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- 05:40, 11 July 2021 diff hist +19 Murder Pulse rifle's Kinetic Pulse mode no longer slows people down, though recently its Disorient was made to match the taser's
- 01:45, 11 July 2021 diff hist +128 Foods and Drinks Add golden peas's brew result, which was added just today
- 01:39, 11 July 2021 diff hist +72 Chemicals Add golden peas as a (recently-added) source of ammonia.
- 01:35, 11 July 2021 diff hist −3 Security Objects Nuclear bomb is now EMP-proof, so need to update this note about pulse rifle's EMP mode doing less damage to it than other sources, since now every EMP source does nothing against a nuclear bomb
- 01:10, 11 July 2021 diff hist +313 General Objects Detail the new process for gambling with slot machines
- 01:08, 11 July 2021 diff hist +6 m Janitor Whoops, wrong link for TTVs
- 00:51, 11 July 2021 diff hist −101 General Objects Update ATM entry to reflect transfering money to a card getting removed
- 00:50, 11 July 2021 diff hist +97 Janitor Elaborate a little on what trash bags can fit
- 00:46, 11 July 2021 diff hist −11 Janitor Now you can't fit other trash bags inside other trash bags
- 07:08, 9 July 2021 diff hist +207 Quartermaster →Crew Objectives: Briefly mention the Tax Haven medal here. I have a few things I want to do for some of the other sections, but it'll have to wait
- 07:06, 9 July 2021 diff hist −1 m Quartermaster Get rid of a somewhat unsightly linebreak
- 07:04, 9 July 2021 diff hist +665 Quartermaster Add Job Details Header
- 06:58, 9 July 2021 diff hist +137 Engineer →Engineering a Disaster: Antagonist Engineer: Put the traitor-specific info into its own section for organization. Could perhaps use a better name I'll admit.
- 06:52, 9 July 2021 diff hist +10 m Engineer →Engineering a Disaster: Treachery: rename subtitle to "Antagonist Engineer" to make it extra clear this is for when you're antag
- 06:49, 9 July 2021 diff hist +6 Engineer →Engineering a Disaster: Treachery: Generalize a few parts of this to antag engie in general, not just Traitor. Mostly just swapping some words since a lot of this was already applicable to engie in general
- 06:44, 9 July 2021 diff hist +762 Mechanic Add Job Details Header
- 06:36, 9 July 2021 diff hist +1,130 Engineer Add Job Details Header. Perhaps a bit of a long list of responsibilities there.
- 06:13, 9 July 2021 diff hist +774 Miner Add Job Details Header. I think this could use a different shade of yellow perhaps?
- 05:58, 9 July 2021 diff hist +617 Janitor →Crew Objectives: Talk about the medal for this objective and its reward.
- 05:45, 9 July 2021 diff hist +8 Janitor Elaborate on "easy-to-learn, hard-to-screw-up tasks"
- 05:31, 9 July 2021 diff hist +28 Janitor Make it clear the cleaning-up-seawater task primarily applies to ocean water in the job details header
- 05:29, 9 July 2021 diff hist −28 Janitor Remove a joke responsibility from the list of...responsibilities, since people have pointed out newbies might not realize it's joke immediately (though again, it's a pretty harmless one, I'd say))
- 05:20, 9 July 2021 diff hist 0 Medals →Non-Secret Medals: The "Bill Mason" medal is in fact called the "Bill Masen" medal.
- 05:18, 9 July 2021 diff hist +617 Botanist While we're here, mention the medals associated with the objectives.
- 05:13, 9 July 2021 diff hist −26 Botanist Remove a joke responsibility from the list of...responsibilities, since people have pointed out newbies might not realize it's joke immediately (granted, this is a relatively one)
- 06:15, 8 July 2021 diff hist −1 m Vampire →Coffins And You: Correct form of "your": "in yours system" -> "in your system"
- 06:01, 8 July 2021 diff hist +129 Guide to Pathology Now merchants selling synth-o-matic modules is locked to CREATE_PATHOGENS too
- 05:57, 8 July 2021 diff hist +16 m Medical Objects →Pathology Equipment: slightly different choice of words here in synth-o-matic module description
- 05:50, 8 July 2021 diff hist +26 Guide to Pathology Updatd link to development guidelines
- 05:48, 8 July 2021 diff hist +52 Medical Objects Comment out mention of QM merchants offering synth-o-matic modules
- 06:03, 7 July 2021 diff hist +40 m Chaplain →Sinister Minister: Antagonist Chaplain: Set aside a separate section for the traitor-specific info, called...."The Sin-dicate: Traitor Chaplain". I think I might go to hell for that pun.
- 05:59, 7 July 2021 diff hist +29 Chaplain →Treachery: Give this a more interesting title that also makes it clear this is for antag stuff
- 05:58, 7 July 2021 diff hist +650 Chaplain →Treachery: Talk about a few other potentially useful traitor items
- 05:47, 7 July 2021 diff hist +700 Chaplain →Treachery: talk about the other chaplain-specific traitor item
- 05:22, 7 July 2021 diff hist +1 Chaplain →Treachery: some of this could apply to antag chaplain in general, really
- 05:14, 7 July 2021 diff hist +228 Chaplain →Crew Objectives: briefly mention the Bury the Dead medal
- 05:11, 7 July 2021 diff hist +20 m Chaplain →What the hell am I supposed to do?: probably a good time to link to the wiring guide while we're here
- 04:55, 7 July 2021 diff hist +196 Chaplain Make it extra clear Changeling and Wizard are not affected by Bible
- 06:28, 6 July 2021 diff hist +20 Chaplain also space blessings
- 06:28, 6 July 2021 diff hist −3 m Chaplain Grammar fix: "Since the medical personnel are often...be stuck"->"Since the medical personnel are often...stuck"
- 06:24, 6 July 2021 diff hist +98 Traits Now the Atheist trait no longer makes you immune to farting on mini-Bibles
- 06:22, 6 July 2021 diff hist +73 Syndicate Items Now the mini Bible also smites bible-farting Atheists. That is certainly a sentence.
- 06:18, 6 July 2021 diff hist +9 Syndicate Items NOW the Rigil works as intended: put in one hand grenade, then put in a different type, and the Rigil refuses to accept the grenade
- 06:15, 6 July 2021 diff hist −16 Murder Now Rigil works as intended: load a different hand grenade in, and it'll refuse to add it in
- 06:06, 6 July 2021 diff hist +180 Construction Mention placing down neon lining matches user orientation, give an example of what that means.
- 05:54, 6 July 2021 diff hist −1 Security Officer →The Security Weapons Vendor and You: Update numbers for shots you get from the taser shotgun and wave gun
- 05:47, 6 July 2021 diff hist −288 Security Officer →The Security Weapons Vendor and You: Take out these references to the pouch having a 300 PU cell
- 05:46, 6 July 2021 diff hist 0 Security Objects Security Pouch has a 200 PU cell now
- 05:45, 6 July 2021 diff hist +129 Security Objects Go into more detail about the taser shotgun's modes
- 05:40, 6 July 2021 diff hist +16 Security Objects Mention taser SMG and taser shotgun's cell capacities, which is currently 200 PU