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General Things
Flashlight
Illuminates dark areas. Found in Emergency Toolboxes and Emergency Storage, among other places. Click it to turn it on, can be held in a belt slot or pockets.
Welder Fuel Tank
Fills containers and Welders with welding fluid. Found all over the station, particularly in Emergency Storage and Engineering. Be sure to turn off the welder before refilling, and keep the tank away from fire. Highly valued when combating the Blob.
Water Tank
They look like blue Welder Fuel Tanks with the word H2O on them. They are used to refill mop buckets and watering cans or filling reagent containers.
Pen
Used for writing on paper or stabbing people in the eyes. Everyone starts with one in their pocket unless they start with something else in their pocket. There is also an infrared pen that can only be seen with Thermals on. Identical to the Sleepy Pen traitor item.
Paper
Use a pen on it to right on it, examine it to read it. Place on head slot to wear it as a paper hat.
Glass Cup
A container found in many places, particularly in the Bar. Can be filled with reagents and other things. Basically a beaker. Break into shards when thrown dealing minor damage.
Dice
Go ahead and throw them, you might get snake eyes.
Donk
bollin
Mousetraps
Pest-B-Gon Mousetraps, are found in two places, the Kitchen, and the Custodial Closet. When you examine the box it reads,"WARNING: Keep out of reach of children", and the traps,"A handy little spring-loaded trap for catching pesty rodents". When a mouse trap is armed, it has a light color on the outside, and dark color on the inside, ontop of it, when examined, it will also read in red color, "It looks like it's armed". You can hide these in containers such as backpacks or emergency boxes to make traps for unsuspecting victims! oh the possibilities of a single mouse trap.
Other
Grille
These can be made by Rods(2). They provide great protection from meteors, though air can seep through them so usually they are surrounded by glass. They can be easily destroyed by Wirecutters though can also be electricly charged, and if attacked by any metal weapon will shock the attacker.
Closet
These can be used to hold anything inside them, and can be welded shut with a welder. If you hear a, "Bang, bang" nearby, that means a person is trying to get out of a welded closet. If the closet has a design on the front, it represents what it holds inside. Ex: Emergency Closets, Wardrobe Closets, Level 3 Bio Suit Closets, Personal Closets, Security Closets, etc...
Coffin
Exactly the same as a closet. These can be found in the chaplain office, and are meant to have bodies of the dearly deceased placed in them. It's mostly used for hiding them.
Crates
Can't be created, but useful for storing and transporting items, especially when used with Cargo Transporters. Found all over the station. Can be used to store bodies in or lay down in.
Beds
You can buckle yourself down to them, useful in Meteor mode cause meteors pass over you. Also they are in MedBay and the Brig so prisoners/patients can be buckled to them to prevent movement. Like chairs, being handcuffed while buckled into beds prevents you from unbuckling yourself.
Chairs
These are small rotatable chairs that people can buckle themselves or others into. Ghosts also can rotate them. When handcuffed and buckled into a chair, you cannot unbuckle yourself. Disassemble them with a wrench and create them with metal.
Stools
Small stool for decoration purposes.
Tables
Tables can be deconstructed into table parts, table parts are used to create tables, and when creating them you have a choice of which direction it is in or if its by itself. Any item besides a wrench(Cause it will deconstruct it) can be put on a table by clicking it, for wrenches you have to throw them. There are reinforced tables found around the station which require to be weakened by a welder before being dissembled by a wrench.
Fire Extinguisher
Useful for fighting fires. Click on it once to disable the Safety, then click on things to spray them with it's contents. By default they are filled with foam. Useful in combat for their stunning ability. Bear in mind that against any fire which is still being fueled, you won't make much progress in putting it out even with an extinguisher. Can be used as a impromptu jetpack in space.
Station Bounced Radio
Used if you don't have your headset for whatever reason and you can't get a new one. Cyborgs use these to talk over the radio.
Possibly to help hide it, the syndicate uplink is labeled as one of these.
Rolling Pin
Equivalent to a toolbox in combat, but can be kept in your backpack. The Chef has two of these.
Satchel
Similar to a backpack except that it only picks up certain items like a utility belt, however it can go into your pocket. Both Miners and Botanists both have their own type.
Objects and Items | |
---|---|
Equipment by Department |
General · Janitor · Engineering · Mining · Medical · Science · Security |
Machinery | Pods · Vehicles · Computers · Fabricators & Manufacturers · PDAs · Implants |
Clothing | Clothing |
Catering | Plants & Hydro Equipment · Foods & Drinks |
Weapons | Syndicate Items · Guns · Grenades · Bombs |