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- 05:56, 7 April 2024 diff hist +319 N File:PriestRobeV1.png The old item sprite for the priest's robe, a Catholic-themed jumpsuit (not outerwear item, surprisingly) for the Chaplain. This item has been resprited. The sprite that replaced it is at File:PriestRobeV2.png Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:55, 7 April 2024 diff hist +475 N File:PriestRobeV2.png The item sprite for the priest's robe, a Catholic-themed jumpsuit (not outerwear item, surprisingly) for the Chaplain. Whoever wears this thinks the pope is dope. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized]. More or less just a visual update; we've brightened up the color palette and subtly changed the shading and general form to add more 3D depth, but it's the still the same outfit as before. Category:Object Sprites current
- 05:48, 7 April 2024 diff hist −2 Construction →Intercom: Correct "microwave" to "intercom", since we're not talking about microwaves
- 05:47, 7 April 2024 diff hist +96 Construction →Flaps: Forgot an important step
- 05:46, 7 April 2024 diff hist +1,358 Construction →Walls, Doors, and Floors: Add flaps, so I can talk about how to deconstruct them. When PR #15767 was merged, it added the ability to cut your way through, though a different change, commit 13f9943, added the ability to use decon device on them
- 05:22, 7 April 2024 diff hist +856 Jobs →Antagonist Roles: Add some basic entries for 3 Hostile Critter antags
- 04:55, 7 April 2024 diff hist +23 Jobs →Antagonist Roles: Specify which random events these antags come from
- 04:31, 7 April 2024 diff hist +227 Medical Objects →Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module
- 04:20, 7 April 2024 diff hist +217 File:MedicSatchelV1.png Add more info about file, including its newer version and (unknown) attribution current
- 04:18, 7 April 2024 diff hist +37 m File:MedicSatchelV1.png Assign to Historical Item Sprites since this is an old sprite for something
- 04:18, 7 April 2024 diff hist −52 File:MedicSatchelV1.png Remove delete template, since this is no longer a duplicate of something Tag: Manual revert
- 04:17, 7 April 2024 diff hist +510 File:MedicSatchelV2.png Add more details about sprite, including attribution current
- 04:10, 7 April 2024 diff hist +28 m File:MedicSatchelV2.png Assign to Object Sprites, since it's a sprite for an in-game item
- 04:09, 7 April 2024 diff hist +37 N File:Satchel medic.png Studenterhue moved page File:Satchel medic.png to File:MedicSatchelV2.png: To reflect it being a resprite of something current Tag: New redirect
- 04:09, 7 April 2024 diff hist 0 m File:MedicSatchelV2.png Studenterhue moved page File:Satchel medic.png to File:MedicSatchelV2.png: To reflect it being a resprite of something
- 04:09, 7 April 2024 diff hist 0 m File:MedicSatchelV1.png Studenterhue moved page File:MedicsSatchel.png to File:MedicSatchelV1.png without leaving a redirect: To reflect it being an old sprite
- 04:08, 7 April 2024 diff hist 0 File:MedicSatchelV1.png Studenterhue uploaded a new version of File:MedicsSatchel.png
- 23:25, 6 April 2024 diff hist +296 N File:BuddhistRobeV1.png The old item sprite for the buddhist robe, one of the Chaplain's many religious-themed jumpsuits. This item has since been resprited. The new(er) version is at File:BuddhistRobeV2.png. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 23:23, 6 April 2024 diff hist +578 N File:BuddhistRobeV2.png The item sprite for the buddhist robe, one of the Chaplain's many religious-themed jumpsuits. In this case, the robe is not itself Buddhist but rather designed for someone who is. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized]. It no longer has (what I'm guessing was) some black prayer beads, but the general design, an orange-yellow robe with a scarlet sash, is otherwise pretty much intact. Color palette is a good bit more brighter, and the general shape and... current
- 23:14, 6 April 2024 diff hist +111 Armory Specify what's in those counter rev and flashbang boxes in Oshan's tab
- 23:08, 6 April 2024 diff hist −52 Armory Remove Lawyer from list of jobs that can access Armory when it's authorized, since they lost that access in commit 225397a. Mostly done it for the maps that are in rotation; not sure how to handle the ones out of rotation.
- 23:05, 6 April 2024 diff hist +127 Armory Add door-breaching round equipment in Oshan's tab, per commit a606a19
- 23:02, 6 April 2024 diff hist +100 Armory Add info about power wire for Oshan Armory
- 23:00, 6 April 2024 diff hist +249 Armory Note the presence of a turret in Oshan's armory area, tweak "surprisingly ill-protected" since this is a reference to older, less secure design
- 22:52, 6 April 2024 diff hist +429 Armory Add HoS medal frame in Oshan tab, plus a few more links and a note about where that recharger is
- 22:45, 6 April 2024 diff hist +684 File:OshanArmoryV3.png Provide some more details about this file, including its replacement/newer version current
- 22:42, 6 April 2024 diff hist +35 m File:OshanArmoryV3.png →Summary: Assign to Historical Map Images, since this image is now outdated
- 22:42, 6 April 2024 diff hist +89 File:OshanArmoryV2.png Direct to replacement image current
- 22:41, 6 April 2024 diff hist −1 m File:OshanArmoryV1.png Can't believe I missed this current
- 22:41, 6 April 2024 diff hist +11 m File:OshanArmoryV2.png Reassign to Historical Map Images, since this is now outdated
- 22:40, 6 April 2024 diff hist +94 File:OshanArmoryV1.png Direct to next version of this image, chronologically
- 22:38, 6 April 2024 diff hist 0 m File:OshanArmoryV3.png Studenterhue moved page File:Oshan armoryV2.png to File:OshanArmoryV3.png without leaving a redirect: Since this is actually a third iteration of Oshan Armory images
- 22:38, 6 April 2024 diff hist 0 m File:OshanArmoryV2.png Studenterhue moved page File:OshanArmory-3-16-2019.png to File:OshanArmoryV2.png without leaving a redirect: To be consistent with other old images of Oshan's Armory. Might reconsider this date-based naming format; it's a little bit silly, maybe
- 22:36, 6 April 2024 diff hist 0 m File:OshanArmoryV1.png Studenterhue moved page File:OshanArmory.png to File:OshanArmoryV1.png without leaving a redirect: To better reflect how this is an outdated map image
- 22:24, 6 April 2024 diff hist −1 m Oshan Laboratory Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png"
- 22:24, 6 April 2024 diff hist −1 m Armory Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png"
- 22:24, 6 April 2024 diff hist −8 Head of Security Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough
- 22:21, 6 April 2024 diff hist +409 N File:OshanArmoryV4.png An image of Oshan's Armory, pulled from an in-game screenshot made on April 6, 2024. Updated to match [https://github.com/goonstation/goonstation/commit/a606a1986ff0f990feb57d5cce105b536f9bd0ba commit a606a19], which added flashbreach/40mm door-breaching rounds and its requisite launcher. This version also shows more of the surrounding area than the previous version. Category:Map Images current
- 22:12, 6 April 2024 diff hist −23 Security Assistant →Starting Out: Remove this crossed out "to keep you at bay" joke. I got bad vibes from this before, and I've recently figured out why: it seems like a punch-down that calls Security Assistants annoying, without being silly enough to come across as banter (like cap looking like a pickle)
- 07:47, 6 April 2024 diff hist +80 Chemicals →Food and Drink: Note what happens when drinking Cosmopolitan twice
- 07:41, 6 April 2024 diff hist +774 Changelog →April 2024: April 5th's updates
- 07:16, 6 April 2024 diff hist +268 Chemicals →Acids: Note some caveats about the steam-based recipe for sulfuric acid
- 07:13, 6 April 2024 diff hist +69 Chemicals →Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later
- 07:10, 6 April 2024 diff hist +1 User:Studenterhue/Foods Dummy edit: just mirroring Foods and Drinks edits (updating small beaker sprite) current
- 07:07, 6 April 2024 diff hist 0 m User:Studenterhue/Foods Text replacement - "BeakerV2" to "BeakerV3"
- 07:06, 6 April 2024 diff hist +530 General Objects →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged
- 06:57, 6 April 2024 diff hist +89 General Objects →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown.
- 06:54, 6 April 2024 diff hist +234 General Objects →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability
- 06:26, 6 April 2024 diff hist +3 m Cyborg →Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today
- 06:21, 6 April 2024 diff hist +1,040 Cyborg →Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now