Medical Objects

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Revision as of 12:27, 4 August 2013 by Convair880 (talk | contribs) (The Syndicates finally updated their medical facilities.)
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You'll generally find these objects in medbay, used by the medical staff. Some of them aren't, however!

Medkits

Item Image Description
Medkit
Contains 2x Healing Patches, 2x Burn Patches, 1x Epinephrine Syringe, 1x Painkiller pill, Health Analyzer.
Fire Medkit
Contains 4x Burn Patches, 1x Epinephrine Syringe, 1x Painkiller pill, Health Analyzer.
Toxin Medkit
Contains 3x Charcoal Syringes, 3x Charcoal Pills, Health Analyzer.
Oxygen Medkit
Contains 4x Salbutamol Pills, Health Analyzer.
Neurological Medkit
Contains 4x Mannitol Pills, Health Analyzer. Available in genetics.

Drug Application

Item Image Description
Patch
Found in most medkits. Empty patches, available in medbay or from the general manufacturer, can be injected with any mix of medicine or dangerous toxins.
Hypospray
Injects chemicals instantly. Holds up to 30 units and can be adjusted to dispense varying amounts of its contents. It will reject harmful chemicals unless emagged.
Syringe
The syringe can be set to inject or draw and moves 5 units of chemicals at a time. Drawing from a person will take a blood sample. Neither are instant, unless the recipient is yourself. Total capacity is 15 units.
Dropper
Holds up to 5 units of chemicals, and drops all of it at once onto its target. Dropping takes about half as much time as injecting with a syringe.
Beaker
Holds up to 50 units of chemicals. Standard equipment for chemistry, but medbay has some as well.
Medicine Bottle
Essentially a smaller version of the beaker with a reduced capacity of 30 units. They usually come pre-loaded with medicine and are stored in the medbay lockers and vending machine.
Pill
Pills are meant to be taken orally, but can also be dissolved in a beaker for smaller doses. This can be useful, as they hold large amounts of chemicals - 50 units in most cases and up to 120 if a scientist has gotten their hands on a large enough container. It's often not desirable or practical to administer a whole pill of calomel for example.
Bruise Pack
Outdated, but forgotten stashes still float around in deep space. Heals brute damage. You must target the damaged part of the player's body.
Ointment
As above, but for burns.

Tools

Item Image Description
Health Analyzer
Scan humans or monkeys to get a report of their health, damage taken, any viruses, and other ailments. The medical PDA provides the same functionality.
Scalpel
Part of the surgery procedure. Depending on the body part you are aiming at, it will remove implants, bullets, limbs, butts or brains.
Circular Saw
Another essential tool for surgery. More can be created in in a robotics fabricator.
Staple Gun
Reattach limbs! Put the patient on an operating table, attach their arm to the stump and secure it with the staple gun.
Port-a-Medbay Remote
File:Portomedbayremote.png
Use it once to summon the Port-a-Medbay. Stuff the injured patient inside, then use it again to teleport them to medbay.
DNA Injector
Geneticists will occasionally use these as part of their research to inject people with superpowers or (more likely) horrible disabilities.

Machinery

Item Image Description
Cryo Chamber
The cryo chamber heals critically injured patients fairly reliably, provided the temperature of the gas circulating in the system is well below 150 K and the unit is loaded with a beaker of cryoxadone, two of which medbay starts with. Remember to remove their exosuit (space suit, lab coats, armor, etc.) beforehand, as it will likely interfere with the cooling process! Keep the chamber offline when not needed. Only really used if all other medical supplies have been depleted/lost/destroyed or for murder.
Freezer
File:Freezer.png
Cools incoming gas from a connected O2 canister. The temperature can be adjusted and doctors want to set it as low as possible.
Sleeper
File:Sleeper.pngFile:SleeperConsole.png
These are essentially safe storage units for living people - anyone inside will be shielded from most outside dangers and provided with a stable oxygen supply. The console (if any) will show you a summary of the occupant's health or optionally allow the injection of saline to speed up paralysis recovery and keep them alive while you are preparing damage-specific medicine.
Medical Dispenser
The dispenser works like a normal vending machine and is accessible by anyone with medbay clearance. Offers a wide selection of basic medicine and other supplies.
Genetic Scanner
Found in genetics. One is attached to the cloning device, another to the DNA Manipulator. The former is for dead bodies, the latter is for test subjects.
Cloning Pod
This is a small, computer-controlled pod is used to grow living clones of dead people. A steady supply of biomass is required for this process.
Enzymatic Reclaimer
This is where the biomass comes from. Accepts humans, monkeys or slabs of meat.
Operating Table
A table used to perform surgery on dead or living subjects. There are two in medbay, one in robotics and one in the morgue - see Roboticist or Doctoring for more information.
Port-a-Medbay
A special sleeper with a built-in teleporter. Used to safely transfer critically-wounded patients to medbay for further treatment.
Morgue Unit
Used to store corpses for autopsies. The tray can be extended or retracted with a click of the mouse - just do not stand in front of the unit or you will block it. Bodies theoretically should not decay while they are inside, but this feature is currently non-functional.
Objects and Items
Equipment
by Department
General · Janitor · Engineering · Mining · Medical · Science · Security
Machinery Pods · Vehicles · Computers · Fabricators & Manufacturers · PDAs · Implants
Clothing Clothing
Catering Plants & Hydro Equipment · Foods & Drinks
Weapons Syndicate Items · Guns · Grenades · Bombs