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Show new changes starting from 19:07, 29 April 2024
   
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29 April 2024

     07:36  Gang‎‎ 7 changes history +1,075 [Studenterhue‎ (7×)]
     
07:36 (cur | prev) −62 Studenterhue talk contribs →‎The Shuriken: Combine two tips that read like they're, in a way, arguing with each other
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07:27 (cur | prev) +1 Studenterhue talk contribs →‎Contraband Smuggling: Fix a verb/subject agreement error I accidentally introduced, like a dunce
     
06:21 (cur | prev) +3 Studenterhue talk contribs →‎Street Cred Purchases: Make ID for JankTank II match header
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05:58 (cur | prev) +26 Studenterhue talk contribs →‎Locker Purchases: Fix duffle bag red link
     
05:57 (cur | prev) +225 Studenterhue talk contribs →‎Contraband Smuggling: Add a few more details and workshop the prose here andthere
     
05:38 (cur | prev) +173 Studenterhue talk contribs →‎Contraband Smuggling: Get in a mention of a bag QoL feature from the same PR
     
05:04 (cur | prev) +709 Studenterhue talk contribs →‎Contraband Smuggling: Add a paragraph about duffle bag anti-nerd traps, introduced when PR #18345 was merged
     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164

28 April 2024

     20:02  Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later.
     06:50  Chemicals‎‎ 2 changes history −483 [Studenterhue‎ (2×)]
     
06:50 (cur | prev) −481 Studenterhue talk contribs →‎Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam
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06:31 (cur | prev) −2 Studenterhue talk contribs →‎Medical Chems: Remove stray [[
     06:30  Botanist‎‎ 5 changes history +479 [Studenterhue‎ (5×)]
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06:30 (cur | prev) +4 Studenterhue talk contribs →‎My first bee: Reroute bee kibble link to Foods and Drinks, since unlike To Serve Man, that resource is usually updated more often
     
06:26 (cur | prev) +152 Studenterhue talk contribs →‎Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards
     
06:17 (cur | prev) +33 Studenterhue talk contribs →‎Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods
     
06:09 (cur | prev) +257 Studenterhue talk contribs →‎Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged
     
06:06 (cur | prev) +33 Studenterhue talk contribs →‎Crew Objectives: Update text of botanist objectives
     06:00  Medical Director diffhist −2 Studenterhue talk contribs →‎Crew Objectives: Update text of patches-related objective
     05:58  Medical Doctor‎‎ 3 changes history +465 [Studenterhue‎ (3×)]
     
05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective
     
05:42 (cur | prev) −8 Studenterhue talk contribs →‎Medicine: Correct summation of menders
     
05:38 (cur | prev) +477 Studenterhue talk contribs →‎Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430
     05:48  Adventure Zone diffhist −311 Azrun talk contribs
     05:22  Spacebux‎‎ 7 changes history +239 [Studenterhue‎ (7×)]
     
05:22 (cur | prev) −2 Studenterhue talk contribs →‎Base Spacebux Wage: Likewise update the engineering jobs' listings
     
05:21 (cur | prev) −1 Studenterhue talk contribs →‎Base Spacebux Wage: Update listings for med and sci jobs
     
05:19 (cur | prev) +4 Studenterhue talk contribs →‎Base Spacebux Wage: Update wages listed for various civ jobs
     
05:14 (cur | prev) −49 Studenterhue talk contribs →‎Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely
     
04:56 (cur | prev) +171 Studenterhue talk contribs →‎Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity
     
04:48 (cur | prev) +27 Studenterhue talk contribs →‎Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative
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04:43 (cur | prev) +89 Studenterhue talk contribs →‎Purchasable Items: Add links to info on satchel versions of travel backpack, randoseru, and rucksack
     04:38  Clothing diffhist +566 Studenterhue talk contribs →‎Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it

27 April 2024

     06:35  Space Pod diffhist +111 Studenterhue talk contribs →‎Flying the Pod: Adjust to account for pod engines starting off, rather than already on
 m   04:34  Construction diffhist +1 Studenterhue talk contribs Text replacement - "Hacking#Vending Machines and Autolathes" to "Hacking#Vending Machines and Fabricators"
 m   04:33  Hydroponics diffhist +11 Studenterhue talk contribs Text replacement - "Hacking#Vending_Machines_and_Autolathes" to "Hacking#Vending Machines and Fabricators"
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     17:28  Chemicals‎‎ 4 changes history +355 [444explorer‎; Studenterhue‎ (3×)]
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17:28 (cur | prev) +12 444explorer talk contribs space lube fixed
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged
     06:13  Making and Breaking diffhist +139 Studenterhue talk contribs →‎Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574
     06:09  Space Pod‎‎ 2 changes history +689 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +569 Studenterhue talk contribs →‎Secondary Systems: Add Storage Hold component, added when PR #18574 was merged
     
05:37 (cur | prev) +120 Studenterhue talk contribs →‎Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability
     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone
     05:22  Engineering Objects‎‎ 2 changes history +1,143 [Studenterhue‎ (2×)]
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05:22 (cur | prev) +84 Studenterhue talk contribs →‎Engineering Apparel: Add links to info on construction cones
     
05:21 (cur | prev) +1,059 Studenterhue talk contribs →‎Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged

25 April 2024

     06:22  Traits‎‎ 3 changes history +1,464 [Studenterhue‎ (3×)]
     
06:22 (cur | prev) +290 Studenterhue talk contribs →‎Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later
     
06:14 (cur | prev) +47 Studenterhue talk contribs →‎Character Setup Traits: Point out another thing about the list of pets for Pet Person
     
05:58 (cur | prev) +1,127 Studenterhue talk contribs →‎Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get