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- 05:32, 26 March 2021 diff hist +1 m Heads of Staff someone who enjoy->someone who enjoys
- 05:27, 26 March 2021 diff hist +33 N Amusing Duck Redirected page to Robots#Amusing Duck current
- 05:26, 26 March 2021 diff hist +33 N Duckbot Redirected page to Robots#Amusing Duck current
- 05:19, 26 March 2021 diff hist +3 File:Omelette2.png WHY IS THERE NO CONFIRM PROMPT ON THIS current
- 05:18, 26 March 2021 diff hist −3 m File:Omelette2.png Reverted edits by Jan.antilles (talk) to last revision by SaccharineChampion
- 05:18, 26 March 2021 diff hist +9 Adventure Zone Au revoir, Catmandu
- 05:16, 26 March 2021 diff hist +164 Werewolf Some more interesting things I found about Maul victim
- 05:07, 26 March 2021 diff hist 0 Werewolf Specify the victim needs to be immobile for maul victim, clarify what that means
- 07:53, 25 March 2021 diff hist +797 Changelog March 23rd and 24th updates, part of 25th
- 07:47, 25 March 2021 diff hist +1,796 SS13 Wiki:Current events Okay mother I'll list the drinks. 108 of them.
- 07:36, 25 March 2021 diff hist −136 SS13 Wiki:Current events Actually that technically reduces the amount of work for...no, it doesn't. There's more work but the list is just shorter since you can summarize it.
- 07:34, 25 March 2021 diff hist +439 SS13 Wiki:Current events oh not an update to the drinks sprites
- 07:22, 25 March 2021 diff hist −177 SS13 Wiki:Current events Nearly forgot but I got genetics/cloning scanner, botanist PDA, and medical PDA the other day
- 07:21, 25 March 2021 diff hist −678 SS13 Wiki:Current events Can rest better knowing some spy updates and the splitting of Weapons/Firearms permits and improvement of secHUDs, secbots, guardbuddies, and scanner's identification have finally been covered
- 07:19, 25 March 2021 diff hist −6 Jobs Note similar for Nuclear Operative (and kinda remove this somewhat outdated note)
- 07:17, 25 March 2021 diff hist +61 Jobs Noticed Syndie Special Operative gets Listening Post and Battlecruiser access
- 07:14, 25 March 2021 diff hist +951 Jobs Note who gets Firearms Carry Permit and Handling of Contraband Permits (besides HoP, Captain, HoS, and the other all-access jobs)
- 07:00, 25 March 2021 diff hist +78 Contraband →The Security Scanners: some extra clarification about that permit thing
- 06:59, 25 March 2021 diff hist +206 Contraband oooh forgot scanners checks permits too gotta update that
- 06:54, 25 March 2021 diff hist +5 m Robots Update a link to info on the Firearm Carry Permit
- 06:52, 25 March 2021 diff hist +452 Being A Better Traitor Briefly mention SecHUDs, GuardBuddies, scanners, and secbots use actual name rather than name on their ID and look at name on ID only if their face is obscured.
- 06:44, 25 March 2021 diff hist +602 Security Objects A somewhat lengthy explanation of how Security HUDS check identity
- 06:24, 25 March 2021 diff hist +242 Contraband →SecHUDs: Finally, there's also contraband permit checking for the SecHUDS
- 06:21, 25 March 2021 diff hist +198 Contraband →The GuardBuddies: briefly mention buddies check permits and have similar system for identifying people as secbots
- 06:16, 25 March 2021 diff hist +3 m Contraband Maybe make a bulletpoint? Yeah.
- 06:15, 25 March 2021 diff hist +367 Contraband →The Security Scanners: there's a similar face->ID system with the scanners too
- 06:09, 25 March 2021 diff hist +333 Contraband →Beepsky and The Securitrons: update the info on how it identifies people to arrest as well
- 06:01, 25 March 2021 diff hist +488 Contraband →Beepsky and The Securitrons: Update the info on how the secbots check for permits
- 05:16, 25 March 2021 diff hist +582 Access Levels Finally, add Handling of Contraband Permit access and give row-id for Firearms Carry Permit for easier linking
- 04:55, 25 March 2021 diff hist +253 Spy Thief →Other Spies: an alternative to killing each other
- 04:32, 25 March 2021 diff hist +55 Spy Thief →Mission Briefing: split this up into a few sections since it is getting a little long for just one section
- 04:29, 25 March 2021 diff hist +652 Spy Thief Talk about some updates to the bounty system, namely difficulty scaling, pathing to destination, and printing photos of target
- 04:01, 25 March 2021 diff hist +180 Werewolf Another new thing: feasting also tears out organs
- 03:54, 25 March 2021 diff hist +103 Werewolf One new thing about maul victim: you can now eat corpses, but not if they're rotten (which was already a thing) or have a certain amount of formaldehyde (which is new)
- 05:11, 24 March 2021 diff hist +53 File:BotanistPDA.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 05:10, 24 March 2021 diff hist +53 File:MedPDA.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 05:09, 24 March 2021 diff hist +24 Medical Objects Add new sprite for Medical PDA
- 05:08, 24 March 2021 diff hist +7 Guide to Botany Update sprite for botanist PDA
- 05:07, 24 March 2021 diff hist +747 N File:BotanistPDAV2-32x32.png It's the sprite for the botanist's PDA, the one what starts with a plant analyzer app. But not a lighter. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstati... current
- 05:03, 24 March 2021 diff hist +702 N File:MedPDAV2-32x32.png It's the sprite for the Medical PDA, used by the Medical Doctor and Roboticist. But not the Geneticist. They have their own PDA. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https:/... current
- 04:52, 24 March 2021 diff hist +1 Changelog →Tuesday, September 16th, 2014: probably should have a bullet point
- 04:52, 24 March 2021 diff hist +1 m Changelog →Tuesday, June 8, 2010: fix formatting
- 04:45, 24 March 2021 diff hist +55 N File:CloningMachineScannerOffV1.gif Studenterhue moved page File:CloningMachineScannerOffV1.gif to File:CloningMachineScannerOffV1-32x32.gif: forgot a little thing current
- 04:45, 24 March 2021 diff hist 0 m File:CloningMachineScannerOffV1-32x32.gif Studenterhue moved page File:CloningMachineScannerOffV1.gif to File:CloningMachineScannerOffV1-32x32.gif: forgot a little thing current
- 04:45, 24 March 2021 diff hist 0 m File:CloningMachineScannerOnV1-32x32.gif Studenterhue moved page File:Genescan-on.gif to File:CloningMachineScannerOnV1-32x32.gif without leaving a redirect: so as to have a more consistent file-naming scheme with the new version current
- 04:44, 24 March 2021 diff hist 0 m File:CloningMachineScannerOffV1-32x32.gif Studenterhue moved page File:Genescan-off.gif to File:CloningMachineScannerOffV1.gif without leaving a redirect: just to have a slightly more consistent file-naming scheme with the new version
- 04:43, 24 March 2021 diff hist +55 File:CloningMachineScannerOffV1-32x32.gif Reassign to Historical Images since it's no longer used by the game, note artist is unknown
- 04:42, 24 March 2021 diff hist +55 File:CloningMachineScannerOnV1-32x32.gif Reassign to Historical Images since it's no longer used by the game, note artist is unknown
- 04:38, 24 March 2021 diff hist +20 m Guide to Genetics Update sprite for gene scanner, using the one that's unoccupied and "off" so to speak
- 04:37, 24 March 2021 diff hist +19 Construction Update image for cloning scanner, specifically using the one that's unoccupied