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- 08:12, 5 December 2024 diff hist +269 Security Objects →Machinery: Note armory authorization activates/deactivates emergency mode, a feature from when PR #21540 was merged
- 08:00, 5 December 2024 diff hist +487 Traits →Character Setup Traits: Add Martyrdom trait from commit b817ab2
- 07:37, 5 December 2024 diff hist +123 Artifact Research →Bulky Artifacts: Reference recycler drones somehow. These were added later, from when PR #21525 was merged current
- 07:28, 5 December 2024 diff hist +1,661 Artifact Research →Tiny Artifacts: Add chart documenting talisman effects
- 06:48, 5 December 2024 diff hist +203 Fishing →Gotta catch them all!: Clarify that fish are items, which has some benefits current
- 06:44, 5 December 2024 diff hist +86 Fishing →Space Fishin' 101: Tweak this paragraph about experimenting with fishing spots. Generally adding more examples and shifting the sentence order to generality->specific->generality
- 06:29, 5 December 2024 diff hist −116 Fishing →Space Fishin' 101: Move this part about better rods to the part discussing the Fishing Supplies Vendor, where people will most likely encounter said rods
- 06:26, 5 December 2024 diff hist +111 Fishing →Space Fishin' 101: Account for cyborgs existing
- 06:19, 5 December 2024 diff hist +208 Fishing →Alien Fish: Mention that arboreal bass can be refined into wood, a feature from commit a709fc3 (That one also added pilchards refining into gold). Give this an ID for future linking while we're here
- 07:55, 4 December 2024 diff hist +919 Changelog →December 2024: December 3's changelogs
- 07:55, 4 December 2024 diff hist +298 N File:FoldedEmergencySuit.png This is the item/inventory sprite for the folded emergency suit. People sometimes get these in their box, and they have to unfold it to get their emergency space suit. [https://github.com/goonstation/goonstation/pull/21217 Sprite by NightmarechaMillian]. Category:Object Sprites current
- 07:21, 4 December 2024 diff hist +26 Jobs →Command/Security Jobs: Add EVA access to NTSC's access column, now that PR #21488 is merged.
- 07:18, 4 December 2024 diff hist +26 Nanotrasen Security Consultant Link to Access Levels rather than Heads of Staff because the former page does a better job explaining what "Head's Quarters/Bridge" access gives. Change link text to match too. current
- 07:15, 4 December 2024 diff hist +30 Nanotrasen Security Consultant Add EVA to the list of access levels NTSC gets. They got that when PR #21488 was merged.
- 06:50, 4 December 2024 diff hist +23 File:MailBagEmptyV1.png →Summary: Add attribution! current
- 06:48, 4 December 2024 diff hist 0 File:ProduceSatchel.png Reroute to the most current version of this sprite, from the merging of PR #20322 current Tag: Redirect target changed
- 06:46, 4 December 2024 diff hist +1 File:HydroSatchel.png Redirected to most current version, introduced when PR #20322 was merged current Tag: Redirect target changed
- 06:45, 4 December 2024 diff hist +244 File:ProduceSatchelEmptyV1.png Add historical/archival information, which basically means copying the ProduceSatchelEmptyV1.jpg description...I don't know why there was a .jpg version. current
- 06:44, 4 December 2024 diff hist +9 m File:ProduceSatchelEmptyV1.png Reassign to Historical Item Sprites because this item/inventory sprite's no longer used.
- 06:43, 4 December 2024 diff hist +44 N File:ProduceSatchel.png Studenterhue moved page File:ProduceSatchel.png to File:ProduceSatchelEmptyV1.png: Indicates that which produce satchel sprite it is (the one for when it's empty) and which version (the first) Tag: New redirect
- 06:43, 4 December 2024 diff hist 0 m File:ProduceSatchelEmptyV1.png Studenterhue moved page File:ProduceSatchel.png to File:ProduceSatchelEmptyV1.png: Indicates that which produce satchel sprite it is (the one for when it's empty) and which version (the first)
- 06:42, 4 December 2024 diff hist 0 File:ProduceSatchelEmptyV1.png Studenterhue uploaded a new version of File:ProduceSatchel.png
- 06:40, 4 December 2024 diff hist +37 m File:ProduceSatchelBaseV1.png Assign to Historical Item Sprites because this item/inventory sprite is no longer used current
- 06:40, 4 December 2024 diff hist +372 File:ProduceSatchelBaseV1.png Add attribution and describe what this file is supposed to be showing
- 06:37, 4 December 2024 diff hist +43 N File:HydroSatchel.png Studenterhue moved page File:HydroSatchel.png to File:ProduceSatchelBaseV1.png: Better reflects how it's an old version of the sprite and how this is only the base, not how it would really look in-game Tag: New redirect
- 06:37, 4 December 2024 diff hist 0 m File:ProduceSatchelBaseV1.png Studenterhue moved page File:HydroSatchel.png to File:ProduceSatchelBaseV1.png: Better reflects how it's an old version of the sprite and how this is only the base, not how it would really look in-game
- 06:35, 4 December 2024 diff hist +356 File:ProduceSatchelEmptyV1.jpg Add attribution and a fuller file description current
- 06:32, 4 December 2024 diff hist +9 m File:ProduceSatchelEmptyV1.jpg Reassign to Historical Item Sprites because this item/inventory sprite is no longer use
- 06:31, 4 December 2024 diff hist 0 File:ProduceSatchelEmptyV1.jpg Studenterhue uploaded a new version of File:ProduceSatchelEmptyV1.jpg
- 06:28, 4 December 2024 diff hist 0 File:Satchel(b).jpg Reroute to updated sprite current Tag: Redirect target changed
- 06:28, 4 December 2024 diff hist +44 N File:Satchel(b).jpg Studenterhue moved page File:Satchel(b).jpg to File:ProduceSatchelEmptyV1.jpg: More indicative name: it has the full name of the item, it states it's one of the older versions of the sprite, and it specifies that this is what it looks like when empty Tag: New redirect
- 06:28, 4 December 2024 diff hist 0 m File:ProduceSatchelEmptyV1.jpg Studenterhue moved page File:Satchel(b).jpg to File:ProduceSatchelEmptyV1.jpg: More indicative name: it has the full name of the item, it states it's one of the older versions of the sprite, and it specifies that this is what it looks like when empty
- 06:26, 4 December 2024 diff hist +632 N File:ProduceSatchelEmptyV2.png This is the inventory/item sprite for the produce satchel, which botanists and their Civilian coworkers use to store fruits, vegetables, grains, and other useful crops. Totally not just filled with explosive tomatoes or something. The sprite has a little bar that indicates how full it is, and this is what it looks like when there's nothing inside it. [https://github.com/goonstation/goonstation/pull/20322 Sprite by MitchSmith]. This new version is much more vibrant, and as a result, it now go... current
- 06:20, 4 December 2024 diff hist 0 File:MiningSatchelEmptyV1.png Studenterhue uploaded a new version of File:MiningSatchelEmptyV1.png current
- 06:17, 4 December 2024 diff hist +407 N File:MailBagEmptyV1.png This is the original inventory/item sprite for the mail bag, used to store letters sent to the crew. As with the current version, there's a little bar to indicate how full it is, and in this case, it's empty. This sprite is no longer used. It was replaced by the image at File:MailBagEmptyV2.png. Who made this sprite? That is yet to be determined. Category: Historical Item Sprites
- 06:15, 4 December 2024 diff hist +468 N File:MailBagEmptyV2.png This is the inventory/item sprite for the mail bag, used to store letters sent to the crew. The sprite has a little bar that indicates how full it is, and this is what it looks like when there's nothing inside it. [https://github.com/goonstation/goonstation/pull/20322 Sprite by MitchSmith]. Same general design (a brown cloth bag with a blue band), but the colors are more vibrant, which fits this game's general art style. Category: Object Sprites current
- 08:03, 3 December 2024 diff hist +146 Changelog →December 2024: December 2's one changelog
- 08:02, 3 December 2024 diff hist +122 User:Studenterhue/Holidays →Spacemas: Talk about nuke op festive code names current
- 07:59, 3 December 2024 diff hist +339 User:Studenterhue/Holidays →Spacemas: Death confetti!
- 07:49, 3 December 2024 diff hist +150 Artifact Research →Tiny Artifacts: Talk about the talisman glimmer
- 07:32, 3 December 2024 diff hist +100 Artifact Research →Tiny Artifacts: Discuss some downsides to talisman arts
- 07:20, 3 December 2024 diff hist +44 Ghost →The Spooky Ghost Commands: Come up with some sort of explanation of why the icons are 64x64
- 07:19, 3 December 2024 diff hist +55 Ghost →The Spooky Ghost Commands: Add in icon for Toggle Seeing Health, an ability added by commit 69033d0
- 07:18, 3 December 2024 diff hist +7 Ghost →The Spooky Ghost Commands: Correct name of ghost health overlay ability
- 07:16, 3 December 2024 diff hist +316 N File:GhostIconToggleSeeingHealth.png The icon for the Ghost ability "Toggle Seeing Health". It gives you ProDoc vision, which indicates health levels using hearts, so naturally the ability shows them too. [https://discord.com/channels/182249960895545344/890231630097182720/1261063677851865139 Sprite by kyle2143]. Category:HUD Sprites current
- 06:51, 3 December 2024 diff hist +53 File:MiningSatchelEmptyV1.png Note attribution is unknown
- 06:51, 3 December 2024 diff hist +286 File:MiningSatchelEmptyV1.png Elaborate on what this file is depicting
- 06:49, 3 December 2024 diff hist +9 m File:MiningSatchelEmptyV1.png Reassign to Historical Item Sprites, because it's an inventory/item sprite that's no longer in use
- 06:48, 3 December 2024 diff hist 0 m File:MiningSatchelEmptyV1.png Studenterhue moved page File:Satchel.png to File:MiningSatchelEmptyV1.png without leaving a redirect: Generally more indicative name: it tells you that's a mining satchel, not a medic or produce satchel and it states what version of the mining satchel sprite it's depicting
- 06:45, 3 December 2024 diff hist +250 File:MiningSatchelBaseV1.png Most importantly, explain what's going on here current