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Show new changes starting from 20:24, 1 June 2024
   
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1 June 2024

     06:03  Foods and Drinks diffhist +16 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks T-W

31 May 2024

     06:23  Foods and Drinks‎‎ 3 changes history +304 [Studenterhue‎ (3×)]
     
06:23 (cur | prev) +281 Studenterhue talk contribs →‎Alcoholic Cocktails: Add Rose back in.
     
05:20 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol value for Bombini
     
05:07 (cur | prev) +21 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks that start with S

30 May 2024

     06:52  Foods and Drinks diffhist +24 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks O-R

29 May 2024

     05:50  Foods and Drinks‎‎ 2 changes history −133 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) −153 Studenterhue talk contribs →‎Drink Recipes: Move Mutini from Alcoholic Cocktails to Non-Alcoholic Drinks as the drink does not produce ethanol
     
05:28 (cur | prev) +20 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks M-N (save Mutini)

28 May 2024

     05:56  Foods and Drinks‎‎ 2 changes history +14 [Studenterhue‎ (2×)]
     
05:56 (cur | prev) 0 Studenterhue talk contribs →‎Alcoholic Cocktails: Correct "Kalimixto" to in-game name "Kalimoxto"
     
05:54 (cur | prev) +14 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks I-L

26 May 2024

     06:14  Foods and Drinks diffhist +27 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks F-H

25 May 2024

     07:24  Traits‎‎ 2 changes history +71 [Studenterhue‎ (2×)]
     
07:24 (cur | prev) +16 Studenterhue talk contribs →‎Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by."
     
07:21 (cur | prev) +55 Studenterhue talk contribs →‎Job Traits: Note some other jobs that have Scientist Training
     05:17  Foods and Drinks‎‎ 2 changes history +11 [Studenterhue‎ (2×)]
     
05:17 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol rate for Dirty Banana
     
04:58 (cur | prev) +9 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol value updates made on Chemicals. Basically going through drinks C-E...almost.
     03:54  Staff Assistant diffhist −149 Studenterhue talk contribs →‎Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat
     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226
     02:00  Syndicate Items diffhist +84 Kregle talk contribs →‎Surplus crate items

24 May 2024

     08:00  Foods and Drinks diffhist +19 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol rate adjustments on Chemicals. Basically going from A to B here.
     06:52  Captain‎‎ 3 changes history +924 [Studenterhue‎ (3×)]
     
06:52 (cur | prev) +232 Studenterhue talk contribs →‎Crew Objectives: Add usual blurb about rewards for objectives
     
06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives
     
06:30 (cur | prev) +9 Studenterhue talk contribs →‎Crew Objectives: Update text of alcohol-related objective
     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized

23 May 2024

     09:04  Traits‎‎ 2 changes history +298 [Kregle‎; Studenterhue‎]
     
09:04 (cur | prev) +298 Kregle talk contribs →‎Job Traits
     
06:22 (cur | prev) 0 Studenterhue talk contribs →‎Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged
     06:55  Gang‎‎ 2 changes history +197 [Studenterhue‎ (2×)]
     
06:55 (cur | prev) +116 Studenterhue talk contribs →‎Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader
     
06:46 (cur | prev) +81 Studenterhue talk contribs →‎Score Table: Note foam dart weapons are also excluded
     05:16  Security Officer diffhist −5 Studenterhue talk contribs →‎How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this

22 May 2024

     06:35  Syndicate Items‎‎ 3 changes history +894 [Studenterhue‎ (3×)]
     
06:35 (cur | prev) +9 Studenterhue talk contribs →‎Standard Items: Put description of SounDreamS PRO cartridge ringtones into a bullet list for readability
     
06:31 (cur | prev) +400 Studenterhue talk contribs →‎Surplus crate items: Add Quickhack, from same PR. This one does have some mechanical differences
     
06:23 (cur | prev) +485 Studenterhue talk contribs →‎Surplus crate items: Add switchblade, with a detail relevant to Syndicate operatives. Switchblades were added to surplus crate rotation when PR #19034 was merged.

21 May 2024

     06:16  Jobs‎‎ 3 changes history −1 [Studenterhue‎ (3×)]
     
06:16 (cur | prev) +479 Studenterhue talk contribs →‎Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs
     
06:14 (cur | prev) −222 Studenterhue talk contribs →‎Gimmick Jobs: Remove its entry here
     
06:11 (cur | prev) −258 Studenterhue talk contribs →‎Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670
     06:00  Hydroponics diffhist −2 Studenterhue talk contribs Manually update Cog1's image, because I want to note this version also omits the Ranch. There are a couple of different images of Cog1's Hydroponics, but properly sorting through them right now would be rather messy
     05:16  Game Modes‎‎ 2 changes history +792 [Studenterhue‎ (2×)]
     
05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode
     
04:42 (cur | prev) +10 Studenterhue talk contribs →‎Intrigue: Add Salvager to list of modes in intrigue rotation

20 May 2024

     06:56  Syndicate Items‎‎ 3 changes history +528 [Studenterhue‎ (3×)]
     
06:56 (cur | prev) +236 Studenterhue talk contribs →‎Loadout: Note Infiltrator's tranq pistol also has barbed darts
     
06:21 (cur | prev) +165 Studenterhue talk contribs →‎Standard Items: Fix back-to-back, non-obvious links in Notes column for sawfly
     
06:05 (cur | prev) +127 Studenterhue talk contribs →‎Job-Specific Items: Note thiopental darts are barbed, a feature introduced when PR #7804 was merged