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- 06:32, 29 December 2024 diff hist +126 Calling the Escape Shuttle →I can't figure this out, I'll just build my own!: Guess it's a good time to mention it's possible to note it's possible to build data terminals, per merging of PR #21830 current
- 06:30, 29 December 2024 diff hist +56 m Calling the Escape Shuttle →I can't figure this out, I'll just build my own!: Add links to info on data terminals
- 06:29, 29 December 2024 diff hist +2 m Tech Storage Correct spelling of "plebeian"
- 06:27, 29 December 2024 diff hist +108 Packets →Data Terminal: Note it's possible to construct data terminals, a feature from the merging of PR #21830
- 06:25, 29 December 2024 diff hist +19 Packets →Data Terminal: Update a sentence that still alludes to the Mechanic job.
- 06:21, 29 December 2024 diff hist +90 Computers →Advanced computers: Note it's possible to build data terminals, a feature introduced when PR #21830 was merged
- 08:15, 28 December 2024 diff hist −319 Changelog →Current Testmerged PRs: Remove #21792's entries, now that it's been untestmerged
- 08:13, 28 December 2024 diff hist +195 Changelog →December 2024: December 27's single, solitary changelog update, all alone
- 08:04, 28 December 2024 diff hist +1,470 Construction →Data Terminal: While we're here, add deconstruction steps too
- 07:58, 28 December 2024 diff hist +133 TermOS →Troubleshooting: Note it's possible to build data terminals, thanks to PR #21830 being merged current
- 07:55, 28 December 2024 diff hist −23 m TermOS →Troubleshooting: Fix a link to instructions on disassembling computers, remove a rather unnecessary linebreak tag, and fix a weirdly placed subordinate clause
- 07:52, 28 December 2024 diff hist +907 Construction →Machinery: Add instructions for building data terminals, a feature from when PR #21830 was merged
- 07:29, 28 December 2024 diff hist +369 Access Levels Note that Mining Outpost access does unlock a few things, sorta. I think this was from the merging of PR #21803 current
- 07:13, 28 December 2024 diff hist +86 Salvager →Items the M4GP13 Salvage and Barter System sells: Note barbed wire direction does not matter too much current
- 07:10, 28 December 2024 diff hist +2 Salvager →Items the M4GP13 Salvage and Barter System sells: Specify Slowed time for barbed wire
- 07:08, 28 December 2024 diff hist 0 Salvager →Items the M4GP13 Salvage and Barter System sells: Change "Lower fire rate means you get to pew-pew more often" to "Lower wait-time means you get to pew-pew more often". This makes more sense and is closer to what's being conveyed.
- 08:03, 27 December 2024 diff hist +253 Changelog →December 2024: December 26's single changelog update
- 07:36, 27 December 2024 diff hist +211 Guide to Mining →Mineral Magnet Machinery: Note the same for the mineral magnet computer, which PR #21803 also touched current
- 07:33, 27 December 2024 diff hist +283 Guide to Mining →RockBox: Note RockBox requires Mining Department access, which has a upside, a change from when PR #21803 was merged
- 07:05, 27 December 2024 diff hist +110 Access Levels Note Mining Department access unlocks RockBox and mineral magnet, a change from when PR #21803 was merged
- 08:22, 26 December 2024 diff hist +242 Changelog →December 2024: December 25's one changelog update
- 08:18, 26 December 2024 diff hist +139 Syndicate Items/Syndicate Apparel Add syndicate beret, from the merging of PR #21720 current
- 08:18, 26 December 2024 diff hist +476 Clothing →Head: Add syndicate beret now that PR #21720 is merged
- 07:58, 26 December 2024 diff hist +268 N File:SyndicateBeret.png The item/inventory sprite for the syndicate beret. As the ''Examine'' text notes, this is "a dastardly beret for only the most cunning of operatives." [https://github.com/goonstation/goonstation/pull/21720 Sprite by JORJ949]. Category:Object Sprites current
- 07:57, 26 December 2024 diff hist +534 N File:BucketHelmetV2.png It's the inventory/item sprite for the (blue) bucket helmet. Not a helmet for a bucket, but a helmet, for a human, made ''from'' a bucket. Presumably made by a human too, unless those cleanbot have something up their sleeve (?). [https://github.com/goonstation/goonstation/pull/20888 Resprite by MitchSmith]. This one hews closer to the current bucket sprite (File:BucketV2-32x32.png) than the previous, not only in size but also in its general color palette, perspective, and shading. [[Ca... current
- 07:51, 26 December 2024 diff hist +452 N File:RedBucketHelmetV2.png It's the inventory/item sprite for the red bucket helmet. As the ''Examine'' text states, "It's red, and it kinda remind you of something." Perhaps one of those fearsome nukie knights? [https://github.com/goonstation/goonstation/pull/20888 Resprite by MitchSmith]. As the sprite's maker notes, the old design deviated a lot from the current bucket design, so naturally it had to be redrawn to fit the new one. Category:Object Sprites current
- 07:21, 26 December 2024 diff hist −135 Vampire →Vampire Strategy: Telling your thralls to subvert the AI seems somewhat dubious given they have to stay close to the vamp, so I think it's better to remove this tip current
- 07:20, 26 December 2024 diff hist +44 m Vampire →Playing it Pacifist: Tweak wording in the first two paragraphs slightly
- 07:10, 26 December 2024 diff hist +749 Salvager →Items the M4GP13 Salvage and Barter System sells: Add info on barbed wire, which means we can remove this WIP
- 07:20, 25 December 2024 diff hist +479 Changelog →Current Testmerged PRs: Add 'logs for two more PRs that have been testmerged: #21792 and #21793
- 07:14, 25 December 2024 diff hist +273 Changelog →December 2024: December 24's updates
- 06:52, 25 December 2024 diff hist 0 Murder →List of Longarms: Correct Razorbill-180's raw damage. This actually got upped from 15 to 18 when PR #21688 was merged, though this wiki previously listed the wrong number entirely
- 06:18, 25 December 2024 diff hist +100 File:AmmoPouchQuad.png →Summary: Add something of an attribution current
- 06:13, 25 December 2024 diff hist +157 File:AmmoPouchQuad.png Explain what this picture is showing more
- 08:43, 24 December 2024 diff hist −116 Changelog →Current Testmerged PRs: Update 'logs for testmerge rotation: out with PRs #20620 and #21509, in with #21804
- 08:39, 24 December 2024 diff hist +302 Changelog →December 2024: Add in missing December 21 changelog
- 08:38, 24 December 2024 diff hist +2,572 Changelog →December 2024: December 23's changelogs. It's a big 'un...
- 08:19, 24 December 2024 diff hist +65 Gang →Street Cred Purchases: Add proconvertin to list of JankTank II chems, another aspect of PR #21794
- 08:14, 24 December 2024 diff hist +2 Implants →JankTank: Now that PR #21794 is merged, the JankTank II works on people in crit, so we'll have to tweak this summation slightly current
- 08:09, 24 December 2024 diff hist +26 Gang →Street Cred Purchases: Note that JankTank II works on gang members in crit, a featured introduced when PR #21794 was merged.
- 08:03, 24 December 2024 diff hist +39 Murder →List of Sidearms: On a similar note, mention that the NT syringe gun is NOT barbed
- 08:02, 24 December 2024 diff hist +115 Murder →List of Sidearms: Note syringe gun syringes are barbed, again per #7804
- 07:54, 24 December 2024 diff hist +141 Murder →Mechanics Specific to Kinetic Weapons: Note that pulling darts/syringes does actually Do A Thing. Not sure if this was part of PR #7804
- 07:51, 24 December 2024 diff hist +150 Murder →List of Longarms: Note the thiopental darts also barbed, per same PR
- 07:27, 24 December 2024 diff hist +134 Murder →List of Sidearms: Note tranquilizer pistol darts have a visual effect, also per #7804
- 07:21, 24 December 2024 diff hist +432 Murder →Mechanics Specific to Kinetic Weapons: Note that some darts stick, a feature introduced from when PR #7804 was merged
- 06:51, 24 December 2024 diff hist +639 Murder →General Gun Information: Discuss how guns interact with the little targeting dummy/box
- 08:25, 23 December 2024 diff hist +422 N File:DropperFunnelEmpty.png This is the item/inventory sprite for the dropper funnel, which adds chems at a certain rate. This is what it looks like when it's empty, isn't active, and doesn't have a lid. [https://github.com/goonstation/goonstation/pull/21187 Sprite by TDHooligan]. (You can see an indev version [https://discord.com/channels/182249960895545344/890231630097182720/1299853461428506705 here].) Category:Object Sprites current
- 08:12, 23 December 2024 diff hist +320 N File:PortableChemicalDispenser.png This is the item/inventory sprite for the portable chemical dispenser, which automatically produces certain elements. This is what it looks like when it's off and isn't set to a specific element yet. [https://github.com/goonstation/goonstation/pull/21770 Sprite by Flaborized]. Category:Object Sprites current
- 08:06, 23 December 2024 diff hist +26 Murder →List of Sidearms: List Stamina damage for Webley, which it gained when PR #18310 was merged. Deviating from standard format by listing the stamina drained rather than Stam/stun