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- 08:03, 12 September 2020 diff hist +90 Security Objects Specify damage of phasers, note they're not star trek ones
- 07:58, 12 September 2020 diff hist +40 Murder Specify which crate has phasers
- 07:54, 12 September 2020 diff hist +137 Murder Cryo, shock, crowd disperal, and both incendiary grenade types are now in a new-ish "Weapons Crate - Experimental Security Equipment" crate
- 07:30, 12 September 2020 diff hist −203 Murder Taser shotgun and wave gun are no longer obtainable through Cargo
- 07:24, 12 September 2020 diff hist +154 Security Objects Weapons Crate - Security Equipment crates now have req tokens too
- 07:21, 12 September 2020 diff hist −34 Security Objects Sec Equipment Crate no longer has Secbelt, and elite helmets and crowd dispersal grenades come in a different cargo crate now
- 06:56, 12 September 2020 diff hist −486 Security Objects Can't get wave gun, taser, or taser shotgun from cargo crates anymore
- 06:51, 12 September 2020 diff hist −282 Quartermaster And the upgrade crate is just gone
- 06:50, 12 September 2020 diff hist +1 Quartermaster Experimental one's 12k rather than 5k
- 06:50, 12 September 2020 diff hist +364 Quartermaster Sort of in place of the Experiment crate, there's an Experimental Security Equipment crate that has a new Clock 180, the elite sec helmet, a sec grenade box, and an experimental grenade box
- 06:40, 12 September 2020 diff hist −322 Quartermaster So, for starters, Security Equipment Crate now has token instead of grenade box, taser, stun baton, and secbelt. It's also 10k now
- 10:18, 11 September 2020 diff hist +32 Spacebux Thought this page specified the hint scrolls were all for one ingredient for a secret chem but seems not.
- 09:33, 11 September 2020 diff hist +1,804 Changelog sep 10th update
- 09:23, 11 September 2020 diff hist +8 General Objects yeah captain backpack has green, blue, and red versions
- 09:16, 11 September 2020 diff hist +1,021 SS13 Wiki:Current events oh no new crate and goggles sprites :mortydead:
- 09:04, 11 September 2020 diff hist −60 SS13 Wiki:Current events yayyy got captain's backpack sprite
- 08:59, 11 September 2020 diff hist +842 Clothing Yeah let's add the other satchel variants here too
- 08:53, 11 September 2020 diff hist −12 Clothing Yeah don't forget to update the header for the backpack entry too. It's just "Backpack", not "Backpack and Satchel" now
- 08:53, 11 September 2020 diff hist +414 Clothing Split backpack and satchel into different entries, add Captain's satchel and backpack entries
- 08:49, 11 September 2020 diff hist +500 General Objects Add Captain's backpack and satchel
- 08:44, 11 September 2020 diff hist +395 N File:CaptainSatchelGreen-32x32.png A green satchel you can get by using the Fish medal reward that converts a backpack to a satchel on the Captain's backpack. This variant is green, like the Captain's bonsai. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, e... current
- 08:43, 11 September 2020 diff hist +402 N File:CaptainBackpackGreen-32x32.png The visually-unique (but not functionally distinct) backpack the Captain spawns with. Apparently it's make from snakes. Possibly by snakes, maybe even for snakes. But probably not. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet...
- 08:32, 11 September 2020 diff hist +161 Clothing Actually explain wrestling masks somewhat. Namely what the fuck they are and where you fine them.
- 08:26, 11 September 2020 diff hist −8 m Artifact Research Say "Has a cooldown between..." rather than "Needs to recharge itself after...", because I think "recharge" kinda implies it could go into a recharger (and it doesn't)
- 08:24, 11 September 2020 diff hist +158 Artifact Research Specify types of magic artifacts
- 08:08, 11 September 2020 diff hist +215 Space Pod Add Warp-0 Engine
- 08:08, 11 September 2020 diff hist +281 N File:Warp0Engine-32x32.gif An engine that can't make wormholes. What a sad little thing. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2035 Sprite by Nebulacrity]...
- 08:04, 11 September 2020 diff hist +32 m Traits Real quick edit that adds id's for Pilot and Hyperallergic
- 07:55, 11 September 2020 diff hist +136 Robots Boogiebots now have an function when emagged
- 07:51, 11 September 2020 diff hist +1 General Objects fixed calling a medic's backpack a medic's satchel (this is why you don't copy and paste)
- 07:50, 11 September 2020 diff hist +86 General Objects Hugging people with plushies!
- 07:41, 11 September 2020 diff hist +1 m Changelog Add in a missing bullet point
- 07:26, 11 September 2020 diff hist −4 Guide to Genetics Speaking of scooby accent, meant to say "You speak like Scooby-Doo" rather than "You speak like the Scooby-Doo"
- 07:25, 11 September 2020 diff hist −2 Guide to Genetics There was a typo, but in that Type-SD is supposed to be in red rather than blue.
- 06:46, 10 September 2020 diff hist +2,324 Changelog Rest of Sep 9th update
- 07:24, 9 September 2020 diff hist +936 Changelog Rest of Sep 8th update and part of Sep 9th update
- 06:19, 9 September 2020 diff hist 0 m Foods and Drinks Perhaps 13px is a better resize for the cocktail shaker?
- 20:40, 8 September 2020 diff hist +11 Detective Move gif into a new Gallery section, mostly for consistency
- 08:10, 8 September 2020 diff hist +935 Changelog September 7th update + part of Sep 8th update
- 05:54, 7 September 2020 diff hist +14 Engineering Objects Crowbars and soldering irons can also be used to construct and deconstruct vent units
- 05:53, 7 September 2020 diff hist +172 Powering the station As it turns out, you can use crowbars and soldering irons on vent units too
- 05:48, 7 September 2020 diff hist −26 SS13 Wiki:Current events hoo-ray, histamine is updated
- 05:47, 7 September 2020 diff hist +287 Chemicals Mention Rotbusttec in formaldehyde entry, explain another way to get it, embalming fluid bottles
- 05:42, 7 September 2020 diff hist +238 Making and Breaking Robotics and medical fabs can now make rotbusttecs
- 05:41, 7 September 2020 diff hist +565 Implants Add Rotbusttec. No, I did not mispell that.
- 05:35, 7 September 2020 diff hist +893 Changelog September 6th update
- 05:24, 7 September 2020 diff hist +84 Chemicals It's epinephrine that's especially good at clearing histamine, surprisingly.
- 05:19, 7 September 2020 diff hist +225 Chemicals More details about histamine's onlife effects, including the formula for if you're hyperallergic (seems like I guess one part of it right)
- 05:09, 7 September 2020 diff hist +149 Chemicals Elaborate on how to get venom
- 05:06, 7 September 2020 diff hist −17 Chemicals Fermids...don't actually inject venom, as in the reagent specifically called vendom (AND SPIDERS ARE NOT INSECTS)