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- 07:09, 26 November 2020 diff hist +175 Guide to Genetics A potential (heh) shortcut to sequencing
- 07:02, 26 November 2020 diff hist +155 Guide to Genetics The ways Potential could change
- 06:08, 26 November 2020 diff hist +405 Rules New Discord rule!
- 02:32, 26 November 2020 diff hist +165 Guide to Genetics Clarify activating mutations on an NPC human or monkey doesn't give rewards, but a player monkey does
- 02:16, 26 November 2020 diff hist +2 m Clothing Update link to entry on Branwen Pistol belt
- 02:09, 26 November 2020 diff hist +2 m Murder Update link to entry on Branwen Pistol belt
- 02:02, 26 November 2020 diff hist −24 Syndicate Items M1992 Pistol option is now correctly called the Branwen Pistol as it should
- 23:52, 25 November 2020 diff hist −54 Guide to Genetics Replace another example of a mutation degrading with an example of a power misfiring in Stability section.
- 23:41, 25 November 2020 diff hist +172 Guide to Genetics Another effect of low stability: garbled speech
- 23:28, 25 November 2020 diff hist +6 m Guide to Genetics →Stability: bold "Potential" here too
- 23:27, 25 November 2020 diff hist +6 m Guide to Genetics Whoops, left this sentence incomplete
- 23:26, 25 November 2020 diff hist +244 Guide to Genetics Note DNA injectors aren't the only thing that causes, move to under Mutations section because of that
- 23:01, 25 November 2020 diff hist +2 Guide to Genetics Don't forget to update info about possible amount of chromosomes gained to the actual section on them too
- 05:20, 24 November 2020 diff hist +81 Pathology Those fridges have spaceacillin syringes now by the way
- 05:12, 24 November 2020 diff hist +196 Pathology Yeah I suppose a note explaining pathology is still disabled is overdue here
- 04:51, 24 November 2020 diff hist +106 Communications Officer Comms Officer does in fact actually get Sec access for some reason
- 04:29, 24 November 2020 diff hist −11 Cogmap2 Cog2 is here to stay
- 04:29, 24 November 2020 diff hist −1 m Engineering Storage Sheets of glass and metals->Sheets of glass and metal
- 02:13, 24 November 2020 diff hist −1 Murder Laser assault rifle is used by the NT Special Operatives rather than the Security Operatives
- 22:59, 23 November 2020 diff hist +527 Talk:Guide to Genetics →Thoughts of Rewrite: my two cents
- 11:31, 22 November 2020 diff hist +517 Changelog Nov 21st update and part of Nov 22nd
- 01:00, 22 November 2020 diff hist −39 Guide to Genetics The tables starting off collapsed is breaking the links to this page, so making them start uncollapsed for now. They're still collapsable.
- 17:56, 21 November 2020 diff hist −50 Guide to Genetics Probably won't get banned for impersonating admins with Telepathy (and also don't need that link to Banned Camp)
- 17:44, 21 November 2020 diff hist −1 m Guide to Genetics I presume cloner is not meant to be spelled "cloaner"
- 06:46, 21 November 2020 diff hist +3 AI Laws Well, "for which one it is" doesn't quite sound right hm
- 06:16, 21 November 2020 diff hist +625 AI Laws Did you know there's two variants of the Equality module that are actually fairly different?
- 05:20, 21 November 2020 diff hist +635 Syndicate Items Adds warm donk pocket utility item
- 04:45, 21 November 2020 diff hist +56 Syndicate Items Note there's two poison canisters in combat medic crate now, composition of donk injector in contents list, and clarify how much the injector adminsiter
- 04:35, 21 November 2020 diff hist +354 Syndicate Items Out with the Syndie donks for Combat Medic, in with the Donk injector
- 22:04, 20 November 2020 diff hist +283 Changelog More of the Nov 20th update
- 08:55, 20 November 2020 diff hist +1,183 Changelog Nov 19th update, part of Nov 20th
- 09:01, 19 November 2020 diff hist +116 Jobs NT Security Operative now gets Bridge + Security Officer access
- 08:59, 19 November 2020 diff hist +21 Security Objects Clock bullets don't cause bleeding anymore
- 08:52, 19 November 2020 diff hist +20 Murder Also, Clock 180 starts unloaded
- 08:51, 19 November 2020 diff hist −33 Murder Clock bullets don't inflict bleed (and aren't in the Experimental Security Crate)
- 08:35, 19 November 2020 diff hist +44 Virtual Reality Spacebar works too for some reason for firing primary weapon in Pod Colosseum? Also makes keys mentioned in that section use they Key template
- 08:05, 19 November 2020 diff hist +713 Changelog Nov 18th update,another part of Nov 17th update
- 07:54, 19 November 2020 diff hist +17 Virtual Reality It's not quite all Syndicate Items, for the murderbox has a somewhat limited section
- 07:49, 19 November 2020 diff hist −78 Virtual Reality Turns out the Afterlife Bar doesn't have the VR Dungeon goggles, they just get spawned in manually sometimes
- 07:58, 18 November 2020 diff hist −30 Ass Jam perhaps Historical is a more befitting template now?
- 07:56, 18 November 2020 diff hist −176 Robots No longer possible to triple-emag beepsky on Ass-Jam
- 07:54, 18 November 2020 diff hist +2 Chemicals Well, sickly pears are no longer Ass Jam only, because now it's admin-spawn only. So now Farty-Snott beans are basically one of your only sources
- 07:45, 18 November 2020 diff hist −32 Virus wellllll High Fever is definitely not restricted to Ass Jam any more
- 07:44, 18 November 2020 diff hist −100 Roboticist Hot arms are no longer stricted to Ass Jam...but it's no longer possible to mutate pears in sickly pears for the hot arms
- 07:42, 18 November 2020 diff hist +8 Guide to Botany Code for sickly pear mutation is commented out, essentially making them disabled...so same for here
- 07:39, 18 November 2020 diff hist −54 Random Events No more Locker Entanglement on Ass Jam
- 07:36, 18 November 2020 diff hist 0 m Robots Makes a fragment into a full sentence
- 07:34, 18 November 2020 diff hist −90 Game Modes RIP Ass Jam ass day classic vote
- 07:33, 18 November 2020 diff hist +43 Ass Jam Oh lord this hurts...I'll just comment out the stuff that's either removed or no longer player-obtainable
- 07:26, 18 November 2020 diff hist −142 Ass Jam So did higher op to crew ratio and op cap