Related changes
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
6 October 2024
05:03 | Chemicals diffhist +251 Studenterhue talk contribs →Food and Drink: Move Spiced Rum out of Regular Drinks to talk about some funny things that happen with the capsaicin-based recipe |
5 October 2024
06:31 | Mentorhelp diffhist +66 Studenterhue talk contribs →What do mentors get in return for helping people?: Guess now is a good time as any to mention that this also grants access to certain Spooktober roles |
4 October 2024
|
N 18:17 | Super Quick Tutorial 2 changes history +4,837 [Katzen (2×)] | |||
|
18:17 (cur | prev) +198 Katzen talk contribs Keys | ||||
N |
|
18:11 (cur | prev) +4,639 Katzen talk contribs Initial version |
18:06 | Template:Game Mechanics diffhist −40 Katzen talk contribs Changed Tutorial to wiki page |
|
06:40 | Foods and Drinks 3 changes history +224 [Studenterhue (3×)] | |||
|
06:40 (cur | prev) +38 Studenterhue talk contribs →Non-Alcoholic Drinks: Update Pumpkin Spice Latte. PR #20775 gave that one a cinnamon requirement too, but also, the required espresso was wrong. | ||||
|
06:38 (cur | prev) +34 Studenterhue talk contribs →Alcoholic Cocktails: Update first Hot Toddy recipe. Also due to PR #20775, it now requires cinnamon | ||||
|
06:37 (cur | prev) +152 Studenterhue talk contribs →Alcoholic Cocktails: Add second Spiced Rum recipe introduced when PR #20775 was merged. |
|
06:28 | Chemicals 3 changes history +129 [Studenterhue (3×)] | |||
|
06:28 (cur | prev) +72 Studenterhue talk contribs →Regular Drinks: Add spiced rum recipe from same PR. Technically, the capsaicin-based recipe is "fake", but it's not mechanically different | ||||
|
06:25 (cur | prev) +29 Studenterhue talk contribs →Regular Drinks: Update Sweet Tea + Lemon Juice-based recipe for Hot Toddy. PR #20775 added a cinnamon requirement to that one too, though it did not touch the Half and Half-based recipe. | ||||
|
06:21 (cur | prev) +28 Studenterhue talk contribs →Regular Drinks: Update Pumpkin Spice Latte's recipe. Due to PR #20775 being merged, it now requires cinnamon. |
2 October 2024
|
05:13 | Traits 2 changes history −84 [Studenterhue (2×)] | |||
|
05:13 (cur | prev) −26 Studenterhue talk contribs →Character Setup Traits: Change this to something less unfortunate/silly | ||||
|
05:04 (cur | prev) −58 Studenterhue talk contribs →Job Traits: There's probably no use to mentioning that Discount Vigilante Superhero gets Security Training given that commit bade024 basically disabled it |
1 October 2024
06:17 | General Objects diffhist +168 Studenterhue talk contribs →General Items (large): Mention that you can change table shape, mostly to note that it requires Harm intent, a change introduced when PR #20894 was merged. |
|
05:54 | Being A Better Traitor 2 changes history +169 [Studenterhue (2×)] | |||
|
05:54 (cur | prev) +38 Studenterhue talk contribs →Custom Class Uplink: Introduce the sawfly tip with something more enticing ("Feeling deadly?" Every op feels deadly, just in different ways.) | ||||
|
05:53 (cur | prev) +131 Studenterhue talk contribs →Custom Class Uplink: Recalculate amount of sawflies you can buy, given commit 809d3ca made them cheaper. This also inserts a comment explaining how the calculation was obtained. |
27 September 2024
05:05 | Murder diffhist +9 Studenterhue talk contribs →List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name |
26 September 2024
|
04:04 | Adventure Zone 2 changes history 0 [8c2v (2×)] | |||
|
04:04 (cur | prev) +57 8c2v talk contribs Undo revision 65674 by 8c2v (talk) Tag: Undo | ||||
|
04:04 (cur | prev) −57 8c2v talk contribs Page originally from the ss13 wiki, edited a bit to add stuff. Tag: Reverted |
25 September 2024
|
05:48 | Murder 3 changes history −2 [Studenterhue (3×)] | |||
|
05:48 (cur | prev) −2 Studenterhue talk contribs →List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default. | ||||
|
05:40 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default | ||||
|
05:39 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged. |
23 September 2024
|
05:58 | Traits 2 changes history +51 [Studenterhue (2×)] | |||
|
05:58 (cur | prev) +26 Studenterhue talk contribs →Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779 | ||||
|
05:56 (cur | prev) +25 Studenterhue talk contribs →Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged |
22 September 2024
05:02 | Access Levels diffhist +104 Studenterhue talk contribs Add Brig access level |
21 September 2024
05:56 | Chemicals diffhist 0 Studenterhue talk contribs →Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color |
20 September 2024
|
05:15 | Murder 3 changes history +179 [Studenterhue (3×)] | |||
|
05:15 (cur | prev) +70 Studenterhue talk contribs →List of Longarms: Note that the Fulmar can't fire two at once | ||||
|
05:06 (cur | prev) +93 Studenterhue talk contribs →List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit | ||||
|
04:42 (cur | prev) +16 Studenterhue talk contribs →List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5 |
19 September 2024
06:48 | General Objects diffhist +200 Studenterhue talk contribs →General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged |
06:29 | Vampire diffhist +306 Studenterhue talk contribs →Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged |
04:24 | Murder diffhist +11 Studenterhue talk contribs →List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5 |
18 September 2024
06:19 | Traits diffhist −6 Studenterhue talk contribs →Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4 |
06:17 | Chemicals diffhist 0 Studenterhue talk contribs →Medical Chems: Update epinephrine's histamine removal rate, as it was upped from 2 to 3 in commit 83b6de4 |
05:41 | Murder diffhist +36 Studenterhue talk contribs →List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links |
17 September 2024
12:18 | Traits diffhist −250 JORJ949 talk contribs →Character Setup Traits: Remove loyalist headrev reference, as it is no longer intended as per #20726 |
|
05:48 | Murder 3 changes history +75 [Studenterhue (3×)] | |||
|
05:48 (cur | prev) +28 Studenterhue talk contribs →List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive | ||||
|
05:17 (cur | prev) +27 Studenterhue talk contribs →List of Longarms: Update some other links/mentions of the riot shotgun | ||||
|
05:14 (cur | prev) +20 Studenterhue talk contribs →List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5 |
16 September 2024
05:47 | General Objects diffhist −1 Studenterhue talk contribs →General Items (large): Change reference to showers boosting hygiene on RP into them boosting hygiene during sims mode, since RP lost the hygiene motive when PR #20205 was merged. Maybe not necessary to mention since it's just an admin thing, but also probably wouldn't hurt to mention? Dunno |
05:43 | Traits diffhist −77 Studenterhue talk contribs →Job Traits: Cut a different reference to RP having the hygiene motive. Again,that was removed from RP's motive set when PR #20205 was merged |
|
05:18 | Murder 5 changes history +132 [Studenterhue (5×)] | |||
|
05:18 (cur | prev) +15 Studenterhue talk contribs →List of Sidearms: Get in the lore name for the derringer. It wasn't renamed or anything, I just thought it was cool. | ||||
|
05:16 (cur | prev) +88 Studenterhue talk contribs →List of Longarms: The most important wiki update ever. (Update list of possible SPES-12 names, bringing it inline with commit 43ecbb5. This also corrects one of the names and adds -12 to each one, to reflect how they actually appear in-game) | ||||
|
05:10 (cur | prev) +50 Studenterhue talk contribs →List of Sidearms: Try to use ammo category names in Peacemaker description, fix some dumb grammar errors I unwittingly introduced | ||||
|
05:05 (cur | prev) −11 Studenterhue talk contribs →List of Sidearms: Update a link to the single action army revolver and some mentions of its old name | ||||
|
05:02 (cur | prev) −10 Studenterhue talk contribs →List of Sidearms: Update name of the single-action revolver, per commit 43ecbb5 |
15 September 2024
|
06:21 | Chemicals 2 changes history −125 [Studenterhue (2×)] | |||
|
06:21 (cur | prev) −115 Studenterhue talk contribs →Miscellanea: Remove space fungus's INGEST effects, as they were removed when PR #20695 was merged | ||||
|
06:17 (cur | prev) −10 Studenterhue talk contribs →Food and Drink: Fix reference to RP having a hygiene motive, as it was removed from RP when PR #20205 was merged |
05:39 | Traits diffhist −78 Studenterhue talk contribs →Job Traits: Cut reference to RP having the hygiene motive, as that was removed from RP's motive set when PR #20205 was merged |
05:35 | Murder diffhist −35 Studenterhue talk contribs →List of Sidearms: Correct reference to gangs being able to order SAAs. Those only appear in their crates now. |