User contributions
Jump to navigation
Jump to search
- 06:43, 26 April 2024 diff hist −391 Changelog →Current Testmerged PRs: Out with 15272 and 18620, which are likewise in the game proper now current
- 06:40, 26 April 2024 diff hist +476 Changelog →Current Testmerged PRs: In with #18561 and #18275
- 06:32, 26 April 2024 diff hist +523 Changelog →April 2024: First updates for April 26th
- 06:20, 26 April 2024 diff hist +336 Changelog →April 2024: April 25th's updates
- 06:15, 26 April 2024 diff hist −188 Changelog →Current Testmerged PRs: Cut #18475's entries now that it's out of testmerge and in the game proper
- 06:13, 26 April 2024 diff hist +139 Making and Breaking →Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574 current
- 06:09, 26 April 2024 diff hist +569 Space Pod →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged current
- 05:37, 26 April 2024 diff hist +120 Space Pod →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability
- 05:25, 26 April 2024 diff hist +165 Clothing →Head: Add construction cone current
- 05:22, 26 April 2024 diff hist +84 m Engineering Objects →Engineering Apparel: Add links to info on construction cones current
- 05:21, 26 April 2024 diff hist +1,059 Engineering Objects →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged
- 04:45, 26 April 2024 diff hist +157 Chemicals →Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
- 04:39, 26 April 2024 diff hist +49 Chemicals →Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
- 04:28, 26 April 2024 diff hist +137 Chemicals →Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged
- 06:44, 25 April 2024 diff hist 0 m XP Ha, almost forgot about the intro current
- 06:42, 25 April 2024 diff hist +192 Changelog →Current Testmerged PRs: Add in #18620's entries
- 06:40, 25 April 2024 diff hist +1,887 Changelog →April 2024: April 24's updates
- 06:37, 25 April 2024 diff hist 0 m XP →The Basics: Try to standardize the capitalizations a bit
- 06:36, 25 April 2024 diff hist +45 XP →Earning XP: Get in a mention of completing objectives giving XP, per merging of PR #18430
- 06:22, 25 April 2024 diff hist +290 Traits →Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later current
- 06:14, 25 April 2024 diff hist +47 Traits →Character Setup Traits: Point out another thing about the list of pets for Pet Person
- 06:01, 25 April 2024 diff hist +65 Medals →Non-Secret Medals: Note pets from Pet Person don't count for Noah's Shuttle, per merging of PR #18510 current
- 05:58, 25 April 2024 diff hist +1,127 Traits →Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get
- 05:47, 25 April 2024 diff hist +102 m Foods and Drinks →Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit current
- 05:24, 25 April 2024 diff hist +119 File:Randoseru gif.gif Explain what this is depicting more current
- 05:23, 25 April 2024 diff hist +55 m File:Randoseru gif.gif Assign to Object Sprites, since it features sprites of various in-game items, and Unused Images, because its use on the wiki is not currently evident
- 05:22, 25 April 2024 diff hist +200 File:BartenderOutfits.gif Explain what this file depicts current
- 05:20, 25 April 2024 diff hist +54 m File:BartenderOutfits.gif Assign to Object Sprites, since it features sprites of various in-game items, and Unused Images, because its use on the wiki is not currently evident
- 05:19, 25 April 2024 diff hist −348 Clothing →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
- 05:14, 25 April 2024 diff hist +585 Clothing →(Exo)Suit: Add waistcoat
- 05:02, 25 April 2024 diff hist +631 Clothing →Uniform: Add butler's suit
- 04:52, 25 April 2024 diff hist +581 Clothing →Uniform: Add maid dress
- 04:25, 25 April 2024 diff hist +341 Clothing →Uniform: Add bartender's suit
- 04:18, 25 April 2024 diff hist +27 Clothing →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy
- 04:13, 25 April 2024 diff hist +381 Clothing →Back: Give randoseru and randoseru satchel different entries, since they have different names
- 06:39, 24 April 2024 diff hist +117 Changelog →April 2024: April 23's update
- 06:25, 24 April 2024 diff hist +531 Guide to AI →Intercom espionage: On a similar token, discuss AI eyebots coming with intercoms current
- 06:00, 24 April 2024 diff hist +232 Guide to AI →AI Shells: Get in a mention that AI eyebots have intercoms, a featured that was added when PR #18085 was merged. I think I ought to reorganize the paragraph about eyebots, but I'm not sure how
- 05:45, 24 April 2024 diff hist +129 Guide to Mining →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown current
- 05:27, 24 April 2024 diff hist +32 Guide to Mining →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern
- 05:19, 24 April 2024 diff hist −60 Being A Better Traitor →Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed current
- 06:49, 23 April 2024 diff hist +185 Changelog →Current Testmerged PRs: Put in 18435's entries
- 06:47, 23 April 2024 diff hist +535 Changelog →April 2024: April 22's updates
- 06:41, 23 April 2024 diff hist 0 m Chemicals →Food and Drink: Standardize the capitalization in first cell for energy drink
- 06:41, 23 April 2024 diff hist 0 Chemicals →Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
- 06:39, 23 April 2024 diff hist 0 Chemicals →Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
- 06:37, 23 April 2024 diff hist +89 Miner →Gettin' to work: Rename these sections by water vs space map, since using specific maps means they'll get bit too long, while putting the relevant maps in descriptions current
- 06:24, 23 April 2024 diff hist 0 m Miner →Supplementary video: Fix this being in sentence case for some odd reason
- 06:23, 23 April 2024 diff hist +124 Miner →Red Faction: Syndicate Miners: Explain how the mechboots help avoid sec and vigilantes. This is true, even after commit 221e8ba made them only reduce certain movement speed penalties, though the reason why is different and might not be obvious
- 06:03, 23 April 2024 diff hist −69 Miner →Profiting: Remove reference to making instruments with matsci, since that was removed when PR #10581 was merged