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Show new changes starting from 22:00, 4 November 2024
   
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4 November 2024

     08:57  Artifact Research diffhist +698 Studenterhue talk contribs →‎Stimuli: Start discussing the Language stimulus added when PR #21162 was merged

3 November 2024

     04:21  Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged

2 November 2024

     07:09  Listening Post‎‎ 3 changes history +61 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time.
     
06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts
     
06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post

31 October 2024

 m   07:17  Sauna diffhist −1 Studenterhue talk contribs Remove extra period
     07:17  Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene.
     07:00  Locker Room‎‎ 2 changes history +94 [Studenterhue‎ (2×)]
     
07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers
     
06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged.
     06:52  General Objects‎‎ 2 changes history +129 [Studenterhue‎ (2×)]
     
06:52 (cur | prev) +72 Studenterhue talk contribs →‎General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.
     05:21  Security Objects diffhist −388 Studenterhue talk contribs →‎Equipment: Cut sentences describing silver cuffs as a Wraith counter, as that functionality was removed in commit 43b9509

30 October 2024

     14:20  Security Objects diffhist −1 Shromply talk contribs →‎Less-than-Lethal

27 October 2024

     21:40  Random Events‎‎ 2 changes history +73 [Studenterhue‎ (2×)]
     
21:40 (cur | prev) +32 Studenterhue talk contribs →‎Travelling Trader: Add "Commerce and Customs Alert" headline, as this is one of those events with a static headline
     
21:39 (cur | prev) +41 Studenterhue talk contribs →‎Travelling Trader: Update event text to reflect commits f9f32be and acec3ec, which both added more details to the event text. May need a little bit of adjustment.

26 October 2024

     06:57  Security Objects‎‎ 2 changes history +49 [Studenterhue‎ (2×)]
     
06:57 (cur | prev) +53 Studenterhue talk contribs →‎Machinery: Note that the Automatic Locker automatically (huh) unlocks and opens. The latter featured was introduced in commit e880997.
     
06:55 (cur | prev) −4 Studenterhue talk contribs →‎Machinery: Tweak some sentences in the Automatic Locker description so that they don't imply that the locker unlocks based on what's inside it

24 October 2024

     06:01  Security Objects diffhist +131 JORJ949 talk contribs →‎Security Apparel: Add security towel as per #21116 being merged

23 October 2024

     06:52  Head of Security‎‎ 3 changes history −301 [Studenterhue‎; JORJ949‎ (2×)]
     
06:52 (cur | prev) −140 Studenterhue talk contribs →‎The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort
     
03:59 (cur | prev) +18 JORJ949 talk contribs →‎Your Equipment: Replace no access example with an accurate one
     
03:55 (cur | prev) −179 JORJ949 talk contribs →‎Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df)
     06:25  Security Objects‎‎ 7 changes history +3 [Studenterhue‎ (7×)]
     
06:25 (cur | prev) +59 Studenterhue talk contribs →‎Machinery: Note 3 people with Security Equipment access can deauth the Armory, a feature introduced when PR #20898 was merged
 m   
06:22 (cur | prev) −30 Studenterhue talk contribs →‎Equipment: Rewrite an oddly worded sentence in the NT handkerchief description
 m   
06:18 (cur | prev) +2 Studenterhue talk contribs →‎Gear: Add a missing article in VR Goggles - 'Det_Net' description
     
06:03 (cur | prev) −29 Studenterhue talk contribs →‎Gear: Similar dealio with NT Gas Mask
     
06:01 (cur | prev) +5 Studenterhue talk contribs →‎Gear: Likewise update info on where to find the NT pressure suit, and correct a misspelling of "Nanotrasen"
     
05:59 (cur | prev) +28 Studenterhue talk contribs →‎Gear: Update info on where to find the NT combat helmet, because it got moved to the belt when PR #21133 was merged
     
05:48 (cur | prev) −32 Studenterhue talk contribs →‎Equipment: Fix this clause claiming NTSCs get security whistles on their belt; with PR #21133 merged, it's in their pouch, as is standard.

19 October 2024

     07:24  Chief Engineer diffhist +13 Studenterhue talk contribs →‎Equipment: Briefly mention that the aurora belt provides rad protection

17 October 2024

     06:41  Chemistry diffhist +40 Studenterhue talk contribs Add section of IgniChem (by piping the info in on a subpage)

16 October 2024

     06:35  Chemistry‎‎ 3 changes history +1,441 [Studenterhue‎ (3×)]
     
06:35 (cur | prev) +264 Studenterhue talk contribs →‎Tools & Equipment: Explain where condensers can be found
     
06:27 (cur | prev) +153 Studenterhue talk contribs →‎Tools & Equipment: Mention that you can make beaker lids at a science fab
     
06:10 (cur | prev) +1,024 Studenterhue talk contribs →‎Machines & Storage: Add large orbital shaker. These were added way back when PR #15713 was merged, so it's a long time coming...

14 October 2024

     06:54  Virtual Reality‎‎ 2 changes history +384 [Studenterhue‎ (2×)]
     
06:54 (cur | prev) +371 Studenterhue talk contribs Rewrite intro
 m   
06:34 (cur | prev) +13 Studenterhue talk contribs Text replacement - "Clothing#VR_Goggles" to "Clothing#VR Goggles - 'ArcadeVR'"
 m   06:34  Arcade diffhist +130 Studenterhue talk contribs Text replacement - "Clothing#VR_Goggles" to "Clothing#VR Goggles - 'ArcadeVR'"
 m   06:34  Brig diffhist +26 Studenterhue talk contribs Text replacement - "Clothing#VR Goggles" to "Clothing#VR Goggles - 'ArcadeVR'"

13 October 2024

     19:15  Security Objects‎‎ 2 changes history +38 [Studenterhue‎ (2×)]
     
19:15 (cur | prev) +33 Studenterhue talk contribs →‎Gear: Change "Detective's VR Goggles" to something closer to its in-game name and mention it somewhere
     
19:04 (cur | prev) +5 Studenterhue talk contribs →‎Gear: Add new sprite for detective VR goggles, resprited when PR #20406 was merged
     12:21  General Objects diffhist +97 Josie talk contribs Space Cash - added that you can use your PDA to add/withdraw cash, and that money laundering now sets you to arrest

9 October 2024

     06:38  Random Events diffhist +4 Studenterhue talk contribs →‎Space Colors: Correct sentence claiming this event doesn't occur during Spooktober. Now it does due to commit a4f2331