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- 03:28, 18 July 2020 diff hist +36 Game FAQ →OH GOD IM A TRAITOR AND I DONT KNOW WHAT TO DO: Generalize into antag, because most of this stuff applies to antags in general (besides it acts like such anyways)
- 03:26, 18 July 2020 diff hist 0 m Game FAQ Move "how do I buckle" a bit higher up, it's pretty common
- 03:24, 18 July 2020 diff hist +9 Game FAQ Rename Control to Controls and Chat so I can lump the questions about OOC and radio under it. In this way, we have the questions most relevant to newbies in one section.
- 03:16, 18 July 2020 diff hist +198 Game FAQ The other big you might not be breathing, crit.
- 06:35, 17 July 2020 diff hist −29 Quartermaster Anti-singulo pack's not manta-only any more
- 06:34, 17 July 2020 diff hist +870 Changelog Rest of July 16th update
- 06:30, 17 July 2020 diff hist −98 SS13 Wiki:Current events Covered cocktail shaker, keybinds, and started some work on the advanced genetic analysis option on the cloner
- 06:28, 17 July 2020 diff hist +182 Guide to Genetics Oh yeah Advanced Genetic Analysis increases cloning time too. Forgot to mention in last edit, but it seems like you need two activators to get the research cost reduction now
- 06:17, 17 July 2020 diff hist +619 Guide to Genetics What that Advanced Genetic Analysis does
- 06:01, 17 July 2020 diff hist +828 Guide to Genetics You keep potential after death but not active effects, unless you get cloned with genetic analysis on. Hammer this in at a few points.
- 05:20, 17 July 2020 diff hist +57 Geneticist Still need to put clones in scanner, but for a different reason.
- 04:43, 17 July 2020 diff hist +27 Foods and Drinks Plate smash also launches shards
- 04:31, 17 July 2020 diff hist +37 m Quartermaster Add link to Foods and Drinks page's cocktail shaker entry
- 04:22, 17 July 2020 diff hist +943 Game FAQ add section on keybinds
- 00:26, 17 July 2020 diff hist +19 m Foods and Drinks pour what into the shaker motherfucker
- 00:25, 17 July 2020 diff hist +779 Foods and Drinks Add cocktail shaker, finally
- 23:11, 16 July 2020 diff hist +396 Changelog July 16th update so far
- 05:47, 16 July 2020 diff hist +286 SS13 Wiki:Current events Been a few MechComp updates though
- 05:45, 16 July 2020 diff hist +982 Changelog July 15th update
- 05:42, 16 July 2020 diff hist −166 SS13 Wiki:Current events Got sec loadout pinpointers and effects of the Trench on vampires
- 05:31, 16 July 2020 diff hist +227 Seafloor How blob, vampire, and changeling work on the seafloor
- 05:23, 16 July 2020 diff hist +101 Vampire Vampires: indeed weak to the seafloor
- 05:01, 16 July 2020 diff hist +71 General Objects How to configure the pinpointer
- 05:00, 16 July 2020 diff hist +443 Security Officer Sec loadouts also come with a pinpointer
- 04:52, 16 July 2020 diff hist −1 m General Objects that's not how vendor is spelled
- 04:52, 16 July 2020 diff hist +416 General Objects The secrets of the pinpointer, plus sec gets them too
- 04:41, 16 July 2020 diff hist +157 Security Objects Sec vendor loadouts also come with a pinpointer
- 05:49, 15 July 2020 diff hist +168 Getting Started Equip key now also puts things into your inventory
- 05:47, 15 July 2020 diff hist +266 Game FAQ Equip key now also puts things into your inventory
- 05:40, 15 July 2020 diff hist −1 SS13 Wiki:Current events stupid extra ]
- 05:38, 15 July 2020 diff hist −132 SS13 Wiki:Current events Got new cardboard box functions, now need info on kudzu spread limits
- 05:34, 15 July 2020 diff hist +130 SS13 Wiki:Current events Few more sprites that need updating
- 05:26, 15 July 2020 diff hist −201 Spy Thief Galoshes no longer spawn in the custodial closets
- 05:24, 15 July 2020 diff hist −191 Mini Custodial Closet Mini Custodial Closets no longer have galoshes either. Don't actually remember if Cog2 does have a cleanbot but *shrug
- 05:01, 15 July 2020 diff hist −305 Custodial Closet Galoshes no longer spawn in the janitor supplies locker
- 04:59, 15 July 2020 diff hist −104 Janitor Galoshes now only spawn on the Janitor
- 04:57, 15 July 2020 diff hist +947 Changelog July 14th update
- 04:33, 15 July 2020 diff hist +726 Construction Add entry for crates
- 04:13, 15 July 2020 diff hist +589 Construction Update cardboard box instructions to account for how you can make your own boxes
- 21:42, 14 July 2020 diff hist +606 Clothing More info about cardboard boxes, namely you can make your own and draw faces on them
- 21:40, 14 July 2020 diff hist +4 Clown XP does NOT affect anything, not XP DOES
- 06:06, 14 July 2020 diff hist +324 SS13 Wiki:Current events Have a couple of syndicate item resprites required
- 05:58, 14 July 2020 diff hist −84 SS13 Wiki:Current events Well got clown XP
- 05:56, 14 July 2020 diff hist +659 Changelog July 13th update
- 05:46, 14 July 2020 diff hist −21 Clothing You can wear PDAs in your ID slots by themselves, without having to insert an ID
- 05:34, 14 July 2020 diff hist +132 Game FAQ Take a page from the RP section and group the questions into sections
- 05:16, 14 July 2020 diff hist +293 Clown Try out similar for XP table, making things center aligned by default and shortening XP Earned to XP Gain
- 05:10, 14 July 2020 diff hist +203 m Clown In summary, try a new formatting for the table of rewards. Everything's centered by default, and Level Unlocked is now Level Required, mostly to make an easier abbreviation
- 05:02, 14 July 2020 diff hist +3 m Spacebux still have to avoid comma mistakes though
- 05:02, 14 July 2020 diff hist −99 Spacebux You don't even have to enter your pin for Spacebux transfers now