User contributions for Studenterhue

A user with 33,944 edits. Account created on 17 February 2017.
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13 August 2023

12 August 2023

11 August 2023

10 August 2023

8 August 2023

7 August 2023

5 August 2023

4 August 2023

2 August 2023

1 August 2023

  • 08:2508:25, 1 August 2023 diff hist +287 Changelog Current Testmerged PRs: Add entries for PR #13348, which got testmerged a few hours ago
  • 08:2208:22, 1 August 2023 diff hist +253 Changelog First update of August 1 and August in general
  • 06:4206:42, 1 August 2023 diff hist +91 Syndicate Items Sidearm: Update contents of revolver belt. Thanks to commit 6670c69, it comes with an AP speedloader now, which necessitates a few changes to its description.
  • 06:1806:18, 1 August 2023 diff hist +345 N File:EngineeringSatchel.png The item sprite for the engineering satchel. Given that this thing can hold 350 sheets of reinforced steel or seven large mining satchels with a 100 ore pieces each, it's probably really strong. Must be that segmented flap. [https://github.com/goonstation/goonstation/pull/6030/ Sprite by Flaborized.] Category: Object Sprites current
  • 06:1406:14, 1 August 2023 diff hist +414 N File:EngineeringBackpack.png The item sprite for an engineering backpack, the backpack the CE, engineers, and miners (but not the QM) start with. Given that miners sometimes handle radioactive ore and that the CE and engineers sometimes handle nuclear reactors, whatever's in here might just give you radiation poisoning. [https://github.com/goonstation/goonstation/pull/6030/ Sprite by Flaborized.] Category: Object Sprites current
  • 06:0606:06, 1 August 2023 diff hist +215 N File:YellowCostumeGoggles.png The item sprite for yellow costume goggles, which are actually a headwear item. Ze do nothing! [https://github.com/goonstation/goonstation/pull/6019/ Sprites by walpvrgis.] Category:Object Sprites current
  • 05:5705:57, 1 August 2023 diff hist +499 N File:MechanicsUniformAprilFoolsV2.png The item sprite for April Fool's/alternate version of the mechanic's uniform, simply called "mechanic's uniform" in-game. It's a blue shirt with purple pants, which actually isn't that bad of an idea. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] The item sprite was changed to match the new mob/worn sprite it got during the human resprite of 2021, so now it has more 3D depth while still retaining the original design. Category: Object Sprites current
  • 05:5105:51, 1 August 2023 diff hist +625 N File:EngineersJumpsuitAprilFoolsV2.png The item sprite for the alternate/April Fool's version of the engineer's jumpsuit. This is called "engineer's jumpsuit" in-game, but it's clearly not a standard-issue jumpsuit. After all, who would wear orange on purple? [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] It's still an amazingly garish purple jumpsuit with orange stripes, but there are a few difference. The orange stripes are thinneer in this version, but it's thinner on the regular version too.... current
  • 05:4405:44, 1 August 2023 diff hist +382 N File:EngineeringWinterCoatUnbuttoned.png The item sprite for an engineering winter coat that's been unbuttoned. If you catch on fire while wearing this coat, the best thing to do is to unbutton it, so people can notice how stylish you are while they're dragging your corpse to Medbay. [https://github.com/goonstation/goonstation/pull/14438 Sprite by Glamurio (Ryou), it appears.] Category:Object Sprites current
  • 05:4005:40, 1 August 2023 diff hist +407 N File:EngineeringWinterCoatButtoned.png The item sprite for an engineering winter coat, buttoned up/buttoned closed. Most of the especially cold things in Engineering are space-related hazards that would require a suit, so this is basically for your finest when you're hauled off to cloning after an engine breakdown. [https://forum.ss13.co/showthread.php?tid=3589&pid=83782#pid83782 Sprite by Gannets.] Category: Object Sprites current

31 July 2023

  • 22:5022:50, 31 July 2023 diff hist +597 N File:AtmosphericTechniciansJumpsuitV2.png The item sprite for the atmospheric technician's jumpsuit, a jumpsuit worn by atmos techs back in the day. As the description says, it's 4% cotton, 96% burn marks...which, if you take it at face value, means it was originally all blue but got a whole bunch of yellow burn marks. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] The overall design is the same; it's still a yellow jumpsuit with blue stripes and nametag. But now it has a different shape and more sh... current
  • 22:4522:45, 31 July 2023 diff hist +665 N File:MechanicsUniformV2.png The item sprite for the mechanic's uniform, a jumpsuit worn by mechanics. Once upon a time, there was an actual Mechanic job who started with this jumpsuit, but now it's kinda just an alternate uniform for engineers. It appears this is like a blue shirt with yellow pants, which is kinda silly. Imagine if your IT technician was wearing these. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] It's still got the yellow-pants-blue-shirt thing going on, but this ver... current
  • 22:3422:34, 31 July 2023 diff hist +571 N File:EngineersJumpsuitV2.png The item sprite for the engineer's jumpsuit, a, well, jumpsuit engineers get. The orange is there so you know you should duck and cover if you seen an engineer run away from the engine, and the yellow helps hide the piss stains as they're doing so. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] The overall design (yellow body, orange stripes) is still the same, but colors are much less garish this time around, and the sprite has a different shape, which bett... current
  • 22:1722:17, 31 July 2023 diff hist +1 Syndicate Items Loadout: commit 6670c69 gave the Betelgeuse three "pierces" now, up from two, so updating Marksman crate descriptions to match
  • 22:1322:13, 31 July 2023 diff hist +69 Murder List of Longarms: Note that Betelgeuse can pierce up to three things now thanks to commit 6670c69, add caveat about how it handles reinforced walls and podbay shutters to bring it with parity with Syndicate Items
  • 22:0522:05, 31 July 2023 diff hist +1 m Nuclear Operative By Pod: Fix a grammar error ("travel on station tile"->"travel on station tiles")
  • 22:0022:00, 31 July 2023 diff hist −15 Nuclear Operative Sound Syndicate strategies: This is technically still true because you can buy donk pockets as a nukie, but this was written back when they came free on the ship, so removing that part
  • 21:5621:56, 31 July 2023 diff hist −11 Nuclear Operative By Listening Post: Atlas's pathology area is a morgue now, as a result of PR #12678 getting merged, so updating the instructions for Atlas to reflect that
  • 21:5121:51, 31 July 2023 diff hist 0 m Nuclear Operative By Listening Post: Can't believe I bungled the comment...
  • 21:5021:50, 31 July 2023 diff hist +12 Nuclear Operative By Listening Post: Comment out some references to Horizon, a map that is no longer in rotation
  • 17:1417:14, 31 July 2023 diff hist −9 m Nuclear Operative Fix two grammar errors I introduced
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