Difference between revisions of "Medical Objects"

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Revision as of 19:26, 13 September 2012

You'll generally find these objects in Medbay, used by the medical staff. Some of them aren't, however! Check Doctoring to find out how to use this stuff.

Items

Medkit

MedkW.pngMedkO.pngMedkG.pngMedkB.pngMedkitR.png
This comes in five flavors:

  • Regular Medkit: x3 Bruise Pack, x2 Ointment, x2 Inaprovaline Syringe
  • Fire Medkit: x2 Ointments, x1 Kelotane Syringe, x1 Inaprovaline Syringe
  • Toxin Medkit: x3 Dylovene Syringe, x3 Dylovene Pill
  • Oxygen Medkit: x4 Dexalin Pill
  • Neurological Medkit: x4 Alkysine Pill

All medkits also contain one Health Analyser.
As containers go they're kind of crap, only storing fairly small items. They are also poor places to store traitor items, as Medkits are generally a desirable item that will be picked up.

Syringe and Dropper

Syringe.pngDropper.png
The syringe has two modes: Inject and Draw, which can be switched between by clicking the words that appear when one is in your hand. The dropper will draw if nothing is in it and drip if it is full. They are used to contain and transfer reagents from various containers, and inject/drop people with said chemicals. Injecting/dropping someone other than yourself takes a moment, during which both you and the target must remain still and not do anything. Droppers are roughly twice as fast as syringes.
Syringes draw and inject 5 units at a time to a maximum of 15, and Droppers transfer five units at a time, to a maximum of 5.

Bruise Pack/Ointment

Bruisepack.pngOintment.png
Both do essentially the same thing: when you target a part of the body, you will apply these to the target and they will heal a lot of the damage from that part. Make sure you target all the injured areas using your targeting ragdoll in the top corner! Bruise packs work on physical injury and ointment works on burns.
Medical Cyborgs have the Tissue Mender and Burn Salve Dispenser, which are identical to these items except they can be used infinitley.

Pills

Pill1.pngPill2.pngPill3.png
Pills are taken orally and require you to take off your mask, or remove the mask of whoever you're trying to cram them down the throat of. Taking pills yourself is instant, but forcing someone else to take them requires you to both be still for a moment, the same as injecting/food. They can also be dropped into drinks to roofie them with whatever's in the pill.
Pills come in two kinds - preset pills already filled with something, and custom pills manufactured by the Chemist. There is essentially no way to tell the two apart, since the chemist can label any pills they make - so use caution when taking pills!

Medicine Bottle

Bott1.pngBott2.pngFile:Bott3.png
These contain some chemicals, and are intended for use with a syrings or dropper. They usually come pre-filled with something, but can be refilled with other chemicals - so use the same level of caution you would with pills.

Health Analyzer

Medical Scanner.png
Click on someone next to you (or on yourself) to see what damage they/you have taken. Doctoring has a lot of good info on how to use this! As well as showing the health levels of any patient you might have, it will also detect and display Viruses, the cause of the virus, what stage of development the virus has reached, and how to cure it.
It's also a component in suicide vests and Medibots.

DNA Injector

Syringe.png
Works like a regular Syringe, except it can't draw chemicals, and is one-use. These come in two-types; sandbox or admin spawned ones, and injectors created from the DNA Machine. If you're not a Geneticist who created a syringe from the DNA Machine, there's no real way to tell beyond the label (which could be a lie!) what the injector will do.
Injectors created from the DNA Machine are creatable on a timer (roughly about 5 minutes per syringe) and contain a paticular strand of someone's DNA. If it contains SE DNA then it deals with superpowers, disabilities and species. If it contains UI DNA, it will change your appearance and identity. Both of these can be used for both benevolent and nefarious purposes, though chances are if someone comes up and tries to stab you with one, you should probably run away.
Injectors spawned either by admins or from the sandbox panel in sandbox mode aren't what they say they are. They change specific blocks of DNA - since the DNA system has been changed to a randomiser since it was introduced but these injectors haven't, that Hulk injector you just spawned may not give you hulk powers at all but may infact blind you or do other nasty things. Another odd side effect of these injectors is that they will give you a fairly heavy amount of toxic damage over time, so if you're going to experiment with them then have some antitoxins on hand.

Scalpel and Circular Saw

Scalpel.png CircSaw.png
Tools used for surgery. A pair of these are available in Robotics, but extras can be created with the autolathe as you will lose them A LOT. Rabbis can use a Scalpel to circumcise crewmen by targeting the groin.

Syringe Gun

File:SyrGun.png
A syringe can be loaded into this (either loaded with chemicals or empty) and then shot at someone, bypassing the need for both parties to hold still. Obviously these things are a traitor's delight if they also have access to toxic reagents, so its probably a good idea to keep these secured or at least accounted for.

Fixtures

Cryo Chamber and Freezer

Cryo.pngFile:Freezer.png
Loading someone into a functioning Cryo Chamber will rapidly heal all of their damage from nearly any condition except death. To function properly however, the Cryo Chamber must first be filled with chilled gas using the Freezer unit. Note that the pipes between the two must also be intact for the Cryo to recieve any of the gas. Insert a beaker of Cryoxadone into the chamber to speed up recovery.

Sleeper

File:Sleeper.pngFile:SleeperConsole.png
These are essentially safe storage units for living people. Climb into one or put someone into one and they'll effectively be safe from outside harm until taken out. Using the console, you can see a summary of the occupant's health, as well as eject them from the sleeper or inject Inaprovaline to speed up paralysis recovery.

Medical Dispenser

MedDispenser.png
These work like a normal vending machine, accessible by anyone with Medbay access. They contain:

  • x4 Bottle of Dylovene
  • x4 Bottle of Inaprovaline
  • x4 Bottle of Sleep Toxins
  • x4 Bottle of Toxins
  • x8 Spaceacillin Syringes
  • x12 Empty Syringes

Genetic Scanner

GeneScanner.png
Found in Medical Research, a subject can be loaded into this machine and then have their genes scanned and manipulated by the Geneticist. The process of using this device is complex, so check the Genetics Guide for information on how to use it.

Cloning Pod

ClonePod.png
This is a small pod found in Medical Research used to grow living clones of dead people. This equipment is computer controlled - for a guide on how to use it, see the Genetics Guide.

Operating Table

OpTable.png
A surgery table found in Robotics, people dead or alive can be laid on this and have surgery performed on them by the Roboticist. For information on how to do this, check the Robotics article.

Virus Manipulator

File:VirusManip.gif
An integral part of Disease Research and vaccination, it can be found in the Pathology Lab.

Morgue Unit

Morgue.png
If you're really good at Doctoring you probably won't have to use this*! The Morgue unit extends a tray when used, which the dead (or unconcious, if you're paticularly sadistic) can be placed upon to store them inside the morgue unit. These don't often see very much use, as dead bodies are often taken to Medical Research, Robotics, the Kitchen (if you're REALLY sadistic) or the Chapel instead.
* = blatant fucking lies

Objects and Items
Equipment
by Department
Box2.png General · MopNew.png Janitor · Glovesy.png Engineering · PowerPickV2.png Mining · DefibrillatorV2-32x32.png Medical · PortASci.png Science · Handcuffs.png Security
Machinery MiniPutt.png Pods · ClownCar.png Vehicles · ThinkDOSPCV2-32x32.gif Computers · Fabricator.png Fabricators & Manufacturers · GenericPDAV3-32x32.png PDAs · Implanter2.png Implants
Clothing JumpsuitRanks.gif Clothing
Catering WateringCanV2-32x32.png Plants & Hydro Equipment · THE MONSTER V2.png Foods & Drinks
Weapons CyalumeSaberV4.gif Syndicate Items · RevolverV2.png Guns · ChemGrenadeCompleteV2.png Grenades · TransferTankValveBomb.png Bombs