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- 04:05, 4 March 2020 diff hist +256 Gang Add specific number for health bonus from wearing a full gang uniform, give the parts on the uniform its own paragraph
- 03:53, 4 March 2020 diff hist +69 Chemistry Add links to lemon juice, lime juice, and orange juice in triple citrus and ecto cooler entries.
- 03:51, 4 March 2020 diff hist +444 Chemistry Add sources of orange juice, removed "sometimes" from "sometimes Discount Dan's cigarillo's" because the beginning of the phrase already implies you sometimes find it in there
- 03:44, 4 March 2020 diff hist +548 Chemistry Add sources of lime juice
- 03:40, 4 March 2020 diff hist +606 Chemistry Add sources of lemon juice
- 03:27, 4 March 2020 diff hist +1,334 Chemistry Add orange juice, lemon juice, and lime juice
- 03:11, 4 March 2020 diff hist +98 Chemistry Finish up bo jack daniel's entry
- 03:08, 4 March 2020 diff hist +214 Murder More info about the wave gun
- 03:05, 4 March 2020 diff hist +9 m Security Objects Add link to specific crate with wave gun
- 03:01, 4 March 2020 diff hist +125 Security Objects More info on the wave gun's modes
- 02:54, 4 March 2020 diff hist +757 Chemistry Add Bo Jack Daniel's
- 01:34, 4 March 2020 diff hist +528 Chemistry Add curacao
- 01:20, 4 March 2020 diff hist +345 Chemistry Add mint julep
- 10:11, 3 March 2020 diff hist +2 Chemistry Assburger is now buttburger
- 10:10, 3 March 2020 diff hist +224 Foods and Drinks Asspie is now moon pie, assburger is now butt burger, both have alternate names
- 09:56, 3 March 2020 diff hist +141 Nuclear Operative nuke and ocean currents
- 09:49, 3 March 2020 diff hist +48 SS13 Wiki:Current events "mbc also adjusted some of the armor piercing bullets damage a bit lower than it was"
- 09:47, 3 March 2020 diff hist −402 SS13 Wiki:Current events Got prairie fire, new spacebux incentives, and stuff related to new armory things
- 09:44, 3 March 2020 diff hist +296 Guide to Genetics Add yee
- 09:36, 3 March 2020 diff hist +2 m Chemistry Fix artifact research link
- 09:35, 3 March 2020 diff hist +771 Chemistry Yee
- 09:23, 3 March 2020 diff hist +1,521 Security Objects Add Antique Lawgiver. Also mostly a copy and paste job, main barrier was images of all the modes
- 09:18, 3 March 2020 diff hist −11 Murder Also confirm Lawgivre knockout does 10 BRUTE
- 09:14, 3 March 2020 diff hist +819 Murder Add antique lawgiver. Not much, mostly a copy and paste job
- 04:47, 3 March 2020 diff hist +87 Antagonist Yeah I guess I'll add Sleeper Agent to the antag table
- 03:50, 3 March 2020 diff hist +30 Game Modes Vampire can have late-joining vampires
- 03:50, 3 March 2020 diff hist +285 Game Modes Rewrite link to random event antag section, note which modes can have sleeper agents
- 03:48, 3 March 2020 diff hist +343 Random Events Intruder Event has a few restrictions on when and in which modes it can appear
- 03:41, 3 March 2020 diff hist +350 Random Events Sleeper Agents event also has some other restrictions
- 02:24, 3 March 2020 diff hist −120 Terminology Sleeper agent event no longer makes people into hard-mode traitors, but something else
- 02:22, 3 March 2020 diff hist −13 Random Events Sleeper Agent event makes people into its own sort of antag, sleeper agent
- 01:56, 3 March 2020 diff hist +3 Roboticist Emagged cyberorgans gradually take damage while in the body
- 01:36, 3 March 2020 diff hist +403 Telescience Rewrite reference to Adventure Zone, add telescience clause
- 07:27, 2 March 2020 diff hist +87 N File:AntiqueLawgiverSmokeshot.png The Antique Lawgiver on smokeshot, the purple haze setting. Category:Object Sprites current
- 07:25, 2 March 2020 diff hist +85 N File:AntiqueLawgiverPulse.png The Antique Lawgiver on pulse, ready to give her a PUSH. Category:Object Sprites current
- 07:24, 2 March 2020 diff hist +116 N File:AntiqueLawgiverKnockout.png The Antique Lawgiver on knockout, green like the puke you vomit when you see this fire. Category:Object Sprites current
- 07:21, 2 March 2020 diff hist +90 N File:AntiqueLawgiverHotshot.png The Antique Lawgiver on hotshot, red like flamethrower burns. Category:Object Sprites current
- 07:20, 2 March 2020 diff hist +85 N File:AntiqueLawgiverExecute.png The Antique Lawgiver on execute, blue as drowned dreams. Category:Object Sprites current
- 07:17, 2 March 2020 diff hist +102 N File:AntiqueLawgiverClownshot.png The Antique Lawgiver on clownshot, light-pinkish white like clown makeup. Category:Object Sprites current
- 07:16, 2 March 2020 diff hist +87 N File:AntiqueLawgiverBigshot.png The Antique Lawgiver on bigshot, ready to blow up a clown. Category:Object Sprites current
- 07:14, 2 March 2020 diff hist +110 N File:AntiqueLawgiverDetain.png The antique lawgiver on detain, about to fire urine blasts that slow people down. Category:Object Sprites current
- 06:08, 2 March 2020 diff hist +242 Adventure Zone →Teleporter Accident: Would prefer to put Telescience Clause on the Rules page and link it there but oh well I guess we'll explain it here
- 05:44, 2 March 2020 diff hist +462 Changelog First update of March, on the 1st
- 07:32, 1 March 2020 diff hist +776 Murder Add Pulse Rifle
- 07:08, 1 March 2020 diff hist +430 Murder More on special attacks
- 06:58, 1 March 2020 diff hist +774 Security Objects Add pulse rifle
- 06:47, 1 March 2020 diff hist +129 N File:PulseRifleRack.png A rack of three pulse rifles, energy rifles with high knockback. Quite a nice rack...why are you giggling? Category: Sprites current
- 06:45, 1 March 2020 diff hist +125 N File:PulseRifle.png Not a kinetic rifle that fires caseless ammunition but an energy weapon with potent knockback. Category: Object Sprites current
- 06:18, 1 March 2020 diff hist +48 Changelog Add link to Resolved Bugs subforum, just like in the Feb 27th entry
- 06:17, 1 March 2020 diff hist +299 Changelog Feb 27th and 28th updates