-targeting missile launcher
     06:44  Clothing‎‎ 7 changes history +1,787 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +16 Studenterhue talk contribs →‎Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice
     
06:41 (cur | prev) −23 Studenterhue talk contribs →‎Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier
     
05:17 (cur | prev) +381 Studenterhue talk contribs →‎(Exo)Suit: Add apron
 m   
05:05 (cur | prev) +2 Studenterhue talk contribs →‎Back: Fix a grammar error
     
05:03 (cur | prev) +488 Studenterhue talk contribs →‎Back: Separate rucksack and rucksack satchel
     
04:40 (cur | prev) +551 Studenterhue talk contribs →‎Head: Add constable's helmet
     
04:26 (cur | prev) +372 Studenterhue talk contribs →‎Uniform: Add police uniform
     06:36  Being A Better Traitor diffhist −76 Studenterhue talk contribs →‎Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher
     06:35  Space Pod diffhist +28 Studenterhue talk contribs →‎Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged
 m   04:58  Quartermaster diffhist +32 Studenterhue talk contribs →‎Miscellaneous: Add link to info about constable's helmet

20 April 2024

     06:26  Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas
     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description
     05:56  Contraband‎‎ 2 changes history +247 [Studenterhue‎ (2×)]
     
05:56 (cur | prev) +131 Studenterhue talk contribs →‎Contraband Levels: Add rating for foam dart revolver
     
05:55 (cur | prev) +116 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for foam dart gun
     05:47  Artifact Research diffhist +582 Studenterhue talk contribs →‎Hand-held Artifacts: Add healing wand, from commit e21f8c1
     04:57  Engineering Objects diffhist +159 Studenterhue talk contribs →‎Engineering Apparel: Note what access this thing requires
     04:36  Medical Objects‎‎ 5 changes history +5,936 [Studenterhue‎ (5×)]
     
04:36 (cur | prev) +71 Studenterhue talk contribs →‎Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding
     
04:33 (cur | prev) +112 Studenterhue talk contribs →‎Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful
     
04:27 (cur | prev) +5,775 Studenterhue talk contribs →‎Medical Apparel: List out contents
     
04:26 (cur | prev) +14 Studenterhue talk contribs →‎Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better
     
03:24 (cur | prev) −36 Studenterhue talk contribs →‎Machinery: Spin off Medical Apparel into its own section to document its contents

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
     23:20  Construction‎‎ 3 changes history +351 [NightmarechaMillian‎ (3×)]
 m   
23:20 (cur | prev) +32 NightmarechaMillian talk contribs phrasing
 m   
23:19 (cur | prev) +1 NightmarechaMillian talk contribs oops needs a new line
     
23:19 (cur | prev) +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section
 m   06:45  Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png"

18 April 2024

     15:27  Nuclear Generator‎‎ 4 changes history 0 [Error2147483647‎ (4×)]
     
15:27 (cur | prev) −58 Error2147483647 talk contribs Undo revision 62780 by Error2147483647 (talk) Tag: Undo
     
15:27 (cur | prev) −5 Error2147483647 talk contribs Undo revision 62781 by Error2147483647 (talk) Tag: Undo
     
15:17 (cur | prev) +5 Error2147483647 talk contribs Edits the gas turbine section to bring it in line with the Coolant Volume section. Tag: Reverted
     
14:50 (cur | prev) +58 Error2147483647 talk contribs →‎Flow Rate: Changes the name of the category to to 'coolant volume', bringing it in line with the data in-game, Tag: Reverted
     06:25  Security Objects‎‎ 5 changes history −234 [Studenterhue‎ (5×)]
 m   
06:25 (cur | prev) 0 Studenterhue talk contribs →‎Less-than-Lethal: Use the slightly more correct capitalization here
 m   
06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
 m   
06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well
     05:41  Clothing‎‎ 5 changes history +2,322 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +59 Studenterhue talk contribs →‎Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines
     
05:37 (cur | prev) +616 Studenterhue talk contribs →‎Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version
     
05:23 (cur | prev) +712 Studenterhue talk contribs →‎Labcoats: Add alternate roboticist's labcoat, adjust some link text
     
05:11 (cur | prev) +541 Studenterhue talk contribs →‎Labcoats: Add alternate version of geneticist's labcoat as well
     
05:01 (cur | prev) +394 Studenterhue talk contribs →‎Labcoats: Add alternate version of doctor's labcoat

17 April 2024

 m   06:33  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error
     05:01  Traits‎‎ 3 changes history +1,115 [Studenterhue‎ (3×)]
     
05:01 (cur | prev) +508 Studenterhue talk contribs →‎Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged
     
04:26 (cur | prev) +275 Studenterhue talk contribs →‎Character Setup Traits: Add Trippy, from same PR
     
04:19 (cur | prev) +332 Studenterhue talk contribs →‎Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged
 m   04:44  Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged

16 April 2024

     06:17  Clothing‎‎ 5 changes history +2,118 [Studenterhue‎ (5×)]
     
06:17 (cur | prev) +720 Studenterhue talk contribs →‎(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole
     
06:02 (cur | prev) +965 Studenterhue talk contribs →‎(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail.
     
05:15 (cur | prev) +151 Studenterhue talk contribs →‎Head: Add NT combat helmet, with a similar format
     
05:13 (cur | prev) +134 Studenterhue talk contribs →‎Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page.
     
05:11 (cur | prev) +148 Studenterhue talk contribs →‎(Exo)Suit: Add NT pressure suit, or really a link to info on it
 m   06:16  Science Objects diffhist +25 Studenterhue talk contribs →‎Research Apparel: Provide more specific links to labcoat reskins, update labcoat links
 m   06:14  Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links
     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)

15 April 2024

     02:33  Syndicate Items diffhist +50 Studenterhue talk contribs →‎Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is

14 April 2024

     22:02  Head of Security‎‎ 3 changes history +285 [Studenterhue‎ (3×)]
 m   
22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
     
04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection
     
04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too
 m   14:34  Construction diffhist +145 Doomino7 talk contribs Edited the fact that on a TTV you dont NEED a timer/proxy sensor/signaller But they are recommended because you will die without them
     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged
     14:12  Security Objects‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
14:12 (cur | prev) +102 Studenterhue talk contribs →‎Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged.
     
05:02 (cur | prev) +32 Studenterhue talk contribs →‎Equipment: Briefly mention inspectors get Security TicketWriter 2000
     04:54  Security Officer‎‎ 3 changes history +201 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day)
     
04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged
     
04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles
     04:25  Syndicate Items‎‎ 3 changes history +181 [Studenterhue‎ (3×)]
     
04:25 (cur | prev) +10 Studenterhue talk contribs →‎Standard Items: Use a different example for explaining standard items since Traitor Captain is gone
     
04:24 (cur | prev) +73 Studenterhue talk contribs →‎Standard Items: Nearly forgot to add this caution about trying to break the implant
     
04:22 (cur | prev) +98 Studenterhue talk contribs →‎Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it

13 April 2024

     23:17  Syndicate Items‎‎ 2 changes history +84 [Studenterhue‎ (2×)]
     
23:17 (cur | prev) +64 Studenterhue talk contribs →‎Standard Items: Note NTSC and HoS also get this implant
     
23:17 (cur | prev) +20 Studenterhue talk contribs →‎Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged
     06:50  General Objects‎‎ 3 changes history +686 [Studenterhue‎ (3×)]
 m   
06:50 (cur | prev) +1 Studenterhue talk contribs →‎General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers"
     
06:49 (cur | prev) +291 Studenterhue talk contribs →‎General Items (large): Update Robustris instructions, in accordance with commit c8f8558
     
05:47 (cur | prev) +394 Studenterhue talk contribs →‎General Items (handheld): Add rubber duck
     05:50  Guide to Mining diffhist −23 Studenterhue talk contribs →‎Advanced Equipment: Note flippers function occurs when activated, since it was changed from a passive to an active ability when PR #18471 was merged
     05:25  Clothing‎‎ 5 changes history +1,699 [Studenterhue‎ (5×)]
     
05:25 (cur | prev) −143 Studenterhue talk contribs →‎Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation
     
05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description
     
05:09 (cur | prev) +515 Studenterhue talk contribs →‎Uniform: Add atheist sweater
     
04:57 (cur | prev) +691 Studenterhue talk contribs →‎(Exo)Suit: Add weird cultist robe
     
04:31 (cur | prev) +623 Studenterhue talk contribs →‎(Exo)Suit: Add adeptus mechanicus robe

12 April 2024

     18:30  Clothing‎‎ 11 changes history +4,292 [Studenterhue‎ (11×)]
     
18:30 (cur | prev) +8 Studenterhue talk contribs →‎(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording
     
18:24 (cur | prev) +1 Studenterhue talk contribs →‎(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error
     
18:14 (cur | prev) +830 Studenterhue talk contribs →‎(Exo)Suit: Delve more into specialist heavy operative combat armor stats
     
17:55 (cur | prev) −1 Studenterhue talk contribs →‎Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages
     
07:17 (cur | prev) +695 Studenterhue talk contribs →‎Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta.
     
07:08 (cur | prev) +664 Studenterhue talk contribs →‎(Exo)Suit: Add witchfinder general's coat
     
07:01 (cur | prev) +598 Studenterhue talk contribs →‎Uniform: Add witchfinder general's outfit
     
06:35 (cur | prev) +50 Studenterhue talk contribs →‎Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets
     
06:34 (cur | prev) +419 Studenterhue talk contribs →‎Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there
     
06:21 (cur | prev) +353 Studenterhue talk contribs →‎Head: Discuss stats of specialist combat helmet as well
     
06:12 (cur | prev) +675 Studenterhue talk contribs →‎Head: Delve more into heavy specialist great helm's stats
     17:30  Security Officer‎‎ 2 changes history +314 [Studenterhue‎ (2×)]
 m   
17:30 (cur | prev) +14 Studenterhue talk contribs →‎Tickets to the Prom: Fix dumb grammar error I made, rephrase a sentence
     
07:30 (cur | prev) +300 Studenterhue talk contribs →‎Tickets to the Prom: Mention tickets and fines show up at round end

11 April 2024

     05:30  Contraband‎‎ 2 changes history +433 [Studenterhue‎ (2×)]
     
05:30 (cur | prev) +213 Studenterhue talk contribs →‎Contraband Levels: Somewhat awkwardly add in rating for "Illegal Trinkets"
     
05:29 (cur | prev) +220 Studenterhue talk contribs →‎Contraband Levels: Get in a mention of Illegal Trinkets event. That mechanic was introduced when PR #18372 was merged
 m   04:42  Singularity Generator diffhist −39 Studenterhue talk contribs Up level headers so it starts with ==, then goes to ===, ====, etc. as standard on many wikis

10 April 2024

     06:01  Guide to Being Robust‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
06:01 (cur | prev) 0 Studenterhue talk contribs →‎Smash: Likewise update stamina and disorient numbers for wall smashes, again due to commit 8b3faec
     
06:00 (cur | prev) 0 Studenterhue talk contribs →‎Smash: Update stamina and disorient numbers for window smash in light of commit 8b3faec

9 April 2024

     07:04  Packets diffhist −70 Studenterhue talk contribs →‎Armory Authorization (146.1): Remove mention of Captain's auth disk deauthing Armory. That was added when PR #18275 was testmerged, but now that it's no longer testmerged, that is no longer possible
     06:00  Chemicals diffhist +54 Studenterhue talk contribs →‎Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev
     05:55  Murder‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) −3 Studenterhue talk contribs →‎List of Sidearms: Rename ID for MOR mag to be closer to in-game name
     
05:54 (cur | prev) +3 Studenterhue talk contribs →‎List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors

8 April 2024

     07:22  Chemicals diffhist +29 Studenterhue talk contribs →‎Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback
 m   06:48  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
     06:35  Clothing‎‎ 7 changes history +2,163 [Studenterhue‎ (7×)]
     
06:35 (cur | prev) +72 Studenterhue talk contribs →‎Head: Likewise for nun hood in its description
     
06:34 (cur | prev) +46 Studenterhue talk contribs →‎(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description
     
06:30 (cur | prev) +605 Studenterhue talk contribs →‎Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added.
     
06:18 (cur | prev) +651 Studenterhue talk contribs →‎Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name
     
05:58 (cur | prev) +488 Studenterhue talk contribs →‎Uniform: Add buddhist robe
     
05:38 (cur | prev) +172 Studenterhue talk contribs →‎Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a
     
05:35 (cur | prev) +129 Studenterhue talk contribs →‎Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points

7 April 2024

     05:48  Construction‎‎ 3 changes history +1,452 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) −2 Studenterhue talk contribs →‎Intercom: Correct "microwave" to "intercom", since we're not talking about microwaves
     
05:47 (cur | prev) +96 Studenterhue talk contribs →‎Flaps: Forgot an important step
     
05:46 (cur | prev) +1,358 Studenterhue talk contribs →‎Walls, Doors, and Floors: Add flaps, so I can talk about how to deconstruct them. When PR #15767 was merged, it added the ability to cut your way through, though a different change, commit 13f9943, added the ability to use decon device on them
     04:31  Medical Objects diffhist +227 Studenterhue talk contribs →‎Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module

6 April 2024

     22:24  Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough
     07:47  Chemicals‎‎ 3 changes history +417 [Studenterhue‎ (3×)]
     
07:47 (cur | prev) +80 Studenterhue talk contribs →‎Food and Drink: Note what happens when drinking Cosmopolitan twice
     
07:16 (cur | prev) +268 Studenterhue talk contribs →‎Acids: Note some caveats about the steam-based recipe for sulfuric acid
     
07:13 (cur | prev) +69 Studenterhue talk contribs →‎Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later
     07:06  General Objects‎‎ 3 changes history +853 [Studenterhue‎ (3×)]
     
07:06 (cur | prev) +530 Studenterhue talk contribs →‎General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged
     
06:57 (cur | prev) +89 Studenterhue talk contribs →‎General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown.
     
06:54 (cur | prev) +234 Studenterhue talk contribs →‎General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability
     06:26  Cyborg‎‎ 5 changes history +1,763 [Studenterhue‎ (5×)]
 m   
06:26 (cur | prev) +3 Studenterhue talk contribs →‎Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today
     
06:21 (cur | prev) +1,040 Studenterhue talk contribs →‎Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now
     
06:06 (cur | prev) +479 Studenterhue talk contribs →‎Upgrades: Give some general information on how to get upgrades, so I can mention them appearing in abandoned crates (they already appeared in them before PR #9605 was merged)
 m   
05:58 (cur | prev) +9 Studenterhue talk contribs →‎Arms and legs: Add a missing word to prove I am not a doofus
     
05:56 (cur | prev) +232 Studenterhue talk contribs →‎Arms and legs: Note the thrusters appear in abandoned crates, something introduced when PR #9605 was merged
 m   00:42  Packets diffhist +91 JORJ949 talk contribs →‎Armory Authorization (146.1): Adds additional deauth methods

5 April 2024

     07:56  Guide to Botany‎‎ 9 changes history +18 [Retrino‎ (9×)]
     
07:56 (cur | prev) −2 Retrino talk contribs Mutadone Plant Formula sprite update
 m   
07:54 (cur | prev) −8 Retrino talk contribs saltpetre new bottle. its actually the same exact color as potash, so im gonna reuse the sprite here
 m   
07:49 (cur | prev) −2 Retrino talk contribs Potash Plant Formula updated sprite
 m   
07:44 (cur | prev) −2 Retrino talk contribs Atrazine Plant Formula udpate sprite
 m   
07:40 (cur | prev) −2 Retrino talk contribs Ammonia Plant Formula bottle update
 m   
07:37 (cur | prev) −2 Retrino talk contribs mutagenic formula sprite update
 m   
06:49 (cur | prev) 0 Retrino talk contribs water pipe update
 m   
06:39 (cur | prev) 0 Retrino talk contribs small beaker update
     
06:03 (cur | prev) +36 Retrino talk contribs killer tomatoes now contain blood
 m   07:15  Medical Objects‎‎ 4 changes history +1 [Retrino‎ (4×)]
 m   
07:15 (cur | prev) +2 Retrino talk contribs vial sprite update
 m   
07:04 (cur | prev) −1 Retrino talk contribs medicine bottle update
 m   
06:40 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:31 (cur | prev) 0 Retrino talk contribs beaker update
 m   07:10  Chemistry‎‎ 3 changes history +2 [Retrino‎ (3×)]
 m   
07:10 (cur | prev) +2 Retrino talk contribs beaker with lid update
 m   
06:35 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:27 (cur | prev) 0 Retrino talk contribs beaker update
 m   06:41  Science Objects diffhist 0 Retrino talk contribs small beaker update
 m   06:38  Foods and Drinks diffhist 0 Retrino talk contribs small beaker update
 m   06:37  Construction‎‎ 2 changes history 0 [Retrino‎ (2×)]
 m   
06:37 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:30 (cur | prev) 0 Retrino talk contribs large beaker update
     06:35  (Upload log) [Retrino‎ (2×)]
     
06:35 Retrino talk contribs uploaded File:BeakerV3.png(new beaker sprites by mr. moriarty)
     
06:25 Retrino talk contribs uploaded File:LargeBeakerV3.png(new beaker sprites by mr. moriarty)
 m   06:30  Cyborg diffhist 0 Retrino talk contribs beaker update
     06:26  Chemicals‎‎ 9 changes history +1,030 [Retrino‎ (2×); Studenterhue‎ (7×)]
 m   
06:26 (cur | prev) 0 Retrino talk contribs beaker update
     
06:08 (cur | prev) +64 Retrino talk contribs blood can be found in killer tomatoes
     
06:02 (cur | prev) +90 Studenterhue talk contribs →‎Acids: Note different heat rate for sulfuric acid mixing in open vs closed container, a feature introduced when PR #16639 was merged. Made the open vs closed container stuff into bullet point to make it all more readable. Also corrects off-gasing threshold
     
05:52 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update Cosmopolitan's depletion rate, since it was raised from 0.4 to 0.7 when PR #15065 was merged
     
05:50 (cur | prev) +340 Studenterhue talk contribs →‎Food and Drink: Move Cosmopolitan out of Regular Drinks to describe the random accent effect, per commit 48eb0a8
     
05:32 (cur | prev) +277 Studenterhue talk contribs →‎Food and Drink: Bring Diesel up from Regular Drinks as well so I can mention it's usable in the Portable Combustion Generator, an interaction introduced in commit 598b15b
     
05:26 (cur | prev) +40 Studenterhue talk contribs →‎Food and Drink: Note Gunfire specifically uses a VOX clip, with attendant link for more info
     
05:20 (cur | prev) +95 Studenterhue talk contribs →‎Food and Drink: Move catamount up from Regular Drinks to talk about its silly mix sound, introduced by commit d5c7822
     
05:08 (cur | prev) +124 Studenterhue talk contribs →‎Food and Drink: Move Gunfire up from regular drinks to talk about the silly mix effect

4 April 2024

     06:44  Clothing‎‎ 7 changes history +1,891 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +6 Studenterhue talk contribs →‎Head: Specify how much melee resistance the space-american football helmet provides
 m   
06:36 (cur | prev) +20 Studenterhue talk contribs →‎Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit
     
06:33 (cur | prev) −68 Studenterhue talk contribs →‎(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit
     
06:31 (cur | prev) +125 Studenterhue talk contribs →‎(Exo)Suit: Add light armor vest, or rather a link directing people to info on it
     
06:23 (cur | prev) +539 Studenterhue talk contribs →‎Masks: Add respirator mask, added when PR #13739 was merged
     
06:06 (cur | prev) +568 Studenterhue talk contribs →‎Uniform: Add outlander's jumpsuit, from same PR
     
05:49 (cur | prev) +701 Studenterhue talk contribs →‎Head: Add outlander's mask, added when PR #17965 was merged
 m   05:00  Gas diffhist +24 Studenterhue talk contribs →‎Special Notes: Proofread things a bit

3 April 2024

     06:39  Clothing‎‎ 3 changes history +1,222 [Studenterhue‎ (3×)]
 m   
06:39 (cur | prev) +6 Studenterhue talk contribs →‎Uniform: Add missing preposition and pronoun
     
06:36 (cur | prev) +650 Studenterhue talk contribs →‎Head: Add druid mask, from same PR
     
06:24 (cur | prev) +566 Studenterhue talk contribs →‎Uniform: Add druid robes, added when PR #17965 was merged
     05:52  Traits‎‎ 3 changes history +615 [Studenterhue‎ (3×)]
     
05:52 (cur | prev) +38 Studenterhue talk contribs →‎Job Traits: Add Blue Clown to the list of jobs with Clown Training, as per merging of PR #16699
     
05:50 (cur | prev) +68 Studenterhue talk contribs →‎Job Traits: Note Clown Training allows juggling, as a result of commit 80ec57d
     
05:47 (cur | prev) +509 Studenterhue talk contribs →‎Job Traits: Add Clown Training trait, introduced when PR #15937 was merged

2 April 2024

     06:56  Clothing‎‎ 7 changes history +2,028 [Studenterhue‎ (7×)]
     
06:56 (cur | prev) +62 Studenterhue talk contribs →‎Head: Insert a note in turban description about what the other half of the imam's outfit it
     
06:54 (cur | prev) +371 Studenterhue talk contribs →‎Uniform: Add imam's robe
     
06:28 (cur | prev) +58 Studenterhue talk contribs →‎Head: Make similar note for formal turban, which combos with the siropa
     
06:25 (cur | prev) +70 Studenterhue talk contribs →‎Head: Note the rabbi's hat is meant to be worn with the rabbi's jacket
     
06:23 (cur | prev) +707 Studenterhue talk contribs →‎Uniform: Add rabbi's jacket. Another really old thing
     
05:56 (cur | prev) +392 Studenterhue talk contribs →‎Uniform: Add siropa robe. This is one of those items that's been around for a long while, so I don't know when it was added
     
05:00 (cur | prev) +368 Studenterhue talk contribs →‎Uniform: Note some other sources of the Tricolor Jumpsuit, add a bit more information about it
     05:45  TermOS‎‎ 2 changes history −57 [Studenterhue‎ (2×)]
     
05:45 (cur | prev) −35 Studenterhue talk contribs →‎Commands: NTSO/NTSC getting su is no longer true, since they lost it (and other access levels) in commit ea14be8, so remove that from the list as well
     
05:43 (cur | prev) −22 Studenterhue talk contribs →‎Commands: Hang on, RD is on the list of roles with superuser access twice...got to remove that.
     05:05  Making and Breaking‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:05 (cur | prev) −151 Studenterhue talk contribs Undo revision 62391 by Studenterhue (talk) Wait a minute, this isn't the right one, and the right one already says it can make the tricolor. Hmmm Tag: Undo
     
05:04 (cur | prev) +151 Studenterhue talk contribs →‎Personnel Equipment Manufacturer: Note this machine can make the Tricolor Jumpsuit, as a result of PR #6213 getting merged Tag: Reverted
 m   00:40  Piano Song Dump diffhist −141 Facsimile talk contribs

1 April 2024

 m   23:45  Piano Song Dump‎‎ 3 changes history −881 [Facsimile‎ (3×)]
 m   
23:45 (cur | prev) 0 Facsimile talk contribs
 m   
20:59 (cur | prev) −8 Facsimile talk contribs
 m   
01:31 (cur | prev) −873 Facsimile talk contribs Added a table for all subpages except for "ebb and flow". Also moved the "Remarks on Header-Links" section.
 m   10:27  Engineer diffhist +1 Retrino talk contribs update cog1 engineering image
     10:24  Engineering‎‎ 2 changes history +384 [Retrino‎ (2×)]
 m   
10:24 (cur | prev) +1 Retrino talk contribs update cog1 engineering image
     
10:07 (cur | prev) +383 Retrino talk contribs add info about cog1 alternating engine types

31 March 2024

     23:09  Werewolf diffhist +150 Studenterhue talk contribs →‎Abilities: Squeeze in a note you can't eat NPCs, a change enacted when PR #9585 was merged
     05:03  Changeling‎‎ 7 changes history +405 [Studenterhue‎ (7×)]
     
05:03 (cur | prev) −105 Studenterhue talk contribs →‎Playing It Pacifist: Explain what the old alternative method is, so people know it doesn't work, revise some prose still treating this as an alternative, because that is kinda confusing
 m   
04:44 (cur | prev) −50 Studenterhue talk contribs →‎Playing It Pacifist: Tweak a transition, remove a chained link and human link since that just leads to a list of what's considered human/nonhuman under silicon laws, which isn't helpful or relevant
     
04:32 (cur | prev) −1 Studenterhue talk contribs →‎Powers: Actually, I can't count, because that's more than three technically. Let's generalize it
     
04:31 (cur | prev) +433 Studenterhue talk contribs →‎Powers: Expand on list of creatures lings can't absorb, condense a few sentences
     
04:19 (cur | prev) +25 Studenterhue talk contribs →‎Absorbing Your Victims: Reorganize these last two paragraphs a bit; sentences about husks are closer together, and there's a sort of loose "what can/can't be absorbed" theme in the last paragraph. Also removed a sentence saying you can absorb any human body, since, again, NPCs are off-limits
     
04:13 (cur | prev) +166 Studenterhue talk contribs →‎Absorbing Your Victims: Add in note about gaining identities from NPCs, since that feature was added back in when PR #9611 was merged
     
04:12 (cur | prev) −63 Studenterhue talk contribs →‎Absorbing Your Victims: Edit note about absorbing NPCs to reflect how you in fact cannot absorb them, as a result of PR #9585 being merged.

30 March 2024

     17:35  Artifact Research‎‎ 2 changes history +248 [Josie‎ (2×)]
 m   
17:35 (cur | prev) +153 Josie talk contribs →‎The Devices: throwing stuff at the artifact while it's on the impact pad also returns data
     
17:32 (cur | prev) +95 Josie talk contribs →‎Analyzing sensor data: noted that the impact pad helps detect artifact origin
 m   11:24  Robots diffhist +137 Retrino talk contribs add bit about repairing a guardbuddy
     08:01  Changeling‎‎ 2 changes history +228 [Studenterhue‎ (2×)]
     
08:01 (cur | prev) 0 Studenterhue talk contribs Similarly, tweak intro to reflect how the hijack objective is exclusive to Classic. Forgot to mention in the previous edit that I fixed a grammar mistake
     
07:59 (cur | prev) +228 Studenterhue talk contribs →‎Changeling Objectives: Note hijack objective only appears on RP, per commit db9baf8
 m   01:15  Piano Song Dump diffhist −21 Facsimile talk contribs Added a link via Special:Redirect instead of page title

29 March 2024

     06:11  Changeling‎‎ 3 changes history +203 [Studenterhue‎ (3×)]
     
06:11 (cur | prev) +26 Studenterhue talk contribs →‎Absorbing Your Victims: Note you gain DNA too, to make things clear
     
06:11 (cur | prev) +86 Studenterhue talk contribs →‎Absorbing Your Victims: Make a similar note in this tutorial on absorbing people. Also fixed a comma splice.
     
06:06 (cur | prev) +91 Studenterhue talk contribs →‎Powers: Note using Absorb DNA always adds their identity to the Transform list, even if it's unsuccessful, a feature introduced when PR #6707 was merged
     05:55  Nuclear Generator‎‎ 5 changes history +466 [Studenterhue‎ (5×)]
 m   
05:55 (cur | prev) −1 Studenterhue talk contribs →‎Supplementary Videos: Bit silly to call it Supplementary Videoes given there's only one, so changing it to Supplementary Video
     
05:54 (cur | prev) +170 Studenterhue talk contribs →‎Gas Turbine: Somewhat awkardly shove a similar note for the gas turbine
     
05:42 (cur | prev) +157 Studenterhue talk contribs →‎Nuclear Reactor: Mention you can use the atmos analyzer on the reactor too, again from PR #12720
     
05:10 (cur | prev) +137 Studenterhue talk contribs →‎Gas Channel Rod: Mention you can use an atmos analyzer to determine amount of gas, a feature introduced when PR #12720 was merged
 m   
05:06 (cur | prev) +3 Studenterhue talk contribs →‎Basic Startup Procedure: Add a linebreak so the formatting looks prettier/the image doesn't pull off a piece of text with it
     04:32  Making and Breaking diffhist −57 Studenterhue talk contribs →‎Crate Manufacturer: Remove reference to CDC feature, since that was removed when PR #18336 was merged
     04:30  Quartermaster diffhist −397 Studenterhue talk contribs →‎Buy! Sell!: Remove Contact CDC option from list of QM console options, per merging of PR #18336
     03:51  Artifact Research‎‎ 2 changes history +288 [Josie‎ (2×)]
     
03:51 (cur | prev) +131 Josie talk contribs →‎Artifact Interaction: an artifact's appearance and real origin are sometimes different
     
03:46 (cur | prev) +157 Josie talk contribs →‎Artifact Interaction: clarify that sometimes lower amounts of a stimulus are required

28 March 2024

 m   22:58  Piano Song Dump‎‎ 4 changes history −3 [Facsimile‎ (4×)]
 m   
22:58 (cur | prev) +238 Facsimile talk contribs Moved auto-converted songs into their own section (provisional)
 m   
22:44 (cur | prev) +39 Facsimile talk contribs Changed remarks on header-links
 m   
22:39 (cur | prev) −141 Facsimile talk contribs Replaced the song template with an actual template
 m   
22:34 (cur | prev) −139 Facsimile talk contribs Template-ified one song