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Show new changes starting from 23:08, 20 September 2024
   
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20 September 2024

     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     06:48  General Objects diffhist +200 Studenterhue talk contribs →‎General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged
     05:07  Syndicate Items diffhist +102 Studenterhue talk contribs →‎Items CARL Sells: Rewrite flare shells description to emphasize one of the use cases more
     04:30  Contraband diffhist +8 Studenterhue talk contribs →‎Contraband Levels: Use full name of flare gun, renamed in commit 43ecbb5
     04:24  Murder diffhist +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5

18 September 2024

     06:17  Chemicals diffhist 0 Studenterhue talk contribs →‎Medical Chems: Update epinephrine's histamine removal rate, as it was upped from 2 to 3 in commit 83b6de4
     05:41  Murder diffhist +36 Studenterhue talk contribs →‎List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links
     05:37  Contraband diffhist +12 Studenterhue talk contribs →‎Contraband Levels: Use full name of riot launcher for extra clarity

17 September 2024

     06:25  Nuclear Operative diffhist +14 Studenterhue talk contribs →‎Sound Syndicate strategies: Specify we're talking about the crew member armory in this tip, because the Cairngorm also has an armory, and this page refers to it a number of times.
     06:18  Medical Director diffhist +21 Studenterhue talk contribs Add Medical Trainee to the list of subordinate jobs listed in the jobs details header
     06:13  Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header
     05:48  Murder‎‎ 3 changes history +75 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) +28 Studenterhue talk contribs →‎List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive
     
05:17 (cur | prev) +27 Studenterhue talk contribs →‎List of Longarms: Update some other links/mentions of the riot shotgun
     
05:14 (cur | prev) +20 Studenterhue talk contribs →‎List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5
     05:12  Contraband diffhist +20 Studenterhue talk contribs →‎Contraband Levels: Manually update "Riot Shotgun" to "Guillemot Riot Shotgun", per commit 43ecbb5

16 September 2024

     05:47  General Objects diffhist −1 Studenterhue talk contribs →‎General Items (large): Change reference to showers boosting hygiene on RP into them boosting hygiene during sims mode, since RP lost the hygiene motive when PR #20205 was merged. Maybe not necessary to mention since it's just an admin thing, but also probably wouldn't hurt to mention? Dunno
     05:29  Toilets diffhist +72 Studenterhue talk contribs Rewrite a reference to the Roleplay servers having hygiene mechanics, as the hygiene motive was removed from RP when PR #20205 was merged.
     05:18  Murder‎‎ 5 changes history +132 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +15 Studenterhue talk contribs →‎List of Sidearms: Get in the lore name for the derringer. It wasn't renamed or anything, I just thought it was cool.
     
05:16 (cur | prev) +88 Studenterhue talk contribs →‎List of Longarms: The most important wiki update ever. (Update list of possible SPES-12 names, bringing it inline with commit 43ecbb5. This also corrects one of the names and adds -12 to each one, to reflect how they actually appear in-game)
     
05:10 (cur | prev) +50 Studenterhue talk contribs →‎List of Sidearms: Try to use ammo category names in Peacemaker description, fix some dumb grammar errors I unwittingly introduced
     
05:05 (cur | prev) −11 Studenterhue talk contribs →‎List of Sidearms: Update a link to the single action army revolver and some mentions of its old name
     
05:02 (cur | prev) −10 Studenterhue talk contribs →‎List of Sidearms: Update name of the single-action revolver, per commit 43ecbb5
     05:07  Contraband diffhist +16 Studenterhue talk contribs →‎Contraband Levels: Update link and name for single-action revolver, per commit 43ecbb5

15 September 2024

     06:21  Chemicals‎‎ 2 changes history −125 [Studenterhue‎ (2×)]
     
06:21 (cur | prev) −115 Studenterhue talk contribs →‎Miscellanea: Remove space fungus's INGEST effects, as they were removed when PR #20695 was merged
     
06:17 (cur | prev) −10 Studenterhue talk contribs →‎Food and Drink: Fix reference to RP having a hygiene motive, as it was removed from RP when PR #20205 was merged
     06:07  Locker Room‎‎ 4 changes history −245 [Studenterhue‎ (4×)]
     
06:07 (cur | prev) −9 Studenterhue talk contribs Fix a chained link
     
06:05 (cur | prev) +12 Studenterhue talk contribs Fix a reference to cryo timer lasting 15 minutes/a quarter hour
     
06:03 (cur | prev) −102 Studenterhue talk contribs Rewrite the first paragraph and function joke to reflect PR #20205 removing the hygiene motive from the RP servers
     
05:51 (cur | prev) −145 Studenterhue talk contribs Rewrite a reference to RP having the hygiene motive. Hygiene still exists, but due to PR #20205 being merged, it's no longer one of the RP motives.
     05:41  Shower Room diffhist −104 Studenterhue talk contribs Cut reference to RP having the hygiene motive, per merging of PR #20205
     05:35  Murder‎‎ 3 changes history −19 [Studenterhue‎ (3×)]
     
05:35 (cur | prev) −35 Studenterhue talk contribs →‎List of Sidearms: Correct reference to gangs being able to order SAAs. Those only appear in their crates now.
     
05:29 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Rename "Foam Dart Revolver" to "Super! Revolver Friend". Commit 43ecbb5 caused that rename too.
     
05:17 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Change "Foam Dart Gun" to "Super! Gun Friend" per its rename in commit 43ecbb5

13 September 2024

     17:40  Murder‎‎ 2 changes history +1,277 [TDHooligan‎; Studenterhue‎]
     
17:40 (cur | prev) +1,301 TDHooligan talk contribs
     
06:00 (cur | prev) −24 Studenterhue talk contribs →‎List of Sidearms: Change ID and header from "Detective Special Revolver" to "Piper .38 Revolver" to match the rename enacted by commit 43ecbb5
     07:20  Foods and Drinks‎‎ 7 changes history +1,898 [Studenterhue‎ (7×)]
     
07:20 (cur | prev) +299 Studenterhue talk contribs →‎Toast: Add loaf of toast-based recipe for slice of toast, from the same PR. This requires a bit of creativity...
     
07:08 (cur | prev) +1,195 Studenterhue talk contribs →‎Toast: Add loaf of toast, from PR #20299
     
06:47 (cur | prev) +5 Studenterhue talk contribs →‎Breads: Seems the fruitcake does different food effects now as a side effect of being made a real breadloaf
     
06:43 (cur | prev) +366 Studenterhue talk contribs →‎Breads: Add slice of fruit cake (yeah, it's two words in-game), another addition from PR #20299
     
06:33 (cur | prev) +35 Studenterhue talk contribs →‎Breads: Note a funny effect when eating fruitcake
     
06:20 (cur | prev) −2 Studenterhue talk contribs →‎Breads: Change "Fruit Cake" (and "Fruit cake") to "Fruitcake" to match the in-game spelling
     
06:18 (cur | prev) 0 Studenterhue talk contribs →‎Chef's Cookbook: Relocate fruitcake to "Breads" section. With PR #20299 merged, it now actually acts like a regular loaf of bread instead of something that only looks like it.

12 September 2024

     06:32  Guide to Genetics‎‎ 4 changes history −22 [Studenterhue‎ (4×)]
     
06:32 (cur | prev) +6 Studenterhue talk contribs →‎Radiation Emitters: Give a small update on where to find the button for using Radiation Emitters
     
06:26 (cur | prev) +26 Studenterhue talk contribs →‎Research: Update Emitter Coolant System requirements. That PR also made Emitter Coolant System require Radiation Dampeners instead of Radiation Emitters, as the latter is just built-in now instead of a researchable upgrade
     
06:21 (cur | prev) −8 Studenterhue talk contribs →‎Research: Said PR made Radiation Dampeners the tier 1 emitters research, so update its Tier and Requirements columns to match and move it down with the other tier 1 upgrades
     
06:16 (cur | prev) −46 Studenterhue talk contribs Relocated info on Radiation Emitters from "Research" section to "GeneTek Console". With PR #20072 merged, it's now a built-in functionality instead of an upgrade you need to buy, so, at the least, having it in Research is silly.

11 September 2024

     06:34  AI Laws diffhist −49 Studenterhue talk contribs →‎AI modules: Update Emergency description in light of PR #20605, which significantly changed the law's text and parameters
     06:21  Syndicate Items diffhist +45 Studenterhue talk contribs →‎Job-Specific Items: Add hyper vomitium to the list of possible poison bottle chems. Hyper vomitium was added when PR #20606 was merged, and that also added it to the poison bottle list.