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Show new changes starting from 12:56, 12 September 2024
   
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12 September 2024

     06:32  Guide to Genetics‎‎ 4 changes history −22 [Studenterhue‎ (4×)]
     
06:32 (cur | prev) +6 Studenterhue talk contribs →‎Radiation Emitters: Give a small update on where to find the button for using Radiation Emitters
     
06:26 (cur | prev) +26 Studenterhue talk contribs →‎Research: Update Emitter Coolant System requirements. That PR also made Emitter Coolant System require Radiation Dampeners instead of Radiation Emitters, as the latter is just built-in now instead of a researchable upgrade
     
06:21 (cur | prev) −8 Studenterhue talk contribs →‎Research: Said PR made Radiation Dampeners the tier 1 emitters research, so update its Tier and Requirements columns to match and move it down with the other tier 1 upgrades
     
06:16 (cur | prev) −46 Studenterhue talk contribs Relocated info on Radiation Emitters from "Research" section to "GeneTek Console". With PR #20072 merged, it's now a built-in functionality instead of an upgrade you need to buy, so, at the least, having it in Research is silly.

11 September 2024

     06:49  Clothing diffhist +1 Studenterhue talk contribs →‎Masks: Did not mean to change this one, oops. That clothing item is not part of the Predator revolver->Kestral revolver rename from commit 43ecbb5.
     06:21  Syndicate Items diffhist +45 Studenterhue talk contribs →‎Job-Specific Items: Add hyper vomitium to the list of possible poison bottle chems. Hyper vomitium was added when PR #20606 was merged, and that also added it to the poison bottle list.
     06:17  Chemicals diffhist −7 Studenterhue talk contribs →‎Poisons and Toxic Shit: Do some grammar touches and minor style fishes on hyper vomitium entry. The wording is a bit weird, but it is tough to describe what's going on.

10 September 2024

     19:02  Chemicals diffhist +832 Lord earthfire talk contribs →‎Poisons and Toxic Shit: Inclusion of Hyper Vomitium from #20606

9 September 2024

     07:27  Security Officer‎‎ 3 changes history +270 [Studenterhue‎ (3×)]
     
07:27 (cur | prev) +462 Studenterhue talk contribs Give a fuller picture of what access secoff gets and also remove Toxins, because it's not in there. Oops!
     
07:05 (cur | prev) +164 Studenterhue talk contribs Add some Access Levels they did gain with PR #20186
     
06:54 (cur | prev) −356 Studenterhue talk contribs Set rpAccess to one, since Secoffs getting extra access on RP was nixed when PR #20186 was merged
     06:53  Head of Security‎‎ 2 changes history +184 [Studenterhue‎ (2×)]
     
06:53 (cur | prev) +190 Studenterhue talk contribs Update access list in accordance with PR #20186
     
06:33 (cur | prev) −6 Studenterhue talk contribs Mark Additional RP Access as none. With PR #20186 merged, HoS starts with the same access levels regardless of whether it's Classic or Roleplay
     03:32  (Upload log) [MitchTheStationPreformer‎ (2×)]
     
03:32 MitchTheStationPreformer talk contribs uploaded File:StGDeckV2.png(A deck full of Spacemen: the Grifening cards. It's Yu-Gi-Oh, it's Magic: the Gathering, but instead of on motorcycles, it's in space. [https://github.com/goonstation/goonstation/pull/5758 New sprite by Azrun, it seems] The deck is now in 3/4th Perspective and reads a lot more as a deck of cards.)
     
03:20 MitchTheStationPreformer talk contribs uploaded File:BasketballV2.png(An essential component to re-enacting Space Jam. And playing basketball too, I guess. [https://github.com/goonstation/goonstation/pull/16160 New sprite by SgtManGuy]. The previous sprite was quote "yucky", with quite a bit of blurred lines and pixels that made it look not very good. This is also in it's native 32x32 format.)

8 September 2024

     23:39  Artifact Research diffhist +8 Aft2001 talk contribs Change "Warp" (NOT "Warper") to "Recaller" in accordance with the in-game name used on the artifact sheets
     06:54  Syndicate Items‎‎ 2 changes history −19 [Studenterhue‎ (2×)]
     
06:54 (cur | prev) −66 Studenterhue talk contribs →‎Standard Items: Cut mention of emag shortening shuttle time, as it lost this feature when PR #19423 was merged.
     
06:51 (cur | prev) +47 Studenterhue talk contribs →‎Standard Items: Mention emags can corrupt law modules, a feature introduced when PR #20361 was merged
     04:24  Engineering Objects diffhist +2 Studenterhue talk contribs →‎Engineering Apparel: Huh, apparently the Technical Trainee PDA item is still called "Technical Assistant"

7 September 2024

     05:54  Chemicals‎‎ 3 changes history +158 [Studenterhue‎ (3×)]
     
05:54 (cur | prev) +43 Studenterhue talk contribs →‎Food and Drink: Note that milk can also be found in fruit milk....well, duh.
     
05:52 (cur | prev) +59 Studenterhue talk contribs →‎Food and Drink: Note that soylent chartreuse contains milk as well, a side product of it inheriting soybean's properties.
     
05:02 (cur | prev) +56 Studenterhue talk contribs →‎Food and Drink: Add a source of milk introduced in commit 105cc2f: soybeans
     05:50  Guide to Botany‎‎ 2 changes history +145 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) +117 Studenterhue talk contribs →‎Crop Mutations: Mention what chemicals are inside soylent
     
05:03 (cur | prev) +28 Studenterhue talk contribs →‎Available Crops: Note that soybeans contain milk, a featured introduced by commit 105cc2f
     05:48  Foods and Drinks‎‎ 2 changes history +136 [Studenterhue‎ (2×)]
     
05:48 (cur | prev) +90 Studenterhue talk contribs →‎Juice-O-Matic: Note that soylent chartreuse extracts into milk too and give it a unique note
     
05:47 (cur | prev) +46 Studenterhue talk contribs →‎Juice-O-Matic: Note soybean pods extract into milk too, a feature from commit 105cc2f. Changed the info column too to reflect this

6 September 2024

     10:24  Construction‎‎ 2 changes history +4 [Meaow589‎ (2×)]
     
10:24 (cur | prev) +2 Meaow589 talk contribs →‎Cloth fabric
     
10:20 (cur | prev) +2 Meaow589 talk contribs →‎Cape
     06:48  Traits‎‎ 3 changes history +1,017 [Studenterhue‎ (3×)]
     
06:48 (cur | prev) +125 Studenterhue talk contribs →‎Character Setup Traits: Note Bald and Hairy are mutually exclusive in both traits' descriptions
     
06:44 (cur | prev) +213 Studenterhue talk contribs →‎Character Setup Traits: Point out some upsides and downsides with Bald, in light of Hairy's existence...that was kinda a weird sentence.
     
06:41 (cur | prev) +679 Studenterhue talk contribs →‎Character Setup Traits: Add Hairy trait, added when PR #20564 was merged
     06:09  Chemicals‎‎ 3 changes history +1,013 [Studenterhue‎ (3×)]
     
06:09 (cur | prev) +400 Studenterhue talk contribs →‎Drugs: Add synthesis speed column, so we can cover aranesp's new reaction speed. Quite a doozy, made me wish this info came in templates
     
05:40 (cur | prev) +363 Studenterhue talk contribs →‎Miscellanea: Add another source of green vomit: the aranesp "tar" recipe added by the aforementioned PR #20518. This means green vomit technically has an actual recipe now, so we must remove the N/A template
     
05:27 (cur | prev) +250 Studenterhue talk contribs →‎Drugs: Update aranesp recipe, as it was reworked when PR #20518 was merged. Also adds a note about its unique synthesis

4 September 2024

     07:52  Gang‎‎ 3 changes history −2 [Studenterhue‎ (3×)]
     
07:52 (cur | prev) +2 Studenterhue talk contribs →‎Locker Purchases: Updat c-saber and discount katana prices. Unlike the others, PR #18986 raised these ones!
     
07:50 (cur | prev) −2 Studenterhue talk contribs →‎Locker Purchases: Update ratstick, shuriken, throwing knife, and switch blade prices. Yeah, PR #18986 lowered these too
     
07:41 (cur | prev) −2 Studenterhue talk contribs →‎Locker Purchases: Update medkit, omnizine injector, and Quick Hack prices, as they were all lowered when PR #18986 was merged
     06:18  Syndicate Items diffhist +1 Studenterhue talk contribs →‎Job-Specific Items: Dummy edit to indicate that hotdog bomb was resprited when PR #20305 was merged. Don't actually need to change the file name, because HotdogBomb.png is now a redirect for the new sprite

3 September 2024

     05:14  Chemistry diffhist 0 Studenterhue talk contribs →‎Getting Medbay to Love You: Lump perfluorodecalin ingredients together in this table of cryoxadone and perfluorodecalin ingredients, so we have a logical sense of progression

1 September 2024

     23:23  Chemistry‎‎ 4 changes history +350 [Studenterhue‎ (2×); Error2147483647‎ (2×)]
     
23:23 (cur | prev) +340 Error2147483647 talk contribs Edits the precursor section to remove references to cryoxadone's old precursors.
     
23:08 (cur | prev) −66 Error2147483647 talk contribs Updates the recipe for cryoxadone.
     
06:08 (cur | prev) +27 Studenterhue talk contribs →‎Getting Medbay to Love You: Forgot about the Chemicals links, d'oh
     
06:07 (cur | prev) +49 Studenterhue talk contribs →‎Getting Medbay to Love You: Add in new recipe for phenol
     16:10  Chemicals diffhist +105 Error2147483647 talk contribs Edits the recipe for cryoxadone as changed in #20073
     05:58  Clothing diffhist +26 Studenterhue talk contribs →‎Head: Add sprite for lit cakehat
     05:23  Foods and Drinks diffhist +13 Studenterhue talk contribs →‎Meats And Meat Products: Update unique meatball images, since they finally got their own sprites when PR #20268 was merged.

31 August 2024

     05:41  Janitor diffhist +4 Studenterhue talk contribs →‎Janitor Job Rewards: Manually update sprites for holo-emitter's text and wet modes, since they got new ones in PR #20401.

30 August 2024

     05:36  Captain diffhist +96 Studenterhue talk contribs →‎Authentication Disk: Note deauthorization has a cooldown, mostly to bring this up to speed with PR #20100 being merged
     05:29  Security Objects diffhist +149 Studenterhue talk contribs →‎Machinery: Mention de-authorization cooldown
     05:21  Head of Security diffhist +212 Studenterhue talk contribs →‎The Armory: Note that the deauth cooldown starts after authorization is given, a change introduced when PR #20100 was merged