User contributions
Jump to navigation
Jump to search
- 06:49, 9 November 2024 diff hist +8 Artifact Research →Artifact Interaction: Update mentions of the "Robot" artifact family to match this change
- 06:48, 9 November 2024 diff hist +77 Artifact Research →Flavors of Artifacts: Change "Robot" to "Silicon", to match the artifact analysis form's name. Also try incorporating their other names in an immersion-friendly way
- 06:28, 9 November 2024 diff hist +2 m Artifact Research →Flavors of Artifacts: Do some basic grammar/punctuation fixes
- 06:15, 9 November 2024 diff hist −69 Ore Processing →The Nano-Fabricator (Refining): Cut what seems to be a leftover from a rough draft
- 09:04, 8 November 2024 diff hist +157 Artifact Research →Artifact Analysis Forms: Describe another removal method and note a requirement for snipping/cutting a form off
- 08:48, 8 November 2024 diff hist +1,068 Artifact Research Add section on artifact analysis forms, originally introduced when PR #3818 was merged. This is another thing I plan to expand later.
- 07:37, 8 November 2024 diff hist +155 Clothing →(Exo)Suit: Add heavy firesuit
- 07:31, 8 November 2024 diff hist +759 Engineering Objects →Personal Protective Equipment: Add heavy firesuit
- 07:23, 7 November 2024 diff hist +160 Foods and Drinks →Other Food-Related Items: Mention that the shaker changes appearance based on the temperature, a functionality introduced when PR #21211 was merged. Plan to expand on this later.
- 07:11, 7 November 2024 diff hist +260 N File:HeavyFiresuitV1.png This is the old item/inventory sprite for the heavy firesuit. This sprite is no longer used. It was replaced by the image at File:HeavyFiresuitV2.png Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 07:09, 7 November 2024 diff hist +426 N File:HeavyFiresuitV2.png This is the item/inventory sprite for the heavy firesuit. Surprisingly, this is not a straight upgrade to the firesuit. Rather, it trades some speed and cold protection for better protection in most other areas, not just fire. [https://github.com/goonstation/goonstation/pull/20295 Sprite by MitchSmith]. It better matches its worn sprite, and the legs cut off at a less harsh angle. Category:Object Sprites current
- 06:48, 7 November 2024 diff hist +349 Decomposition →Preventing Decay: Note that said Devera board can help with preventing miasma formation
- 06:43, 7 November 2024 diff hist +151 Decomposition →Miasma: Note corpses do not emit decay if they're near a spatial interdictor with a Devera board, which was added when PR #12172 was merged. I made the list of conditions where corpses do not emit miasma a bullet point list because it was getting rather cumbersome.
- 06:30, 7 November 2024 diff hist −3 Syndicate Items →Surplus crate items: Fix a sentence implying you aim the Quickhack/can use it at range
- 06:30, 7 November 2024 diff hist +62 Syndicate Items →Job-Specific Items: Note that mindhack cloner does not PDA medical, a featured introduced when PR #21200 was merged. Also condense the prose a bit.
- 05:44, 5 November 2024 diff hist +468 Jobs →Gimmick Jobs: Add an entry for Hall Monitor. "Mugshot"/image is still TBA
- 05:38, 5 November 2024 diff hist +1,205 Changelog →November 2024: November 4's changelog. Beeg update for this day
- 05:37, 5 November 2024 diff hist +165 Changelog →Current Testmerged PRs: Add PR #19559's changelog
- 09:03, 4 November 2024 diff hist +281 Changelog →November 2024: Add November 3's sole changelog entry
- 08:57, 4 November 2024 diff hist +698 Artifact Research →Stimuli: Start discussing the Language stimulus added when PR #21162 was merged
- 08:27, 4 November 2024 diff hist +251 Decomposition →Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged
- 08:22, 4 November 2024 diff hist −272 Decomposition →Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma
- 07:50, 4 November 2024 diff hist +4 m Medical Objects →Miscellaneous: Add a missing article
- 07:45, 4 November 2024 diff hist +90 Medical Objects →Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged
- 07:21, 4 November 2024 diff hist +320 Power Grid →PTL UI: Mention the PTL's MechComp controls somewhere. This seems like a good place to put it. Most of these were introduced when PR #19880 was merged, by the way.
- 07:14, 4 November 2024 diff hist +160 MechComp →Signal-compatible Station Machinery: Note that PTL can output some other things too. These are not from PR #19880
- 07:11, 4 November 2024 diff hist +426 MechComp →Signal-compatible Station Machinery: Add PTL, in order to touch upon the MechComp controls introduced when PR #19880 was merged. Not my area of expertise, so this one is perhaps bare.
- 06:51, 3 November 2024 diff hist +186 Changelog →Current Testmerged PRs: Add PR #20620's changelog entry, now that it's back in testmerge rotation
- 06:48, 3 November 2024 diff hist +263 Changelog →November 2024: November 2's update
- 06:48, 3 November 2024 diff hist −3 Chaplain →File:BibleV2.png The Bible: ...where you can't get it, that is. Anyway, note you can't read the Bible, making a few prose tweaks current
- 06:36, 3 November 2024 diff hist +747 Chaplain →File:BibleV2.png The Bible: Describe how to get the Bible, namely to say where you can't get
- 06:04, 3 November 2024 diff hist +104 Gang →Locker Purchases: Note Quickhack is not ranged
- 05:40, 3 November 2024 diff hist +39 Gang →Locker Purchases: Give some more details about the switchblade special attack
- 05:22, 3 November 2024 diff hist +13 m Terminology →Plasma: Tweak some of the prose a bit
- 05:19, 3 November 2024 diff hist +13 m Terminology →Ass Jam: Rewrite this slightly weird clause about people calling Ass Jam Ass Day.
- 05:11, 3 November 2024 diff hist +189 Traitor Guess we should mention that how Traitor can access the Listening Post
- 04:38, 3 November 2024 diff hist +26 Nuclear Operative →By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post current
- 04:36, 3 November 2024 diff hist +150 Nuclear Operative →By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks
- 04:21, 3 November 2024 diff hist −56 Syndicate Battlecruiser Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged current
- 04:09, 3 November 2024 diff hist −16 Metagaming →In-Game Stuff: Fix sentence indirectly claiming you need an agent card to enter the Listening Post, which is no longer true as a result of PR #20547 being merged current
- 07:22, 2 November 2024 diff hist +861 Changelog November 1's changelog entries. Hooray, a new month
- 07:09, 2 November 2024 diff hist +222 Listening Post Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. current
- 07:03, 2 November 2024 diff hist 0 Listening Post/Getting In Hm, maybe it's actually onlyinclude?
- 07:02, 2 November 2024 diff hist +27 Listening Post/Getting In Add <includeonly> so transcluding doesn't add an annoying newline
- 07:00, 2 November 2024 diff hist +790 N Listening Post/Getting In Describes how Syndies can get, matching PR #20547's changes. Prose is not my best, but it's serviceable.
- 06:34, 2 November 2024 diff hist −138 Listening Post Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts
- 06:30, 2 November 2024 diff hist −23 Listening Post Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post
- 06:24, 2 November 2024 diff hist −24 Salesman →In the Red, Literally: Traitoring: Rewrite a sentence suggesting that people buy an agent card to access the Listening Post. With PR #20547 merged, you no longer need an agent card to visit that place as a Traitor
- 06:13, 2 November 2024 diff hist −276 Being A Better Traitor →Agent Card: Cut tip that says the agent card allows access to the Listening Post, as that functionality was removed when PR #20547 was merged
- 06:08, 2 November 2024 diff hist −98 Syndicate Items →Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money