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Show new changes starting from 08:40, 7 May 2024
   
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7 May 2024

     05:37  Clothing‎‎ 2 changes history +237 [Studenterhue‎ (2×)]
     
05:37 (cur | prev) +7 Studenterhue talk contribs →‎Labcoats: Got to update the description for the standard white labcoat as well
     
05:36 (cur | prev) +230 Studenterhue talk contribs →‎Labcoats: Now that PR #18771 is merged, scientists actually do get the scientist's labcoat, so update description for scientist's labcoat to match

6 May 2024

     01:50  Traitor‎‎ 3 changes history +1,214 [Ilysen‎ (3×)]
 m   
01:50 (cur | prev) +66 Ilysen talk contribs →‎Sleeper Agents: A little more refinement before I stop obsessing over this
 m   
01:46 (cur | prev) −43 Ilysen talk contribs →‎Sleeper Agents: Remove reference to hard-mode traitors
     
01:33 (cur | prev) +1,191 Ilysen talk contribs Replace old Hard-Mode Traitor info with Sleeper Agent info (thanks for the info on dead drops, azrun)
     01:45  Jobs‎‎ 2 changes history +222 [Ilysen‎ (2×)]
 m   
01:45 (cur | prev) +23 Ilysen talk contribs →‎Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline
     
01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section

5 May 2024

     06:06  Murder‎‎ 7 changes history +504 [Studenterhue‎ (7×)]
     
06:06 (cur | prev) +171 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam dart revolver as well.
     
06:01 (cur | prev) +216 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam darts and gun, fix a comma splice
     
04:38 (cur | prev) +65 Studenterhue talk contribs →‎List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading
     
04:37 (cur | prev) +3 Studenterhue talk contribs →‎List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit
     
04:32 (cur | prev) +50 Studenterhue talk contribs →‎List of Longarms: Explain why Striker-7's pre-wound drum is notable
     
04:21 (cur | prev) 0 Studenterhue talk contribs →‎List of Sidearms: Update Lo-Point capacity, per same PR
     
04:02 (cur | prev) −1 Studenterhue talk contribs →‎List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged
     05:51  General Objects diffhist +6 Studenterhue talk contribs →‎General Items (handheld): Complete Handheld Arcade Games ID

4 May 2024

     14:58  Chief Engineer diffhist +431 Sord213 talk contribs department ID comp
     14:55  Research Director diffhist +374 Sord213 talk contribs department ID comp

3 May 2024

     06:30  Murder diffhist +585 Studenterhue talk contribs →‎List of Sidearms: Add in customized/salvager zip gun

2 May 2024

     05:31  Syndicate Items diffhist −62 Studenterhue talk contribs →‎Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything"

1 May 2024

 m   22:27  Chemicals diffhist −78 Ilysen talk contribs →‎Miscellanea: Fixed an inaccuracy about holy water displaying as "water"
     07:09  Janitor‎‎ 2 changes history +377 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) +349 Studenterhue talk contribs →‎Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly.
     
07:04 (cur | prev) +28 Studenterhue talk contribs →‎Crew Objectives: Update objective text

30 April 2024

     06:16  Murder‎‎ 2 changes history +224 [Studenterhue‎ (2×)]
     
06:16 (cur | prev) +99 Studenterhue talk contribs →‎List of Energy Weapons: Make a similar note in the entry for phasers
     
06:14 (cur | prev) +125 Studenterhue talk contribs →‎Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164

29 April 2024

     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164

28 April 2024

     20:02  Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later.
     06:50  Chemicals‎‎ 2 changes history −483 [Studenterhue‎ (2×)]
     
06:50 (cur | prev) −481 Studenterhue talk contribs →‎Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam
 m   
06:31 (cur | prev) −2 Studenterhue talk contribs →‎Medical Chems: Remove stray [[
     06:30  Botanist‎‎ 5 changes history +479 [Studenterhue‎ (5×)]
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06:30 (cur | prev) +4 Studenterhue talk contribs →‎My first bee: Reroute bee kibble link to Foods and Drinks, since unlike To Serve Man, that resource is usually updated more often
     
06:26 (cur | prev) +152 Studenterhue talk contribs →‎Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards
     
06:17 (cur | prev) +33 Studenterhue talk contribs →‎Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods
     
06:09 (cur | prev) +257 Studenterhue talk contribs →‎Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged
     
06:06 (cur | prev) +33 Studenterhue talk contribs →‎Crew Objectives: Update text of botanist objectives
     04:38  Clothing diffhist +566 Studenterhue talk contribs →‎Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it

27 April 2024

     05:14  Donut Station 2 diffhist +3 Studenterhue talk contribs →‎Engineering Rainbow Sprinkles (Starboard/South): Replace Autolathe Storage/Auxiliary Storage with Construction Area, to reflect PR #17682 being merged

26 April 2024

     17:28  Chemicals‎‎ 4 changes history +355 [444explorer‎; Studenterhue‎ (3×)]
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17:28 (cur | prev) +12 444explorer talk contribs space lube fixed
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged
     06:13  Making and Breaking diffhist +139 Studenterhue talk contribs →‎Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574
     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone

25 April 2024

     05:19  Clothing‎‎ 5 changes history +1,790 [Studenterhue‎ (5×)]
     
05:19 (cur | prev) −348 Studenterhue talk contribs →‎Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
     
05:14 (cur | prev) +585 Studenterhue talk contribs →‎(Exo)Suit: Add waistcoat
     
05:02 (cur | prev) +631 Studenterhue talk contribs →‎Uniform: Add butler's suit
     
04:52 (cur | prev) +581 Studenterhue talk contribs →‎Uniform: Add maid dress
     
04:25 (cur | prev) +341 Studenterhue talk contribs →‎Uniform: Add bartender's suit