User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 34,087 edits. Account created on 17 February 2017.
7 June 2020
- 02:2202:22, 7 June 2020 diff hist +72 File:Briefcase.png Add attribution current
- 02:1602:16, 7 June 2020 diff hist +680 Roboticist Add a new section about reviving borgs
- 01:5101:51, 7 June 2020 diff hist −734 SS13 Wiki:Current events Got: cleanbot, mulebot, and cyborg module rewriter sprites, new functions of buckshot, AmmoTech's buckshot change, plant genome numbers, and stamina buff/debuff values for the relevant chems
- 01:4801:48, 7 June 2020 diff hist +39 Chemicals Specify what stuns bath salts cancels out
- 01:4201:42, 7 June 2020 diff hist +517 Cyborg Explain borgs leave behind brains in some way when destroyed and send a borg death alert
- 01:0101:01, 7 June 2020 diff hist +26 File:FirebotNewPerspective.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 01:0001:00, 7 June 2020 diff hist +26 File:FloorbotNewPerspective.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 00:5600:56, 7 June 2020 diff hist −22 Robots Add correct images for firebot and floorbot
- 00:5200:52, 7 June 2020 diff hist +153 File:Cleanbot.gif Reassign to Historical Images now that it's no longer used by the game, attempt attribution, add a small descriptpion
- 00:5200:52, 7 June 2020 diff hist +44 File:Mulebot.png Reassign to Historical Images now that it's no longer used by the game, attempt attribution current
- 00:4900:49, 7 June 2020 diff hist +7 Robots Add new MULEbot image
- 00:4400:44, 7 June 2020 diff hist +8 Vehicles Add new MULEBot image
- 00:2900:29, 7 June 2020 diff hist +76 Robots Add new cleanbot sprites, explain there's two variations, be less insulting
- 00:1100:11, 7 June 2020 diff hist +44 File:CleanbotActiveV2-32x32.gif What the 32 means current
- 00:1100:11, 7 June 2020 diff hist +316 N File:CleanbotRedActiveV2-32x32.gif In the future, janitors have been replaced by robots in the form of cleanbots. Look at this adorable little guy clean up messes. And he's red! 32 pixels by 32 pixels. And it's animated! New sprite by Erinexx that transports it to 3/4 perspective and... current
- 00:0900:09, 7 June 2020 diff hist +257 N File:CleanbotActiveV2-32x32.gif In the future, janitors have been replaced by robots in the form of cleanbots. Look at this adorable little guy clean up messes. New sprite by Erinexx that transports it to 3/4 perspective and makes the button light so huge. [[Category:Character Spri...
- 00:0600:06, 7 June 2020 diff hist +220 N File:MulebotV2-32x32.gif A little robot for transporting crates where you want them to go. It's animated! It's also 32 pixels tall by 32 pixels wide. New sprite by Erinexx that transports it to 3/4 perspective. Category:Character Sprites current
6 June 2020
- 23:3623:36, 6 June 2020 diff hist +43 File:ModuleRewriter.png Reassign to Historical Images now that it's no longer used by the game, attempt attribution current
- 23:1723:17, 6 June 2020 diff hist +2 Medical Objects add new sprite for module rewriter
- 23:1623:16, 6 June 2020 diff hist +2 Computers New sprite for module rewriter
- 23:1323:13, 6 June 2020 diff hist +11 Syndicate Items Add sprite for wiretap radio upgrade
- 23:1023:10, 6 June 2020 diff hist −94 Detective →Photo And Audio: Remove reference to audio log recording things when in backpack
- 23:0923:09, 6 June 2020 diff hist +272 N File:WiretapRadioUpgrade.gif A dongle for radio headsets that allows Syndicate agents to listen in on all station departmental frequencies. Does not actually tap any wires. Probably for the better; I imagine the wires get pretty annoyed by tapping. Sprite by Flaborized! [[Catego... current
- 23:0623:06, 6 June 2020 diff hist +372 N File:ModuleRewriterV2.gif Full name, cyborg module rewriter, as opposed to a human module rewriter or a LEGO module rewriter or a spaceship module rewriter. This converts modules to other modules, allowing cyborgs to specialize in other fields, and customize which tools a modul... current
5 June 2020
- 22:0722:07, 5 June 2020 diff hist −1 m Captain Moving the mugshot to under the tabs, because it makes it less weird when you set it to Manta's tab
- 22:0622:06, 5 June 2020 diff hist +42 Communications Officer Add mugshot for Comms Officer
- 22:0022:00, 5 June 2020 diff hist +17 Jobs Add mugshot for Comms Officer
- 21:5921:59, 5 June 2020 diff hist +302 N File:CommunicationsOfficer64.png Manta's Communications Officer, some guy with a weird hairdo that's rising a bit to far from their cap that's tasked with playing farty music and watching over some big dumb comms tower thing. 64 means it's 64x64 for the Jobs page and the individual C...
- 21:2821:28, 5 June 2020 diff hist +76 File:SyndicateCommanderV2-64.png what 64 means
- 21:2721:27, 5 June 2020 diff hist +39 Spacebux Add spacebux wage for Comms Officer
- 21:2421:24, 5 June 2020 diff hist 0 m File:SyndicateSpecialOperative64.png Reassign to Historical Images, since this no longer reflects how the operative looks in-game
- 21:2321:23, 5 June 2020 diff hist 0 m File:SyndicateMarksman64.png Reassign to Historical Images, since this no longer reflects how the marksman looks in-game
- 21:2321:23, 5 June 2020 diff hist 0 m File:SyndicateInfiltrator64.png Reassign to Historical Images, since this no longer reflects how the infiltrator looks in-game
- 21:2221:22, 5 June 2020 diff hist 0 m File:SyndicateHeavyWeaponsSpecialist.png Reassign to Historical Images, since this no longer reflects how the HWS looks in-game
- 21:2221:22, 5 June 2020 diff hist 0 m File:SyndicateGrenadier64.png Reassign to Historical Images, since this no longer reflects how the grenadier looks in-game
- 21:2121:21, 5 June 2020 diff hist 0 File:SyndicateCommander64.png Reassign to Historical Images, since this no longer reflects how the commander looks in-game
- 21:1921:19, 5 June 2020 diff hist +3 Jobs New image for Syndicate Special Operative
- 21:1821:18, 5 June 2020 diff hist +13 Nuclear Operative New images for Commander, Assault Trooper, Grenadier, Heavy Weapons Specialist, Infiltrator, and Marksman
- 21:1521:15, 5 June 2020 diff hist +294 N File:SyndicateSpecialOperativeV2-64.png An member of the Syndicate's special operative groups, armed with an assault rifle waiting to be dropped and picked up by an assistant. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a new in-hand sprite for...
- 21:1521:15, 5 June 2020 diff hist +269 N File:SyndicateMarksmanV2-64.png A nuclear operative wearing the distinct Marksman scarf and wielding the S90A1rifle, ready to miss every shot. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a new in-hand sprite for the rifle. [[Category:Ch...
- 21:1421:14, 5 June 2020 diff hist +283 N File:SyndicateInfiltratorV2-64.png The Syndicate hired a Metal Gear cosplayer and tasked them as a nuclear operative infiltrator, sneaking about the enemy base. 64 means it's 64x64--good for the Jobs page and the individual job pages. Now they have a knife and a tranquilizer pistol!...
- 21:1321:13, 5 June 2020 diff hist +282 N File:SyndicateHeavyWeaponsSpecialistV2-64.png A nuclear operative heavy weapons specialist, armed with a huge hulking gun and clad in equally huge hulking armor with PAULDRONS. Now with a new in-hand sprite for the LMG. 64 means it's 64x64--good for the Jobs page and the individual job pages....
- 21:1221:12, 5 June 2020 diff hist +240 N File:SyndicateGrenadierV2-64.png A nuclear operative dressed up in the Grenadier kit, ready to accidentally HE his teammate. Now with a new grenade launcher in-hand. 64 means it's 64x64--good for the Jobs page and the individual job pages. Category:Character Sprites
- 21:1021:10, 5 June 2020 diff hist +553 N File:SyndicateCommanderV2-64.png A WH40K commissar, I mean, a Syndicate commander in charge of a team of nuclear operatives. Easily identifiable by their distinct overcoat and hat, which makes everyone bald for some reason. Has everyone ever noticed how this guy is a reference to Imp...
- 19:1219:12, 5 June 2020 diff hist +732 Engineer →Engineering a Disaster: Treachery: briefly mention the job-specific items traitor engies can get
- 18:5118:51, 5 June 2020 diff hist +31 Engineer Found another good video of the Moloch scene from Metropolis. The previous version we used which apparently got taken down at some point.
- 18:4018:40, 5 June 2020 diff hist +23 m Engineer →Treachery: add silly title
- 18:3518:35, 5 June 2020 diff hist +1 m Engineer orby->or by
- 18:3118:31, 5 June 2020 diff hist −132 Chief Engineer "C Stands for Crime" feels a little smoother than "C Is for Crime"Also, if the section presumes you are a traitor CE, what's the deal with warning you shouldn't do this as non-antag?
- 18:2718:27, 5 June 2020 diff hist +19 m Chief Engineer →Syndicate CE: add silly title