Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 14:42, 27 April 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

27 April 2024

     06:35  Space Pod diffhist +111 Studenterhue talk contribs →‎Flying the Pod: Adjust to account for pod engines starting off, rather than already on
 m   04:33  Hydroponics diffhist +11 Studenterhue talk contribs Text replacement - "Hacking#Vending_Machines_and_Autolathes" to "Hacking#Vending Machines and Fabricators"
 m   04:28  Tool Storage diffhist +1 Studenterhue talk contribs Fix title for Donut 2 tab

26 April 2024

     06:09  Space Pod‎‎ 2 changes history +689 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +569 Studenterhue talk contribs →‎Secondary Systems: Add Storage Hold component, added when PR #18574 was merged
     
05:37 (cur | prev) +120 Studenterhue talk contribs →‎Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability
     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone

25 April 2024

     05:19  Clothing‎‎ 7 changes history +2,198 [Studenterhue‎ (7×)]
     
05:19 (cur | prev) −348 Studenterhue talk contribs →‎Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
     
05:14 (cur | prev) +585 Studenterhue talk contribs →‎(Exo)Suit: Add waistcoat
     
05:02 (cur | prev) +631 Studenterhue talk contribs →‎Uniform: Add butler's suit
     
04:52 (cur | prev) +581 Studenterhue talk contribs →‎Uniform: Add maid dress
     
04:25 (cur | prev) +341 Studenterhue talk contribs →‎Uniform: Add bartender's suit
     
04:18 (cur | prev) +27 Studenterhue talk contribs →‎Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy
     
04:13 (cur | prev) +381 Studenterhue talk contribs →‎Back: Give randoseru and randoseru satchel different entries, since they have different names

22 April 2024

     06:14  Hydroponics‎‎ 2 changes history +587 [Studenterhue‎ (2×)]
     
06:14 (cur | prev) +585 Studenterhue talk contribs Update Clarion tab/generally give more details about room's contents, include some location info
 m   
06:04 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png"
 m   06:04  Clarion diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png"
 m   05:47  Quartermaster diffhist +32 Studenterhue talk contribs →‎Civilian Department: Add link to info on pet carriers
     04:44  Armory‎‎ 3 changes history +3,148 [Studenterhue‎ (3×)]
     
04:44 (cur | prev) +2,234 Studenterhue talk contribs Update contents of Donut 2's Armory
     
04:14 (cur | prev) +913 Studenterhue talk contribs Modernize Donut 2 tab, basically. Update who can access and where it's located, add in a blurb about armory auth, and tweak the joke for its location template, because it's definitely more than a private toy room now
 m   
04:03 (cur | prev) +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png"

21 April 2024

     23:26  Armory‎‎ 2 changes history +605 [Studenterhue‎ (2×)]
     
23:26 (cur | prev) +272 Studenterhue talk contribs Change mentions of pod seeker shells in Kondaru and Oshan, two other maps in rotation, to mentions of the pod-targeting missile launcher box, to reflect changes from PR #14069 being merged
     
23:19 (cur | prev) +333 Studenterhue talk contribs Link to pod-targeting missile launcher and its pod-seeking missiles in tabs that already mention it (so Cog1, Atlas, and Clarion), get in mentions of the box they come in
     18:22  Donut 3 diffhist −85 444explorer talk contribs
     06:44  Clothing‎‎ 7 changes history +1,787 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +16 Studenterhue talk contribs →‎Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice
     
06:41 (cur | prev) −23 Studenterhue talk contribs →‎Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier
     
05:17 (cur | prev) +381 Studenterhue talk contribs →‎(Exo)Suit: Add apron
 m   
05:05 (cur | prev) +2 Studenterhue talk contribs →‎Back: Fix a grammar error
     
05:03 (cur | prev) +488 Studenterhue talk contribs →‎Back: Separate rucksack and rucksack satchel
     
04:40 (cur | prev) +551 Studenterhue talk contribs →‎Head: Add constable's helmet
     
04:26 (cur | prev) +372 Studenterhue talk contribs →‎Uniform: Add police uniform
     06:35  Space Pod diffhist +28 Studenterhue talk contribs →‎Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged
 m   04:58  Quartermaster diffhist +32 Studenterhue talk contribs →‎Miscellaneous: Add link to info about constable's helmet

20 April 2024

     06:27  Armory diffhist 0 Studenterhue talk contribs Update Armory image for Atlas
     06:25  Atlas diffhist +2 Studenterhue talk contribs →‎Secstotzka & Civilechia (Northwest): Update Armory image
     05:47  Artifact Research diffhist +582 Studenterhue talk contribs →‎Hand-held Artifacts: Add healing wand, from commit e21f8c1

19 April 2024

     07:20  Armory‎‎ 3 changes history +447 [Studenterhue‎ (3×)]
     
07:20 (cur | prev) +255 Studenterhue talk contribs Should specify that the previous edit was only in Atlas's tab. This one rearranges list of items in Atlas's Armory to go counterclockwise, which is differs from how other tabs present it but hopefully makes more sense given the room layout. Also adds a bit more information on where the AmmoTech and recharger are
     
07:13 (cur | prev) +64 Studenterhue talk contribs Replace mention of pod-seeking shells with pod-seeking missile equipment, to match up with PR #14069 being merged
     
07:06 (cur | prev) +128 Studenterhue talk contribs Mention door-breaching round equipment in Atlas tab, per commit a606a19
     06:45  Interrogation Room‎‎ 3 changes history +223 [Studenterhue‎ (3×)]
 m   
06:45 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionInterrogationRoom.png" to "ClarionInterrogationRoomV2.png"
     
06:11 (cur | prev) +222 Studenterhue talk contribs Mention Port-a-Brig spawns here (in Clarion's tab), note you can also raise said blinds
     
06:05 (cur | prev) −1 Studenterhue talk contribs Substitute mention of office supplies locker with blinds switch in Clarion tab, since the locker was removed at some point, fix a grammar error
     06:44  Brig‎‎ 3 changes history +974 [Studenterhue‎ (3×)]
 m   
06:44 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionBrig.png" to "ClarionBrigV2.png"
     
06:00 (cur | prev) +286 Studenterhue talk contribs Provide more maint info about Clarion's Brig, clarify what General Pop is short for somewhere
     
05:53 (cur | prev) +686 Studenterhue talk contribs Expand on Clarion's tab. Provide some more location info, a summary of what the Interrogation Room is for, and some notes on what's in this area. Also rearrange a few passages to make the "three doors with prizes" joke work better
     06:43  Clarion‎‎ 2 changes history +92 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +4 Studenterhue talk contribs →‎Clarion Amidships: Manually update the Brig and HoS office images while I'm here
     
06:42 (cur | prev) +88 Studenterhue talk contribs →‎Clarion Amidships: Add image of Clarion's Interrogation Room

18 April 2024

     06:30  Armory‎‎ 5 changes history +70 [Studenterhue‎ (5×)]
 m   
06:30 (cur | prev) +90 Studenterhue talk contribs Be more consistent about how Special Equipment crate is capitalized, link to info about it when needed
     
06:28 (cur | prev) +2 Studenterhue talk contribs Actually, maybe no change for these ones. Linemap and Chiron were technically untouched by the Special Equipment crate rename commit c6ff335
 m   
06:21 (cur | prev) −6 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
 m   
06:09 (cur | prev) −12 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special equipment locker" to "Special Equipment Crate|Special Equipment crate"
 m   
06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     05:41  Clothing‎‎ 5 changes history +2,322 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +59 Studenterhue talk contribs →‎Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines
     
05:37 (cur | prev) +616 Studenterhue talk contribs →‎Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version
     
05:23 (cur | prev) +712 Studenterhue talk contribs →‎Labcoats: Add alternate roboticist's labcoat, adjust some link text
     
05:11 (cur | prev) +541 Studenterhue talk contribs →‎Labcoats: Add alternate version of geneticist's labcoat as well
     
05:01 (cur | prev) +394 Studenterhue talk contribs →‎Labcoats: Add alternate version of doctor's labcoat

17 April 2024

     07:04  Security (place)‎‎ 5 changes history +424 [Studenterhue‎ (5×)]
     
07:04 (cur | prev) −84 Studenterhue talk contribs Remove Lawyer from list of jobs with access to this place, since they lost Sec access in commit 225397a. Did this for tabs of maps that are in rotation
 m   
07:00 (cur | prev) +17 Studenterhue talk contribs This one is also silly
     
06:56 (cur | prev) −12 Studenterhue talk contribs Tweak some of the jokes in Clarion tab, because we've been gradually shifting away from Sec = police
     
06:53 (cur | prev) +501 Studenterhue talk contribs Update Clarion tab, basically. Expands on what's in the equipment area and corrects some info on what is found where. Can't pinpoint a specific update here; there's too many.
 m   
06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   06:33  Clarion‎‎ 2 changes history +2 [Studenterhue‎ (2×)]
 m   
06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   
04:44 (cur | prev) 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
 m   04:44  Armory diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"

16 April 2024

     06:17  Clothing‎‎ 5 changes history +2,118 [Studenterhue‎ (5×)]
     
06:17 (cur | prev) +720 Studenterhue talk contribs →‎(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole
     
06:02 (cur | prev) +965 Studenterhue talk contribs →‎(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail.
     
05:15 (cur | prev) +151 Studenterhue talk contribs →‎Head: Add NT combat helmet, with a similar format
     
05:13 (cur | prev) +134 Studenterhue talk contribs →‎Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page.
     
05:11 (cur | prev) +148 Studenterhue talk contribs →‎(Exo)Suit: Add NT pressure suit, or really a link to info on it
 m   06:17  Research Director diffhist −1 Studenterhue talk contribs →‎Your Tools: Update link to info on plain labcoat
     04:59  Syndicate Battlecruiser diffhist +51 Studenterhue talk contribs Mention there's mutadone in the medical area. That was added when PR #5057 was merged, by the way.

15 April 2024

     03:50  Research Director‎‎ 3 changes history +1,704 [Studenterhue‎ (3×)]
     
03:50 (cur | prev) +763 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on disguised AI law module
     
02:59 (cur | prev) +781 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on laser module
     
02:50 (cur | prev) +160 Studenterhue talk contribs →‎Antagonist RD: Introduce some more flavor, including some creative titles
     01:51  Armory diffhist +280 Studenterhue talk contribs Provide some more maint info details about Clarion's Armory

14 April 2024

     23:57  Armory‎‎ 7 changes history +2,807 [Studenterhue‎ (7×)]
     
23:57 (cur | prev) +278 Studenterhue talk contribs Add some maint info for Clarion's Armory, change its blurb to the "toy cave", because that 's the sort of vibe I'm getting from the new version
     
23:49 (cur | prev) +107 Studenterhue talk contribs Note special grenades crate has land mine box in Clarion tab, in accordance with PR #6577 being merged, fix a link
     
23:45 (cur | prev) −1 Studenterhue talk contribs Replace mention of pod-seekers in Clarion tab with mention of pod-seeking missile launcher, to reflect PR #14069 getting merged. Don't have info on it just yet, so it's just a mention for now, with no link.
     
23:34 (cur | prev) +134 Studenterhue talk contribs Mention door-breaching gun and shells in Clarion tab, per commit a606a19
     
23:22 (cur | prev) +1,568 Studenterhue talk contribs Update contents of Clarion Armory, again in accordance with PR #11086
     
22:19 (cur | prev) +729 Studenterhue talk contribs Update description of Armory location and access in Clarion tab, to reflect changes enacted when PR #11086 was merged, copy and paste in info about armory auth computer
 m   
22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
 m   22:02  Clarion diffhist −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"

13 April 2024

     05:25  Clothing‎‎ 5 changes history +1,699 [Studenterhue‎ (5×)]
     
05:25 (cur | prev) −143 Studenterhue talk contribs →‎Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation
     
05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description
     
05:09 (cur | prev) +515 Studenterhue talk contribs →‎Uniform: Add atheist sweater
     
04:57 (cur | prev) +691 Studenterhue talk contribs →‎(Exo)Suit: Add weird cultist robe
     
04:31 (cur | prev) +623 Studenterhue talk contribs →‎(Exo)Suit: Add adeptus mechanicus robe

12 April 2024

     18:30  Clothing‎‎ 11 changes history +4,292 [Studenterhue‎ (11×)]
     
18:30 (cur | prev) +8 Studenterhue talk contribs →‎(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording
     
18:24 (cur | prev) +1 Studenterhue talk contribs →‎(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error
     
18:14 (cur | prev) +830 Studenterhue talk contribs →‎(Exo)Suit: Delve more into specialist heavy operative combat armor stats
     
17:55 (cur | prev) −1 Studenterhue talk contribs →‎Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages
     
07:17 (cur | prev) +695 Studenterhue talk contribs →‎Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta.
     
07:08 (cur | prev) +664 Studenterhue talk contribs →‎(Exo)Suit: Add witchfinder general's coat
     
07:01 (cur | prev) +598 Studenterhue talk contribs →‎Uniform: Add witchfinder general's outfit
     
06:35 (cur | prev) +50 Studenterhue talk contribs →‎Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets
     
06:34 (cur | prev) +419 Studenterhue talk contribs →‎Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there
     
06:21 (cur | prev) +353 Studenterhue talk contribs →‎Head: Discuss stats of specialist combat helmet as well
     
06:12 (cur | prev) +675 Studenterhue talk contribs →‎Head: Delve more into heavy specialist great helm's stats

10 April 2024

     05:32  Clarion diffhist +4 Studenterhue talk contribs →‎Clarion Amidships: Update image for Beepsky's House and fix an error than protected it from actually displaying
     05:27  Beepsky's House diffhist +2 Studenterhue talk contribs Update image shown on Clarion tab

8 April 2024

     07:11  Beepsky's House diffhist +2 Studenterhue talk contribs Update image for Oshan's tab/fix image error
     07:06  (Upload log) [Studenterhue‎ (2×)]
     
07:06 Studenterhue talk contribs uploaded File:OshanBeepskyHouseV2.png(An image of Beepsky's House on Oshan, the "house" of Security's finest Security Officer, Officer Beepsky. Compiled on April 7th, based on in-game screenshots. The...house is a little bit cleaner now, and it now has a recharger. Also, lots of things shown in the image have been resprited, such as the [https://github.com/goonstation/goonstation/pull/18135 bed] and [https://github.com/goonstation/goonstation/pull/14696 nearby fire alarms]. Category:Map Images)
     
06:46 Studenterhue talk contribs uploaded File:OshanSecurityV2.png(An image of Oshan's Security area, a whole complex of rooms and offices used by Oshan Lab's gang of redshirts. Compiled on April 7th, 2024, mostly using in-game screenshots with some clippings from Oshan's Goonhub map. A lot has changed since the previous map image. Lots of resprites, an Armory update, a dedicated path to the Sec subs, all sorts of things. Among other things, this includes [https://github.com/goonstation/goonstation/pull/18135 resprited beds] and [https://github.com/goonsta...)
 m   06:48  Security (place) diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
     06:35  Clothing‎‎ 7 changes history +2,163 [Studenterhue‎ (7×)]
     
06:35 (cur | prev) +72 Studenterhue talk contribs →‎Head: Likewise for nun hood in its description
     
06:34 (cur | prev) +46 Studenterhue talk contribs →‎(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description
     
06:30 (cur | prev) +605 Studenterhue talk contribs →‎Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added.
     
06:18 (cur | prev) +651 Studenterhue talk contribs →‎Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name
     
05:58 (cur | prev) +488 Studenterhue talk contribs →‎Uniform: Add buddhist robe
     
05:38 (cur | prev) +172 Studenterhue talk contribs →‎Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a
     
05:35 (cur | prev) +129 Studenterhue talk contribs →‎Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points

6 April 2024

     23:14  Armory‎‎ 7 changes history +963 [Studenterhue‎ (7×)]
     
23:14 (cur | prev) +111 Studenterhue talk contribs Specify what's in those counter rev and flashbang boxes in Oshan's tab
     
23:08 (cur | prev) −52 Studenterhue talk contribs Remove Lawyer from list of jobs that can access Armory when it's authorized, since they lost that access in commit 225397a. Mostly done it for the maps that are in rotation; not sure how to handle the ones out of rotation.
     
23:05 (cur | prev) +127 Studenterhue talk contribs Add door-breaching round equipment in Oshan's tab, per commit a606a19
     
23:02 (cur | prev) +100 Studenterhue talk contribs Add info about power wire for Oshan Armory
     
23:00 (cur | prev) +249 Studenterhue talk contribs Note the presence of a turret in Oshan's armory area, tweak "surprisingly ill-protected" since this is a reference to older, less secure design
     
22:52 (cur | prev) +429 Studenterhue talk contribs Add HoS medal frame in Oshan tab, plus a few more links and a note about where that recharger is
 m   
22:24 (cur | prev) −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png"
     22:21 Upload log Studenterhue talk contribs uploaded File:OshanArmoryV4.png(An image of Oshan's Armory, pulled from an in-game screenshot made on April 6, 2024. Updated to match [https://github.com/goonstation/goonstation/commit/a606a1986ff0f990feb57d5cce105b536f9bd0ba commit a606a19], which added flashbreach/40mm door-breaching rounds and its requisite launcher. This version also shows more of the surrounding area than the previous version. Category:Map Images)
 m   00:49  Chief Engineer diffhist +84 JORJ949 talk contribs →‎And The C Stands for Crime: Syndicate CE: You can use the syndie analyzer on the disguised module

5 April 2024

 m   07:10  Chemistry‎‎ 3 changes history +2 [Retrino‎ (3×)]
 m   
07:10 (cur | prev) +2 Retrino talk contribs beaker with lid update
 m   
06:35 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:27 (cur | prev) 0 Retrino talk contribs beaker update

4 April 2024

     06:44  Clothing‎‎ 7 changes history +1,891 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +6 Studenterhue talk contribs →‎Head: Specify how much melee resistance the space-american football helmet provides
 m   
06:36 (cur | prev) +20 Studenterhue talk contribs →‎Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit
     
06:33 (cur | prev) −68 Studenterhue talk contribs →‎(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit
     
06:31 (cur | prev) +125 Studenterhue talk contribs →‎(Exo)Suit: Add light armor vest, or rather a link directing people to info on it
     
06:23 (cur | prev) +539 Studenterhue talk contribs →‎Masks: Add respirator mask, added when PR #13739 was merged
     
06:06 (cur | prev) +568 Studenterhue talk contribs →‎Uniform: Add outlander's jumpsuit, from same PR
     
05:49 (cur | prev) +701 Studenterhue talk contribs →‎Head: Add outlander's mask, added when PR #17965 was merged

3 April 2024

     06:39  Clothing‎‎ 3 changes history +1,222 [Studenterhue‎ (3×)]
 m   
06:39 (cur | prev) +6 Studenterhue talk contribs →‎Uniform: Add missing preposition and pronoun
     
06:36 (cur | prev) +650 Studenterhue talk contribs →‎Head: Add druid mask, from same PR
     
06:24 (cur | prev) +566 Studenterhue talk contribs →‎Uniform: Add druid robes, added when PR #17965 was merged
     05:18  Armory‎‎ 5 changes history +1,555 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +133 Studenterhue talk contribs Note Cog1's armory has door-breaching rounds and gun, as per commit a606a19
     
05:04 (cur | prev) +328 Studenterhue talk contribs Add info about the APC for Cog1's Armory, convert some numbers into words for consistency
     
04:57 (cur | prev) +587 Studenterhue talk contribs Rearrange list contents for Cog1 tab for comedic effect, add back in AmmoTech because I had a moment there, add in some more links and mentions of the rechargers and comms console
     
04:46 (cur | prev) +8 Studenterhue talk contribs Move some info about the Comms Console and rechargers in Cog1 tab so it doesn't get lost in the big list of items (with some tweaks), fix a sentence I forgot to complete
     
04:28 (cur | prev) +499 Studenterhue talk contribs Add info about turrets and chute in Cog1 tab, while also workshopping some prose here and there

2 April 2024

     06:56  Clothing‎‎ 7 changes history +2,028 [Studenterhue‎ (7×)]
     
06:56 (cur | prev) +62 Studenterhue talk contribs →‎Head: Insert a note in turban description about what the other half of the imam's outfit it
     
06:54 (cur | prev) +371 Studenterhue talk contribs →‎Uniform: Add imam's robe
     
06:28 (cur | prev) +58 Studenterhue talk contribs →‎Head: Make similar note for formal turban, which combos with the siropa
     
06:25 (cur | prev) +70 Studenterhue talk contribs →‎Head: Note the rabbi's hat is meant to be worn with the rabbi's jacket
     
06:23 (cur | prev) +707 Studenterhue talk contribs →‎Uniform: Add rabbi's jacket. Another really old thing
     
05:56 (cur | prev) +392 Studenterhue talk contribs →‎Uniform: Add siropa robe. This is one of those items that's been around for a long while, so I don't know when it was added
     
05:00 (cur | prev) +368 Studenterhue talk contribs →‎Uniform: Note some other sources of the Tricolor Jumpsuit, add a bit more information about it

1 April 2024

 m   10:29  Cogmap1 diffhist +1 Retrino talk contribs update cog1 engineering image
     10:24  Engineering‎‎ 2 changes history +384 [Retrino‎ (2×)]
 m   
10:24 (cur | prev) +1 Retrino talk contribs update cog1 engineering image
     
10:07 (cur | prev) +383 Retrino talk contribs add info about cog1 alternating engine types

30 March 2024

     17:35  Artifact Research‎‎ 2 changes history +248 [Josie‎ (2×)]
 m   
17:35 (cur | prev) +153 Josie talk contribs →‎The Devices: throwing stuff at the artifact while it's on the impact pad also returns data
     
17:32 (cur | prev) +95 Josie talk contribs →‎Analyzing sensor data: noted that the impact pad helps detect artifact origin

29 March 2024

     04:30  Quartermaster diffhist −397 Studenterhue talk contribs →‎Buy! Sell!: Remove Contact CDC option from list of QM console options, per merging of PR #18336
     03:51  Artifact Research‎‎ 2 changes history +288 [Josie‎ (2×)]
     
03:51 (cur | prev) +131 Josie talk contribs →‎Artifact Interaction: an artifact's appearance and real origin are sometimes different
     
03:46 (cur | prev) +157 Josie talk contribs →‎Artifact Interaction: clarify that sometimes lower amounts of a stimulus are required