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Show new changes starting from 21:38, 7 June 2024
   
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7 June 2024

     06:21  Detective diffhist −31 Studenterhue talk contribs →‎Photo And Audio: Fix a reference to the old Move to Top verb (and a slight grammar error)
     05:19  Head of Personnel diffhist +493 Studenterhue talk contribs →‎Hostile Takeover: Traitor HoP: Put in a section about the black-market megaphone, since Traitor HoPs got that option when PR #18939 was merged

6 June 2024

     22:02  Medical Objects‎‎ 3 changes history −270 [Studenterhue‎ (3×)]
     
22:02 (cur | prev) −1 Studenterhue talk contribs →‎Public MiniMed: Use more specific Medi-Vape link, use in-game name
     
21:59 (cur | prev) +3 Studenterhue talk contribs →‎Drug Application: Change MediVape to Medi-Vape to match the in-game punctuation
     
21:38 (cur | prev) −272 Studenterhue talk contribs →‎Machinery: Try out transcluding a subpage on the NanoMed Plus, so the info can be mirrored on the Vending Machines page
     21:06  Template:JobMenu diffhist +69 Studenterhue talk contribs Add Mail Courier to Civilian jobs list, in keeping with PR #19175 being merged
     19:16  Quartermaster diffhist −37 Studenterhue talk contribs →‎Medical Department: Remove securitron from Robotics Crate's list of contents, now that PR #18880 is merged
     01:08  Mail Courier diffhist −568 Ilysen talk contribs Removes text about being a gimmick job, as it's now a proper civilian role as of #19175

5 June 2024

     23:29  Jobs‎‎ 3 changes history +2,004 [Ilysen‎; Studenterhue‎ (2×)]
     
23:29 (cur | prev) +1,980 Ilysen talk contribs Adds some missing gimmick jobs and updates the image paths for a few jobs that had inconsistent/cropped ones
     
05:39 (cur | prev) +348 Studenterhue talk contribs →‎Discontinued Jobs: Move it down to there too
     
05:37 (cur | prev) −324 Studenterhue talk contribs →‎Gimmick Jobs: Remove Regional Director, per commit 7e50aa9
     05:46  Syndicate Items diffhist −19 Studenterhue talk contribs →‎Job-Specific Items: Remove Regional Director from the list of job that can get the black market megaphone,because it's been straight-up removed as a result of commit 7e50aa9

4 June 2024

     07:36  Mail Courier‎‎ 3 changes history +1,248 [Studenterhue‎ (3×)]
     
07:36 (cur | prev) +935 Studenterhue talk contribs Make a rough outline of a section discussing the mail system, commented out for now
     
07:32 (cur | prev) +279 Studenterhue talk contribs →‎Courier Accoutrements: Got to update this paragraph discussing access as well
     
07:10 (cur | prev) +34 Studenterhue talk contribs Update access shown in job details header, in light of commit 8ba3670. Lost maint, but gained a few misc lobby areas, basically
     07:06  Jobs diffhist +33 Studenterhue talk contribs →‎Gimmick Jobs: Update Mail Courier's access, per commit 8ba3670. Basically boils down to them losing maint but gaining "lobby" areas

3 June 2024

     07:17  Vampire diffhist +67 Studenterhue talk contribs →‎Powers: Now that PR #19173 is merged, Slow Strider makes Bat Form slower rather than disabling it. Adjust Bat Form description to reflect this.

1 June 2024

     07:51  General Objects diffhist +216 Studenterhue talk contribs →‎General Items (handheld): Mention golden carrier, added when PR #19109 was merged
     06:42  Wizard diffhist +83 Studenterhue talk contribs →‎Enchantment: Add Soulguard icon, as added when PR #19099 was merged

31 May 2024

     07:10  Medical Objects diffhist +19 Studenterhue talk contribs →‎Miscellaneous: Update explanation of how to blind mobs with the blindfold, per commit f761e40

28 May 2024

     13:05  Arcfiend‎‎ 2 changes history +2,636 [Ilysen‎ (2×)]
     
13:05 (cur | prev) +248 Ilysen talk contribs bit of proofreading while i'm wired on coffee after failing to sleep at all. i gotta sandbox this next time sdjfksjkdf
     
07:09 (cur | prev) +1,359 Ilysen talk contribs pretty significant rewrite, with the goal of streamlining a bit, shuffling some information around to avoid redundancy, and trimming out some fluff. hopefully it's alright!

25 May 2024

     07:59  Chaplain‎‎ 3 changes history +234 [Studenterhue‎ (3×)]
     
07:59 (cur | prev) +125 Studenterhue talk contribs →‎Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430
     
07:57 (cur | prev) +16 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     
07:57 (cur | prev) +93 Studenterhue talk contribs →‎Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged
     06:12  Detective‎‎ 5 changes history +980 [Studenterhue‎ (5×)]
     
06:12 (cur | prev) +111 Studenterhue talk contribs →‎Fingerprints: Add listing for kote
     
05:57 (cur | prev) +163 Studenterhue talk contribs →‎Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator
     
05:51 (cur | prev) +496 Studenterhue talk contribs →‎Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section.
     
05:46 (cur | prev) +217 Studenterhue talk contribs →‎Crew Objectives: Note potential rewards for completing objectives
     
05:43 (cur | prev) −7 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     03:54  Staff Assistant diffhist −149 Studenterhue talk contribs →‎Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat
     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226
     02:00  Syndicate Items diffhist +84 Kregle talk contribs →‎Surplus crate items

24 May 2024

     06:52  Captain‎‎ 3 changes history +924 [Studenterhue‎ (3×)]
     
06:52 (cur | prev) +232 Studenterhue talk contribs →‎Crew Objectives: Add usual blurb about rewards for objectives
     
06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives
     
06:30 (cur | prev) +9 Studenterhue talk contribs →‎Crew Objectives: Update text of alcohol-related objective
     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized

23 May 2024

     06:55  Gang‎‎ 2 changes history +197 [Studenterhue‎ (2×)]
     
06:55 (cur | prev) +116 Studenterhue talk contribs →‎Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader
     
06:46 (cur | prev) +81 Studenterhue talk contribs →‎Score Table: Note foam dart weapons are also excluded
     05:16  Security Officer diffhist −5 Studenterhue talk contribs →‎How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this

22 May 2024

     06:35  Syndicate Items‎‎ 3 changes history +894 [Studenterhue‎ (3×)]
     
06:35 (cur | prev) +9 Studenterhue talk contribs →‎Standard Items: Put description of SounDreamS PRO cartridge ringtones into a bullet list for readability
     
06:31 (cur | prev) +400 Studenterhue talk contribs →‎Surplus crate items: Add Quickhack, from same PR. This one does have some mechanical differences
     
06:23 (cur | prev) +485 Studenterhue talk contribs →‎Surplus crate items: Add switchblade, with a detail relevant to Syndicate operatives. Switchblades were added to surplus crate rotation when PR #19034 was merged.

21 May 2024

     06:18  Template:JobMenu diffhist −12 Studenterhue talk contribs Update Wednesday Job of the Day, since that was replaced with Waiter in commit 8ba3670
     06:16  Jobs‎‎ 3 changes history −1 [Studenterhue‎ (3×)]
     
06:16 (cur | prev) +479 Studenterhue talk contribs →‎Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs
     
06:14 (cur | prev) −222 Studenterhue talk contribs →‎Gimmick Jobs: Remove its entry here
     
06:11 (cur | prev) −258 Studenterhue talk contribs →‎Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670
     05:16  Game Modes‎‎ 2 changes history +792 [Studenterhue‎ (2×)]
     
05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode
     
04:42 (cur | prev) +10 Studenterhue talk contribs →‎Intrigue: Add Salvager to list of modes in intrigue rotation