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3 July 2024
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21:06 | Computers 3 changes history +148 [Studenterhue (3×)] | |||
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21:06 (cur | prev) +127 Studenterhue talk contribs →Simple computers: Note that the television should not be confused with security camera monitors that look like televisions | ||||
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20:53 (cur | prev) +16 Studenterhue talk contribs →Simple computers: Change "TV' id and header to "Television", to match its in-game name | ||||
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20:46 (cur | prev) +5 Studenterhue talk contribs →Simple computers: Update image for the TV, as it got a new sprite when PR #18905 was merged |
m 21:01 | Bar diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Chapel diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Medbay Staff Area diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Escape Arm diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Communications Office diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Information Office diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Gym diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
m 21:01 | Crew Lounge diffhist +8 Studenterhue talk contribs Text replacement - "Computers#TV" to "Computers#Television" |
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06:56 | Security Objects 2 changes history +104 [Studenterhue (2×)] | |||
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06:56 (cur | prev) +89 Studenterhue talk contribs →Multi-Role: Spell out the methods for stealing the HoS's identity, in order to fix some back-to-back links | ||||
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06:45 (cur | prev) +15 Studenterhue talk contribs →Multi-Role: Add "Cluwneshot" to the list of accepted terms for the Lawbringer's execute mode, a feature introduced when PR #19754 was merged |
2 July 2024
m 07:10 | Armory diffhist 0 Studenterhue talk contribs Text replacement - "AtlasArmoryV3.png" to "AtlasArmoryV4.png" |
m 07:10 | Atlas diffhist 0 Studenterhue talk contribs Text replacement - "AtlasArmoryV3.png" to "AtlasArmoryV4.png" |
m 07:10 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "AtlasArmoryV3.png" to "AtlasArmoryV4.png" |
05:38 | Security Objects diffhist +72 Studenterhue talk contribs →Gear: Add Detain and Suspect icons, introduced when PR #19132 was merged |
1 July 2024
m 06:04 | Cogmap1 diffhist 0 Studenterhue talk contribs Text replacement - "CogmapArmory-3-23-2024.png" to "CogmapArmory-6-30-2024.png" |
m 06:04 | Armory diffhist 0 Studenterhue talk contribs Text replacement - "CogmapArmory-3-23-2024.png" to "CogmapArmory-6-30-2024.png" |
m 06:04 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "CogmapArmory-3-23-2024.png" to "CogmapArmory-6-30-2024.png" |
30 June 2024
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05:58 | Security Objects 5 changes history +330 [Studenterhue (5×)] | |||
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05:58 (cur | prev) +130 Studenterhue talk contribs →Armory Crates: Substitute "great communicators" joke with something else, because it turns out that is actually referring to a chainsaw | ||||
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05:56 (cur | prev) +125 Studenterhue talk contribs →Lethal: Note where stinger grenades can be obtained | ||||
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05:50 (cur | prev) −10 Studenterhue talk contribs →Armory Crates: Correct tranquilizer crate contents. These have one mutadone dart mag, rather than two. Apparently it has been this way for a while... | ||||
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05:27 (cur | prev) +83 Studenterhue talk contribs →Armory Crates: Add stinger grenade box to special grenade crate contents, per merging of PR #10476 | ||||
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05:23 (cur | prev) +2 Studenterhue talk contribs →Armory Crates: Add bulletpoints to contents list of special grenades for better readability |
29 June 2024
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07:03 | Armory 3 changes history +1,162 [Studenterhue (3×)] | |||
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07:03 (cur | prev) +215 Studenterhue talk contribs Mention stun mines and door-breaching rounds in Kondaru's tab. This should bring things up to speed in terms of what's inside this armory. | ||||
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06:59 (cur | prev) +179 Studenterhue talk contribs Bring Kondaru's tab in line with PR #19105, as it put the anti-bio crate in the storage area, not just the hall | ||||
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06:57 (cur | prev) +768 Studenterhue talk contribs Update Kondaru tab to reflect its contents being standardized upon PR #10917's merging, roughly. This also technically brings it inline with commit 7060164 |
28 June 2024
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06:47 | Armory 2 changes history −112 [Studenterhue (2×)] | |||
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06:47 (cur | prev) 0 Studenterhue talk contribs Swap shotgun and phaser positions in Oshan tab, per commit 7060164 | ||||
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06:33 (cur | prev) −112 Studenterhue talk contribs Update location of anti-bio crate in Clarion's armory. With PR #19105 merged, it's now in the actual armory area itself, instead of the like foyer |
27 June 2024
07:10 | Security Objects diffhist +157 Studenterhue talk contribs →Multi-Role: Note stun canes from ruck kit have smaller cells, as a result of commit 795ddf3 |
06:58 | Brig diffhist −72 Studenterhue talk contribs Remove reference to Cog1's Brig area having an anti-bio crate. That crate was relocated to the armory when PR #19105 was merged |
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06:56 | Armory 5 changes history +628 [Studenterhue (5×)] | |||
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06:56 (cur | prev) +409 Studenterhue talk contribs Update Cog1's list of contents. For Cog1, PR #19105 relocated the anti-biological crate from the brig area to here, added a table of grenades, and moved the canister around | ||||
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06:50 (cur | prev) 0 Studenterhue talk contribs Move mention of phaser rack in Cog1's tab further up the list, since, by this list's method, it goes before the NARCS turret | ||||
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06:45 (cur | prev) 0 Studenterhue talk contribs Swap shotgun and phaser positions in Cog1's tab, again per commit 7060164 | ||||
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06:42 (cur | prev) +225 Studenterhue talk contribs Add anti-bio crate to list of Atlas's contents. That map's Armory finally has an anti-bio crate now that PR #19105 is merged. | ||||
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06:39 (cur | prev) −6 Studenterhue talk contribs Update order of armory items in Atlas's tab, since commit 7060164 swapped the shotguns and phasers around (the phasers should also be further up the list) |