Difference between revisions of "General Objects"
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Convair880 (talk | contribs) m (Engineering stuff is still totally outdated, so I won't link to atmospherics items just yet. The rest should be fine for now.) |
Convair880 (talk | contribs) (Added pictures. Where can I find a dice these days, apart from the Brobot module?) |
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|- id="Flashlight" | |- id="Flashlight" | ||
! Flashlight | ! Flashlight | ||
| <center></center> | | <center>[[file:flashlight.jpg]]</center> | ||
| Illuminates dark areas. Found in [[Engineering Objects#Toolbox|Emergency Toolbox]]es and the [[Storage Area]], among other places. Small enough to fit in a pocket, but can only be turned on/off remotely (HUD icon) when worn on the belt slot. | | Illuminates dark areas. Found in [[Engineering Objects#Toolbox|Emergency Toolbox]]es and the [[Storage Area]], among other places. Small enough to fit in a pocket, but can only be turned on/off remotely (HUD icon) when worn on the belt slot. | ||
|- id="Paper" | |- id="Paper" | ||
! Paper | ! Paper | ||
| <center></center> | | <center>[[file:paper.jpg]]</center> | ||
| Use a pen on it to write stuff, examine to read. Place on head slot to wear it as a [[Hats|hat]]. | | Use a pen on it to write stuff, examine to read. Place on head slot to wear it as a [[Hats|hat]]. | ||
|- id="Pen" | |- id="Pen" | ||
! Pen | ! Pen | ||
| <center></center> | | <center>[[file:pen.jpg]]</center> | ||
| Used for writing on said paper. Variants include the [[Syndicate Items#Sleepy Pen|Sleepy Pen]] traitor item and I-pen to leave infrared messages that can only be read with the help of [[Security Objects#Optical Thermal Scanner|Thermals]]. | | Used for writing on said paper. Variants include the [[Syndicate Items#Sleepy Pen|Sleepy Pen]] traitor item and I-pen to leave infrared messages that can only be read with the help of [[Security Objects#Optical Thermal Scanner|Thermals]]. | ||
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|- id="Glass" | |- id="Glass" | ||
! Glass | ! Glass | ||
| <center></center> | | <center>[[file:glass.jpg]]</center> | ||
| Basically a beaker, they are usually found at the [[Bar]]. The Kitchenware Recycler offers a variety of different glasses, all functionally identical. Breaks into shards when thrown. | | Basically a beaker, they are usually found at the [[Bar]]. The Kitchenware Recycler offers a variety of different glasses, all functionally identical. Breaks into shards when thrown. | ||
|- id="Plate" | |- id="Plate" | ||
! Plate | ! Plate | ||
| <center></center> | | <center>[[file:plate.jpg]]</center> | ||
| Dinner is served, Sir. | | Dinner is served, Sir. | ||
|- id="Mousetrap" | |- id="Mousetrap" | ||
! Mousetrap | ! Mousetrap | ||
| <center></center> | | <center>[[file:mousetrap.jpg]]</center> | ||
| Regularly used by [[Janitor|jerks]] to kill the [[Chef]]'s only friend. You can also hide these in containers such as backpacks or emergency boxes to make traps for unsuspecting victims! For the ultimate party gag, try to combine them with certain other items...oh, the possibilities of a single mousetrap! | | Regularly used by [[Janitor|jerks]] to kill the [[Chef]]'s only friend. You can also hide these in containers such as backpacks or emergency boxes to make traps for unsuspecting victims! For the ultimate party gag, try to combine them with certain other items...oh, the possibilities of a single mousetrap! | ||
|- id="Station Bounced Radio" | |- id="Station Bounced Radio" | ||
! Station Bounced Radio | ! Station Bounced Radio | ||
| <center></center> | | <center>[[file:station bounced radio.jpg]]</center> | ||
| Essentially a handheld transceiver. Found in every emergency toolbox. Cyborgs use these to talk over the radio. | | Essentially a handheld transceiver. Found in every emergency toolbox. Cyborgs use these to talk over the radio. | ||
|- id="Fire Extinguisher" | |- id="Fire Extinguisher" | ||
! Fire Extinguisher | ! Fire Extinguisher | ||
| <center></center> | | <center>[[file:fire extinguisher.jpg]]</center> | ||
| Useful for firefighting, as an impromptu jetpack and the weapon of choice for seasoned [[Staff Assistant|greyshirts]]. Just remember to disable the safety first and that against any fire which is still being fueled, you won't make much progress. Once emptied, you don't necessarily have to refill it with regular foam either... | | Useful for firefighting, as an impromptu jetpack and the weapon of choice for seasoned [[Staff Assistant|greyshirts]]. Just remember to disable the safety first and that against any fire which is still being fueled, you won't make much progress. Once emptied, you don't necessarily have to refill it with regular foam either... | ||
|- id="Gas Tank" | |- id="Gas Tank" | ||
! Gas Tank | ! Gas Tank | ||
| <center></center> | | <center>[[file:gas tank, air mix.jpg]]</center> | ||
| These large tanks hold up to 1013 kPa of gaseous elements. By default, they contain O2 (blue), an air mixture (blue w/ white stripe), N2O (white w/ red stripe) or Plasma (special sprite). With the exception of the latter, they can be worn on the back slot. Compatible with the connection port of [[Air Pump]]s, [[Air Scrubber]]s, [[Tank Transfer Valve]]s and gas canisters. | | These large tanks hold up to 1013 kPa of gaseous elements. By default, they contain O2 (blue), an air mixture (blue w/ white stripe), N2O (white w/ red stripe) or Plasma (special sprite). With the exception of the latter, they can be worn on the back slot. Compatible with the connection port of [[Air Pump]]s, [[Air Scrubber]]s, [[Tank Transfer Valve]]s and gas canisters. | ||
|- id="Emergency Oxygen Tank" | |- id="Emergency Oxygen Tank" | ||
! Emergency Oxygen Tank | ! Emergency Oxygen Tank | ||
| <center></center> | | <center>[[file:emergency oxygen tank.jpg]]</center> | ||
| Works like a regular gas tank, but is small enough to fit on the belt slot. Very robust blunt weapon with the tendency to knock foes unconscious in a few hits. They spawn in emergency closets and occasionally backpacks of new arrivals. | | Works like a regular gas tank, but is small enough to fit on the belt slot. Very robust blunt weapon with the tendency to knock foes unconscious in a few hits. They spawn in emergency closets and occasionally backpacks of new arrivals. | ||
|- id="Satchel" | |- id="Satchel" | ||
! Satchel | ! Satchel | ||
| <center></center> | | <center>[[file:satchel(b).jpg]]</center> | ||
| Similar to a backpack except that it only picks up certain items like a utility belt, however it can go into your pocket. Both [[Miner]]s and [[Botanist]]s both have their own type. | | Similar to a backpack except that it only picks up certain items like a utility belt, however it can go into your pocket. Both [[Miner]]s and [[Botanist]]s both have their own type. | ||
|} | |} | ||
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|- id="Tank" | |- id="Tank" | ||
! Tank | ! Tank | ||
| <center></center> | | <center>[[file:welding fuel tank.jpg]]</center> | ||
| Rather massive type of container typically stationed in [[Tool Storage]] and the [[Lounge]]. Depending on their designation, they either contain firefighting foam, water, welding fuel or fertilizer. | | Rather massive type of container typically stationed in [[Tool Storage]] and the [[Lounge]]. Depending on their designation, they either contain firefighting foam, water, welding fuel or fertilizer. | ||
|- id="Vending Machine" | |- id="Vending Machine" | ||
! Vending Machine | ! Vending Machine | ||
| <center></center> | | <center>[[file:vending machine.jpg]]</center> | ||
| These automated shopkeepers dispense everything from soda to monkeys - as long as you have enough money or [[Multitool|alternative currency]], of course. | | These automated shopkeepers dispense everything from soda to monkeys - as long as you have enough money or [[Multitool|alternative currency]], of course. | ||
|- id="Closet/Locker" | |- id="Closet/Locker" | ||
! Closet/Locker | ! Closet/Locker | ||
| <center></center> | | <center>[[file:locker.jpg]]</center> | ||
| Widely used around the station. Can hold almost anything inside them, and may be secured by an ID lock or with the help of a welding tool. If you hear a "Bang, bang" nearby, that means a person is trying to get out of a welded closet. Traitors have the option to order a [[Syndicate Items#Floor Closet|Floor Closet]]. | | Widely used around the station. Can hold almost anything inside them, and may be secured by an ID lock or with the help of a welding tool. If you hear a "Bang, bang" nearby, that means a person is trying to get out of a welded closet. Traitors have the option to order a [[Syndicate Items#Floor Closet|Floor Closet]]. | ||
|- id="Coffin" | |- id="Coffin" | ||
! Coffin | ! Coffin | ||
| <center></center> | | <center>[[file:coffin.jpg]]</center> | ||
| Exactly the same as a closet. These can be found in the [[Chapel]], and are meant to have bodies of the dearly deceased placed in them. It's mostly used for hiding them. | | Exactly the same as a closet. These can be found in the [[Chapel]], and are meant to have bodies of the dearly deceased placed in them. It's mostly used for hiding them. | ||
|- id="Crate" | |- id="Crate" | ||
! Crate | ! Crate | ||
| <center></center> | | <center>[[file:crate.jpg]]</center> | ||
| Another location to store things (or bodies). On a productive day, miners and botanists might use them to [[Engineering Objects#Cargo Transporter|send]] ore and produce to [[Roboticist|Robotics]] or [[Quartermaster]]s respectively. | | Another location to store things (or bodies). On a productive day, miners and botanists might use them to [[Engineering Objects#Cargo Transporter|send]] ore and produce to [[Roboticist|Robotics]] or [[Quartermaster]]s respectively. | ||
|- id="Chair" | |- id="Chair" | ||
! Chair | ! Chair | ||
| <center></center> | | <center>[[file:chair.jpg]]</center> | ||
| [[Ghost|Haunted]] piece of furniture. Handcuffed people cannot unbuckle on their own and are effectively immobilized. Be aware that [[Bucklecuffed|bucklecuffing]] is generally frown upon, especially if it involves [[Security Officer]]s and non-traitors. | | [[Ghost|Haunted]] piece of furniture. Handcuffed people cannot unbuckle on their own and are effectively immobilized. Be aware that [[Bucklecuffed|bucklecuffing]] is generally frown upon, especially if it involves [[Security Officer]]s and non-traitors. | ||
|- id="Bed" | |- id="Bed" | ||
! Bed | ! Bed | ||
| <center></center> | | <center>[[file:bed.jpg]]</center> | ||
| Nighty-night! Like chairs, being handcuffed while buckled into beds prevents you from unbuckling yourself. | | Nighty-night! Like chairs, being handcuffed while buckled into beds prevents you from unbuckling yourself. | ||
|- id="Stool" | |- id="Stool" | ||
! Stool | ! Stool | ||
| <center></center> | | <center>[[file:stool.jpg]]</center> | ||
| Small stool for decoration purposes. | | Small stool for decoration purposes. | ||
|- id="Table" | |- id="Table" | ||
! Table | ! Table | ||
| <center></center> | | <center>[[file:table.jpg]]</center> | ||
| These can either be regular or reinforced, a corner piece, face a certain direction or stand-alone. Not the most formidable obstacle. | | These can either be regular or reinforced, a corner piece, face a certain direction or stand-alone. Not the most formidable obstacle. | ||
|} | |} | ||
{{objects}} | {{objects}} |
Revision as of 11:44, 9 October 2012
This page is under construction. The following information may be incomplete. You can help by adding missing information or formatting. |
General Items (handheld)
Item | Image | Description |
---|---|---|
Flashlight | Illuminates dark areas. Found in Emergency Toolboxes and the Storage Area, among other places. Small enough to fit in a pocket, but can only be turned on/off remotely (HUD icon) when worn on the belt slot. | |
Paper | Use a pen on it to write stuff, examine to read. Place on head slot to wear it as a hat. | |
Pen | Used for writing on said paper. Variants include the Sleepy Pen traitor item and I-pen to leave infrared messages that can only be read with the help of Thermals. | |
Dice | Also known as probability cube to Brobots. | |
Glass | Basically a beaker, they are usually found at the Bar. The Kitchenware Recycler offers a variety of different glasses, all functionally identical. Breaks into shards when thrown. | |
Plate | Dinner is served, Sir. | |
Mousetrap | Regularly used by jerks to kill the Chef's only friend. You can also hide these in containers such as backpacks or emergency boxes to make traps for unsuspecting victims! For the ultimate party gag, try to combine them with certain other items...oh, the possibilities of a single mousetrap! | |
Station Bounced Radio | Essentially a handheld transceiver. Found in every emergency toolbox. Cyborgs use these to talk over the radio. | |
Fire Extinguisher | Useful for firefighting, as an impromptu jetpack and the weapon of choice for seasoned greyshirts. Just remember to disable the safety first and that against any fire which is still being fueled, you won't make much progress. Once emptied, you don't necessarily have to refill it with regular foam either... | |
Gas Tank | These large tanks hold up to 1013 kPa of gaseous elements. By default, they contain O2 (blue), an air mixture (blue w/ white stripe), N2O (white w/ red stripe) or Plasma (special sprite). With the exception of the latter, they can be worn on the back slot. Compatible with the connection port of Air Pumps, Air Scrubbers, Tank Transfer Valves and gas canisters. | |
Emergency Oxygen Tank | Works like a regular gas tank, but is small enough to fit on the belt slot. Very robust blunt weapon with the tendency to knock foes unconscious in a few hits. They spawn in emergency closets and occasionally backpacks of new arrivals. | |
Satchel | Similar to a backpack except that it only picks up certain items like a utility belt, however it can go into your pocket. Both Miners and Botanists both have their own type. |
General Items (large)
Item | Image | Description |
---|---|---|
Tank | Rather massive type of container typically stationed in Tool Storage and the Lounge. Depending on their designation, they either contain firefighting foam, water, welding fuel or fertilizer. | |
Vending Machine | These automated shopkeepers dispense everything from soda to monkeys - as long as you have enough money or alternative currency, of course. | |
Closet/Locker | Widely used around the station. Can hold almost anything inside them, and may be secured by an ID lock or with the help of a welding tool. If you hear a "Bang, bang" nearby, that means a person is trying to get out of a welded closet. Traitors have the option to order a Floor Closet. | |
Coffin | Exactly the same as a closet. These can be found in the Chapel, and are meant to have bodies of the dearly deceased placed in them. It's mostly used for hiding them. | |
Crate | Another location to store things (or bodies). On a productive day, miners and botanists might use them to send ore and produce to Robotics or Quartermasters respectively. | |
Chair | Haunted piece of furniture. Handcuffed people cannot unbuckle on their own and are effectively immobilized. Be aware that bucklecuffing is generally frown upon, especially if it involves Security Officers and non-traitors. | |
Bed | Nighty-night! Like chairs, being handcuffed while buckled into beds prevents you from unbuckling yourself. | |
Stool | Small stool for decoration purposes. | |
Table | These can either be regular or reinforced, a corner piece, face a certain direction or stand-alone. Not the most formidable obstacle. |
Objects and Items | |
---|---|
Equipment by Department |
General · Janitor · Engineering · Mining · Medical · Science · Security |
Machinery | Pods · Vehicles · Computers · Fabricators & Manufacturers · PDAs · Implants |
Clothing | Clothing |
Catering | Plants & Hydro Equipment · Foods & Drinks |
Weapons | Syndicate Items · Guns · Grenades · Bombs |