User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 33,897 edits. Account created on 17 February 2017.
26 March 2025
- 06:0906:09, 26 March 2025 diff hist +114 Clothing →Head: Add rose. With PR #22703 merged, it's now wearable!
25 March 2025
- 07:2807:28, 25 March 2025 diff hist −16 Access Levels Update name of genetics access level. Previously, it was Med-Sci/Genetics. With PR #22438 merged, it's now just Genetics
- 07:2607:26, 25 March 2025 diff hist +5 Syndicate Items →Standard Items: Tweak agent card instructions slightly, because the prompt for it now specifies picking a department rather than a color, due to PR #22438 getting merged
- 06:5506:55, 25 March 2025 diff hist +278 Quartermaster →You Want It? It's Yours, My Friend: Talk about requisition payout scaling. It was originally introduced in commit eb348db, but there have been a couple tweaks since.
24 March 2025
- 07:1607:16, 24 March 2025 diff hist +69 Changelog →Sunday, March 23rd, 2025: One more changelog update for March 23
- 07:1507:15, 24 March 2025 diff hist +104 Medical Director Rework intro hook. Part of this is to remove a mention of MedSci, now that PR #22438 has done away with the medical and science being one combined department. But also, I don't think comparing it a old job from the MedSci days is helpful.
- 06:5706:57, 24 March 2025 diff hist +12 m Head Surgeon (discontinued job) Rework this "before being recently removed. Again." "Recently" was three years ago! current
- 06:3606:36, 24 March 2025 diff hist +70 Medical Director →What's my job?: Generalize some advice about getting supply deliveries that seems a little unnecessarily Cog2-specific.
- 06:3306:33, 24 March 2025 diff hist +4 Clothing →ID: Add separate ID card for Medical jobs, introduced when PR #22438 was merged, which largely did away with the concept of MedSci
- 06:3006:30, 24 March 2025 diff hist +495 N File:IDCardMedical.png The item sprite for a ID with a pink stripe, indicating it's part of the Medical department. Most of the people wearing this have been trained in how to do the "Damn it, Jim, I'm a doctor, not a ...." routine. [https://github.com/goonstation/goonstation/pull/22438 Sprite by glowbold]. Previously, the Medical and Research departments shared an ID color, the one shown at File:IDCardMedSciV2.png. No longer; Medical staff have their own color now. Category:Object Sprites current
- 06:2606:26, 24 March 2025 diff hist +117 File:GlockenspielV1.png Add historical stuff current
- 06:2506:25, 24 March 2025 diff hist +9 m File:GlockenspielV1.png Reassign to Historical Item Sprites, because this is a sprite for an item, and that sprite is definitely no longer in use
- 06:2406:24, 24 March 2025 diff hist 0 File:Glockenspiel.png Redirect this to the new sprite introduced when PR #22651 was merged current Tag: Redirect target changed
- 06:2306:23, 24 March 2025 diff hist +37 N File:Glockenspiel.png Studenterhue moved page File:Glockenspiel.png to File:GlockenspielV1.png: Reflecting how this is the old version of the glockenspiel sprite Tag: New redirect
- 06:2306:23, 24 March 2025 diff hist 0 m File:GlockenspielV1.png Studenterhue moved page File:Glockenspiel.png to File:GlockenspielV1.png: Reflecting how this is the old version of the glockenspiel sprite
- 06:2306:23, 24 March 2025 diff hist +479 N File:GlockenspielV2.png This is the item/inventory sprite for the glockenspiel, a percussion instrument that involves hitting metal bars with a mallet (which all spacemen apparently carry given the sprite does not show one). Not to be confused with the Glock spiel. [https://github.com/goonstation/goonstation/pull/22651 New sprite by bork]. The previous one was more or less a placeholder, and now we have something that is meant to stay and look presentable. Category:Object Sprites current
- 06:1306:13, 24 March 2025 diff hist +251 Wraith →Proper Corpse Handling: Spruce up the prose a bit and try to explain things a bit more. Some of it is stylistic, but there was also an error with coordinating conjunctions--"not only" and "but also" have to go together
- 05:4705:47, 24 March 2025 diff hist +6 m Wraith →Base Wraith Abilities: Rework this sentence about what Absorb Corpse interacts with embalming fluid, because "it" changing antecedents midway is confusing. Also lumped it in with another sentence about corpse restrictions
- 05:4005:40, 24 March 2025 diff hist +52 Wraith →Base Wraith Abilities: Specify what "relatively fresh corpse" means in the context of Absorb Corpse
- 05:3205:32, 24 March 2025 diff hist +119 Implants →Health: Put these benefits into a bullet list. There are a lot of them, and a bullet point list makes it easier to digest.
- 05:2105:21, 24 March 2025 diff hist +57 Implants →Rotbusttec: Specify amount of embalming fluid this thing injects, with the associated strategic ramifications
23 March 2025
- 07:1107:11, 23 March 2025 diff hist +200 Changelog →March 2025: First changelog update of March 23
- 07:0707:07, 23 March 2025 diff hist +2,062 Changelog →March 2025: March 22's big batch of changelog updates
- 06:5506:55, 23 March 2025 diff hist −1 m Jobs →Gimmick Jobs: Fix this punctuation
- 06:4906:49, 23 March 2025 diff hist +202 Jobs →Medical/Research Jobs: Separate into two sections, to reflect them being further separated as a result PR #22438 getting merged
- 06:2406:24, 23 March 2025 diff hist +117 Template:JobMenu Separate Medical & Research. With PR #22438 merged, Medical is now really its own department, complete with its own color scheme
- 06:1406:14, 23 March 2025 diff hist +105 Template:JobMenu Add Space Phoenix to the template, now that PR #21597 is merged.
- 06:1006:10, 23 March 2025 diff hist +398 Quartermaster →Space Tycoon Simulator 2053: Starting Up: Try to add some proper instructions for initial setup
- 06:0206:02, 23 March 2025 diff hist −33 Quartermaster →Space Tycoon Simulator 2053: Starting Up: Rework some lines that seem specific to a single map
- 05:5405:54, 23 March 2025 diff hist +46 Quartermaster →Buy! Sell!: Spin this rather important info about how to operate the conveyor belts into its own section, seeing as "Buy! Sell!" is more akin to a guide on the computer
- 05:4505:45, 23 March 2025 diff hist +3,184 Quartermaster →Transception Array: Fill this ol' thang to the best of my ability
- 04:4204:42, 23 March 2025 diff hist 0 Quartermaster Move "Transception Array" under "Buy! Sell!" because it's more an alternate cargo system rather than a way to distribute things to the crew
22 March 2025
- 08:0608:06, 22 March 2025 diff hist −685 Changelog →Current Testmerged PRs: A completely new testmerge set: now, it's just #21058
- 07:5707:57, 22 March 2025 diff hist +842 Changelog →March 2025: March 21 changelog updates
- 07:5407:54, 22 March 2025 diff hist +127 Syndicate Items →Surplus crate items: Find some way to talk about how the ball loses strength in other ways
- 07:4507:45, 22 March 2025 diff hist +1 Syndicate Items →Surplus crate items: Correction: the basketball's glow grows rather than the basketball itself
- 06:0706:07, 22 March 2025 diff hist +67 Musician Note this job gets a glockenspiel, now that PR #22591 is merged. That one IS unique to musician. current
- 06:0506:05, 22 March 2025 diff hist −21 Musician Remove part about guitar being unique to Musician. Due to PR #15704 being merged, it's now obtainable via QM
- 05:5605:56, 22 March 2025 diff hist +95 Instruments →Finding Instruments: Add glockenspiel, from merging of PR #22591
- 05:5205:52, 22 March 2025 diff hist +31 m Instruments →Finding Instruments: Fix two sets of inks that look like one link despite actually being two, in a somewhat cumbersome way
- 05:4905:49, 22 March 2025 diff hist +395 Instruments →Finding Instruments: Add IDs. This isn't a minor edit, because I've had to fix some names to match what the game calls them better
21 March 2025
- 07:4907:49, 21 March 2025 diff hist +744 Changelog →March 2025: March 20's changelog
- 07:4407:44, 21 March 2025 diff hist −660 Changelog →Current Testmerged PRs: Take #22640, #22639, #22633, and #22622 off the list now that they're in the game proper
- 07:2607:26, 21 March 2025 diff hist +149 Contraband →Contraband Levels: Add Extremely illegal basketball's rating, from commit e3c367b
- 07:2307:23, 21 March 2025 diff hist +840 Syndicate Items →Surplus crate items: Add extremely illegal basketball from commit e3c367b
- 06:1106:11, 21 March 2025 diff hist +4 m Clothing →Back: Insert some missing articles in the research satchel description
- 06:0906:09, 21 March 2025 diff hist +61 Science Objects →Research Apparel: Add some links for the research backpack and satchel to
- 06:0106:01, 21 March 2025 diff hist 0 Clothing →Uniform: Correction: Research Apparel actually has six of the standard scientist's jumpsuits, which is quite impressive.
- 05:5905:59, 21 March 2025 diff hist +68 m Science Objects →Research Apparel: Link to Clothing's entry on the scientist's jumpsuit
- 05:5705:57, 21 March 2025 diff hist +177 m Engineering Objects →Engineering Apparel: Insert links to info on the other uniform-slot items