User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 33,897 edits. Account created on 17 February 2017.
6 November 2025
- 07:3207:32, 6 November 2025 diff hist +9 Detective →The Office: Comment out Atlas's tab, since Atlas is retired
- 07:3007:30, 6 November 2025 diff hist −130 Security Objects →Equipment: Remove line in the panic button Description column saying that everyone in Sec gets panic buttons. Again, no longer true due to PR #25099
- 07:2907:29, 6 November 2025 diff hist +1 Security Objects →Equipment: Update the pouch slot number, since PR #25099 also knocked it down from 6 slots to 5 slots
- 07:2807:28, 6 November 2025 diff hist −69 Security Objects →Equipment: Remove panic button from the security pouch contents list, since panic buttons were removed from sec pouches when PR #25099 was merged. Also, seems one of the list items was missing a 1
- 07:1807:18, 6 November 2025 diff hist −50 Security Officer →Your Gear: Remove "panic button" from the list of notable things secoffs get, since secoff pouches lost their panic buttons when PR #25099 was merged
- 07:1507:15, 6 November 2025 diff hist −50 Nanotrasen Security Consultant →Other Amenities File:NTSOPDAV2.png: Update tacticool pouch contents, since the sec panic button was removed from the NTSC pouch when PR #25099 was merged (the pouch was already locked to 5 slots) current
- 07:0207:02, 6 November 2025 diff hist +40 Nanotrasen Security Consultant →Other Amenities File:NTSOPDAV2.png: Fix a sentence saying NTSC gets a (regular) health implant, which contradicts what was said earlier
- 06:4706:47, 6 November 2025 diff hist −72 Detective →Your Equipment: Remove this part about the det PDA getting PDA alerts for Sec health implants. Now that PR #25101 has been merged, det no longer gets these alerts.
- 06:3906:39, 6 November 2025 diff hist +4 Implants →Mind Protection Health Implant: Specify this implant does NOT send alerts to Sec PDAs, as a result of PR #25101 getting merged
- 06:3706:37, 6 November 2025 diff hist +44 Super Quick Tutorial →Inventory: Expand on the give-item instruction, while also fixing a grammar error. current
- 06:3106:31, 6 November 2025 diff hist +3 m Getting Started →Other Controls: Fix a grammar error current
- 06:2606:26, 6 November 2025 diff hist −174 Changelog →Current Testmerged PRs: Set back to just None now that #23946 is no longer testmerged
- 06:2406:24, 6 November 2025 diff hist +2,421 Changelog →November 2025: The changelog updates of November 5. There are a lot of them.
5 November 2025
- 06:5306:53, 5 November 2025 diff hist −51 Salvager →Items the M4GP13 Salvage and Barter System buys: We have the standard buylist now, so let's focus in on the bounties in the WIP template
- 06:5106:51, 5 November 2025 diff hist +1,123 Salvager →Items the M4GP13 Salvage and Barter System buys: Add law rack modules
- 06:3806:38, 5 November 2025 diff hist +264 Changelog →Sunday, November 2nd, 2025: A changelog update that bugged out and wasn't fixed until recently
4 November 2025
- 08:5808:58, 4 November 2025 diff hist +365 Chemicals →Miscellanea: Expand the Notes for space lube
- 08:4708:47, 4 November 2025 diff hist +619 Chemicals →Disease Reagents: Add a quick entry for juice that makes your head explode, added when PR #24936 was merged
- 08:4008:40, 4 November 2025 diff hist −7 m Construction →Scrap Weapons: Tweak wording very slightly
- 08:2808:28, 4 November 2025 diff hist −1 m Ore Processing →War Forge: Use a more specific link for space lube current
- 08:2408:24, 4 November 2025 diff hist +362 Ore Processing →The Nano-Fabricator (Refining): Give a summary of material interactions for the space suit set
- 08:1808:18, 4 November 2025 diff hist −23 Ore Processing →The Nano-Fabricator (Refining): Remove describing matsci spacesuit stats from the WIP template, since the current description is pretty up-to-date
- 08:0408:04, 4 November 2025 diff hist +347 Ore Processing →The Nano-Fabricator (Refining): Guess this page should also mention bows have a contraband rating of 3 too. This is also the work of PR #25062
- 07:5607:56, 4 November 2025 diff hist +279 Ore Processing →The Nano-Fabricator (Refining): Note the spear is level 4 contraband, as a result of PR #25062 getting merged
- 07:5207:52, 4 November 2025 diff hist +123 Construction →Scrap Weapons: Note there are some cases where the Secbots and GuardBuddies will ignore contraband
- 07:4807:48, 4 November 2025 diff hist +49 N Firearms Carry Permit Redirected page to Access Levels#Firearms Carry Permit current Tag: New redirect
- 07:4707:47, 4 November 2025 diff hist +57 N Handling of Contraband Permit Redirected page to Access Levels#Handling of Contraband Permit current Tag: New redirect
3 November 2025
- 09:0009:00, 3 November 2025 diff hist +89 Construction →Scrap Weapons: Talk about the scrap dagger's Jab special, which replaced the double hit/Slice special in commit 26301d0
- 08:5308:53, 3 November 2025 diff hist +249 Construction →Scrap Weapons: Talk about these weapons being contraband, as a result of PR #25062 getting merged
- 08:4408:44, 3 November 2025 diff hist +103 Contraband →Contraband Levels: Add nanofab-made arrow's rating, specifically to note it has none
- 08:3608:36, 3 November 2025 diff hist +116 Contraband →Contraband Levels: Add contraband rating for scrap machette, from the same PR
- 08:2908:29, 3 November 2025 diff hist +190 Contraband →Contraband Levels: Add rating for scrap club, from the same PR
- 08:2708:27, 3 November 2025 diff hist +175 Contraband →Contraband Levels: Add rating for scrap daggers, from the same PR
- 08:2508:25, 3 November 2025 diff hist +195 Contraband →Contraband Levels: Add rating for scrap spear, again added in PR #25062. This is why I specified "Nano-Fabricator Spear" earlier
- 08:2108:21, 3 November 2025 diff hist +138 Contraband →Contraband Levels: Add contraband rating for the nano-fab bow, also from PR #25062
- 08:1908:19, 3 November 2025 diff hist +142 Contraband →Contraband Levels: Add contraband rating of the nano-fab spear. These now have a rating thanks to PR #25062 getting merged
- 08:1208:12, 3 November 2025 diff hist +192 Engineering Objects →Compressed Matter Cartridges: Give a sort of high-level overview of compressed matter cartridges and their material requirements in the intro, with a bit of rearranging
- 07:4407:44, 3 November 2025 diff hist +343 Engineering Objects →Compressed Matter Cartridges: Discuss material requirements for medium compressed matter cartridges and tweak the wording for large compressed matter cartridge's.
- 07:1207:12, 3 November 2025 diff hist +1 Engineering Objects →Compressed Matter Cartridges: Talk about the material requirements for large compressed matter cartridges/specify you need uqill
- 06:5706:57, 3 November 2025 diff hist +66 Engineering Objects →Compressed Matter Cartridges: PR #25075 also allowed science fabs to make the 10-unit compressed matter cartridges, so we can add it to the list of ways to get compressed matter cartridges
- 06:5406:54, 3 November 2025 diff hist +212 Making and Breaking →Science Fabricator: Add Compressed Matter Cartridge too, since PR #25075 also gave science fabs the ability to make basic compressed matter cartridges
- 06:5006:50, 3 November 2025 diff hist +66 Engineering Objects →HPD: Note that the science fab can make HPDs, thanks to PR #25075 getting merged
- 06:4906:49, 3 November 2025 diff hist +357 Making and Breaking →Science Fabricator: Add HPD, since the science fab gained the ability to make HPDs when PR #25075 was merged. The "recipe" is almost exactly like the one in the engie fab, including the typo
- 06:3606:36, 3 November 2025 diff hist +583 Changelog →November 2025: November 2nd's changelog updates
2 November 2025
- 06:2206:22, 2 November 2025 diff hist +297 Engineering Objects →Tools: Add purple wrench, added to game when PR #25074 was merged
- 06:1806:18, 2 November 2025 diff hist +113 Making and Breaking →Science Fabricator: Add purple Wrench, again from #25074
- 06:0506:05, 2 November 2025 diff hist +305 N File:WrenchPurple.png The item sprite for the purple version of the wrench (it's just called "wrench" in-game). They still wrench the same as the unpainted/grey versions, except they're looking for blue partners. [https://github.com/goonstation/goonstation/pull/25074 Sprite by Ikea]. Category:Object Sprites current
- 06:0206:02, 2 November 2025 diff hist +158 Engineering Objects →Tools: Add purple welders, introduced when PR #25074 was merged
- 06:0006:00, 2 November 2025 diff hist +1 Making and Breaking →Science Fabricator: Change green welder to purple welder. Also thanks to PR #25074, this fab makes purple welders instead of green ones.
- 05:5805:58, 2 November 2025 diff hist +272 N File:WelderPurpleOn.gif The item sprite for the purple version of the welder, turned on. It works like any other welder; it's just that this one's color doesn't rhyme with anything. [https://github.com/goonstation/goonstation/pull/25074 Sprite by Ikea]. Category:Object Sprites current