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- 04:47, 26 June 2019 diff hist +681 Bar Explain how to get to the staff area behind Atlas's Bar
- 04:33, 26 June 2019 diff hist +532 Bartender Add some basic location info about the stations' bars
- 04:15, 26 June 2019 diff hist −177 Bartender Wow, somehow forgot to actually update Cog1's Bar image. Also, remove the Linemap tab since it's not a current map and thus not relevant (besides, anyone who actually wants to know about Linemap's bar can still visit the Bar page)
- 04:10, 26 June 2019 diff hist +52 User:Studenterhue/Vampire Fill in info about Coffin Escape
- 05:32, 25 June 2019 diff hist +287 Changelog June 25th update
- 03:56, 25 June 2019 diff hist +23 User:Studenterhue/Vampire What exactly happens when you try to drain a chaplain.
- 03:52, 25 June 2019 diff hist −164 User:Studenterhue/Vampire Mention what happens when the bite victim reaches 0 blood, update the draining time, shove the info about biting in the main body into the actual Bite description
- 03:39, 25 June 2019 diff hist +68 User:Studenterhue/Vampire On how much blood you can gain from Blood Steal
- 03:24, 25 June 2019 diff hist −310 User:Studenterhue/Vampire Complete some info about call frost bats
- 04:02, 24 June 2019 diff hist +98 Changelog June 23rd update. While it has no date (AGAIN!), I know from experience it was added on that day
- 03:57, 24 June 2019 diff hist +517 Space Pod Add Emergency Pods
- 03:50, 24 June 2019 diff hist +347 Space Pod Add the Syndicate Minisub. Still need precise health and starting armaments
- 03:38, 24 June 2019 diff hist +416 General Objects Add Emergency Pod Fabricator
- 03:33, 24 June 2019 diff hist +100 N File:EmergencyPodFabricator.png Some robot arms thingajigs that make a surprisingly good pod in a surprisingly short period of time.
- 03:32, 24 June 2019 diff hist +98 N File:SyndicateMinisub.png The syndicate minisub Nuclear Operatives get on ocean maps. Red, black, and fluke-opular all over.
- 03:30, 24 June 2019 diff hist +107 Changeling On the delayed neurotoxin release for hallucinogenic sting
- 02:09, 23 June 2019 diff hist −3 m Game Modes Vote on for? It's either/or, we can't go porque no los dos on this.
- 23:40, 20 June 2019 diff hist +309 Changelog June 19th update
- 04:53, 19 June 2019 diff hist +1,572 Scientist Add images + relative location of the research areas too
- 04:49, 19 June 2019 diff hist +1,150 Scientist Rewrite the intro, add a section highlighting the equipment scientists start with
- 23:41, 18 June 2019 diff hist +73 Jobs Let's not also forget about the gimmick jobs that aren't in black font or the other jobs slots under the Special Jobs heading.
- 23:36, 18 June 2019 diff hist +119 SS13 Wiki:Current events Sure could use info about the Martian and Frog body types too
- 23:34, 18 June 2019 diff hist +428 Jobs There's also some gimmick jobs that appear randomly, namely Regional Director, Inspector, Test Subject, and Hollywood Actor (which turned out to still be available )
- 20:49, 18 June 2019 diff hist +198 Changelog the mysterious June 17th update
- 02:47, 18 June 2019 diff hist −15 SS13 Wiki:Current events I've covered the new genetics mutations kyle added, but now I need some info about some other ones. Also, apparently, I forgot there was another task for space pods
- 02:12, 18 June 2019 diff hist +92 Guide to Genetics Describe what messages sent through telepathy look like, update the link to the rules
- 02:07, 18 June 2019 diff hist −15 Guide to Genetics Add more info about empathic thought, remove the reference to the wizard clairvoyance spell, because I think it's distinct enough that mentioning it isn't really helpful
- 01:47, 18 June 2019 diff hist +327 Guide to Genetics Add anemia
- 04:41, 17 June 2019 diff hist −6 m Intruder After or in 2017?
- 04:34, 17 June 2019 diff hist +668 Grief Caveats to the Floorpill rule, based on a forum thread about it from March.
- 03:55, 17 June 2019 diff hist +116 Guide to Genetics Mention that mimes get gyrus suspension, explain how vamps get their cloak of darkness now
- 03:51, 17 June 2019 diff hist +1 User:Studenterhue/Vampire A small style change for the vampiric vision description
- 03:50, 17 June 2019 diff hist −49 User:Studenterhue/Vampire Update bat form info
- 23:09, 16 June 2019 diff hist −344 User:Studenterhue/Vampire Full power no longer allows you to use vamp powers in chapel, safe to assume cloak of darkness isn't a separate ability for some reason
- 23:07, 16 June 2019 diff hist +1 m Pipe bomb Messed up the link to the old syndicate pipebomb, d'oh current
- 22:58, 16 June 2019 diff hist −4 User:Studenterhue/Vampire Finally, some unlock costs, based on some info I got from Flaborized.
- 22:53, 16 June 2019 diff hist +211 Pipe bomb Update this page, now that syndicate pipebomb has been revamped
- 04:59, 16 June 2019 diff hist +310 Changelog June 5th and what I think is the June 15th update (latest one doesn't have a date)
- 04:44, 16 June 2019 diff hist +64 Scientist Rewrite the examples for the artifact research section, because they implies one artifact can have multiple activation stimuli. Also, mention artifacts' randomness.
- 04:39, 16 June 2019 diff hist +1,363 Scientist Completely rewrite the plasma research section. Now it discusses what people in toxins usually do and actually explains why you might want to do toxins
- 23:39, 15 June 2019 diff hist +55 Clothing Add images of other helmet styles
- 23:22, 15 June 2019 diff hist 0 Security Objects Three MILE or three TILE radius for the thermals, Stud Enter The Hue?
- 23:22, 15 June 2019 diff hist +56 Security Objects Add the new helmet styles, fix some weird image spacing with the body armor images
- 23:06, 15 June 2019 diff hist +218 N File:HelmetAlt4.png An alternate style for the standard Sec helmet that without a dehumanizing face shield, so that people who punch you can know they're punching a human being with an ugly mug instead of a soulless mook with an ugly mug.
- 23:01, 15 June 2019 diff hist +111 N File:HelmetAlt3.png An alternate style for the standard Sec helmet with a more translucent face shield and generally darker colors.
- 00:28, 13 June 2019 diff hist +15 Telescience specify the kind of math done, at least two math nerds have told me that linear algebra is completely different from the math telesci requires.
- 04:43, 12 June 2019 diff hist +19 Getting Started More details about what Goonstation servers look like on the BYOND hub. Also the Galactic Order of Oppressive Neckbeards thing is gone too, which I really liked.
- 04:33, 12 June 2019 diff hist −171 Getting Started Oh boy, the servers got renamed again, this time to just Goonstation and Goonstation Roleplay. Also Goon #3 (and others) have been taken down.
- 04:30, 12 June 2019 diff hist +289 Game FAQ Some notes about the renames in regards to server address changes
- 04:24, 12 June 2019 diff hist +429 Game FAQ And now a section about the rename to Goon and Goon RP. It's supposed to be a subsection of the rename from LLJK.