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Show new changes starting from 18:26, 10 November 2024
   
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10 November 2024

     06:45  Head of Personnel‎‎ 2 changes history +388 [Cheekybrdy‎ (2×)]
     
06:45 (cur | prev) +9 Cheekybrdy talk contribs →‎The Proper HoP
     
06:45 (cur | prev) +379 Cheekybrdy talk contribs →‎Know your HoP
     06:26  Artifact Research‎‎ 5 changes history +332 [Studenterhue‎ (5×)]
     
06:26 (cur | prev) −39 Studenterhue talk contribs →‎Bulky Artifacts: Reorganize surgery artifact description to make it more explicit there are subtypes, giving it parity with what's shown on the artifact form
     
06:09 (cur | prev) +43 Studenterhue talk contribs →‎Stimuli: Note igniters can produce an electricity stimulus too, from the same PR
     
06:06 (cur | prev) +46 Studenterhue talk contribs →‎Stimuli: Note that igniters produce a heat stimulus, a featured introduced when PR #3845 was merged (yes, it was that long ago.)
     
06:04 (cur | prev) +155 Studenterhue talk contribs →‎Stimuli: List some other heat stimuli, providing something more specific than "or similar". This one also has a relative scale.
     
05:41 (cur | prev) +127 Studenterhue talk contribs →‎Stimuli: Give some idea of relative levels of non-Elecbox electricity stimuli

9 November 2024

     16:11  Ore Processing‎‎ 3 changes history +1,120 [Studenterhue‎; NightmarechaMillian‎ (2×)]
     
16:11 (cur | prev) +306 NightmarechaMillian talk contribs moves and rewords the space suit section
     
06:15 (cur | prev) −69 Studenterhue talk contribs →‎The Nano-Fabricator (Refining): Cut what seems to be a leftover from a rough draft
     
03:23 (cur | prev) +883 NightmarechaMillian talk contribs makes the bow and quiver section Not Suck(tm)
     08:15  Decomposition‎‎ 2 changes history +1,151 [Studenterhue‎ (2×)]
     
08:15 (cur | prev) +626 Studenterhue talk contribs →‎Counteracting Miasma: Discuss how lavender essence can help with miasma. Lavender essence removing miasma was introduced when PR #13090 was merged
     
07:48 (cur | prev) +525 Studenterhue talk contribs →‎Counteracting Miasma: Go into further detail about where to get sterile masks
     07:37  Medical Objects‎‎ 2 changes history +147 [Studenterhue‎ (2×)]
     
07:37 (cur | prev) +182 Studenterhue talk contribs →‎Miscellaneous: Note some other places to find sterile masks. Also split off the info on how to obtain it to make things more digestble
     
07:32 (cur | prev) −35 Studenterhue talk contribs →‎Miscellaneous: Cut incorrect claim about sterile masks: they not render you immune to airborne diseases
     06:49  Artifact Research‎‎ 3 changes history +87 [Studenterhue‎ (3×)]
     
06:49 (cur | prev) +8 Studenterhue talk contribs →‎Artifact Interaction: Update mentions of the "Robot" artifact family to match this change
     
06:48 (cur | prev) +77 Studenterhue talk contribs →‎Flavors of Artifacts: Change "Robot" to "Silicon", to match the artifact analysis form's name. Also try incorporating their other names in an immersion-friendly way
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06:28 (cur | prev) +2 Studenterhue talk contribs →‎Flavors of Artifacts: Do some basic grammar/punctuation fixes

8 November 2024

     09:04  Artifact Research‎‎ 2 changes history +1,225 [Studenterhue‎ (2×)]
     
09:04 (cur | prev) +157 Studenterhue talk contribs →‎Artifact Analysis Forms: Describe another removal method and note a requirement for snipping/cutting a form off
     
08:48 (cur | prev) +1,068 Studenterhue talk contribs Add section on artifact analysis forms, originally introduced when PR #3818 was merged. This is another thing I plan to expand later.
     07:37  Clothing diffhist +155 Studenterhue talk contribs →‎(Exo)Suit: Add heavy firesuit
     07:31  Engineering Objects diffhist +759 Studenterhue talk contribs →‎Personal Protective Equipment: Add heavy firesuit

7 November 2024

     07:23  Foods and Drinks diffhist +160 Studenterhue talk contribs →‎Other Food-Related Items: Mention that the shaker changes appearance based on the temperature, a functionality introduced when PR #21211 was merged. Plan to expand on this later.
     06:48  Decomposition‎‎ 2 changes history +500 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +349 Studenterhue talk contribs →‎Preventing Decay: Note that said Devera board can help with preventing miasma formation
     
06:43 (cur | prev) +151 Studenterhue talk contribs →‎Miasma: Note corpses do not emit decay if they're near a spatial interdictor with a Devera board, which was added when PR #12172 was merged. I made the list of conditions where corpses do not emit miasma a bullet point list because it was getting rather cumbersome.
     06:30  Syndicate Items‎‎ 2 changes history +59 [Studenterhue‎ (2×)]
     
06:30 (cur | prev) −3 Studenterhue talk contribs →‎Surplus crate items: Fix a sentence implying you aim the Quickhack/can use it at range
     
06:30 (cur | prev) +62 Studenterhue talk contribs →‎Job-Specific Items: Note that mindhack cloner does not PDA medical, a featured introduced when PR #21200 was merged. Also condense the prose a bit.

5 November 2024

     05:44  Jobs diffhist +468 Studenterhue talk contribs →‎Gimmick Jobs: Add an entry for Hall Monitor. "Mugshot"/image is still TBA

4 November 2024

 m   18:51  Chemicals‎‎ 2 changes history −313 [LeahTheTech‎ (2×)]
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18:51 (cur | prev) +50 LeahTheTech talk contribs Add non secret mirabilis entry
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18:46 (cur | prev) −363 LeahTheTech talk contribs remove mirabilis secret hint
     08:57  Artifact Research diffhist +698 Studenterhue talk contribs →‎Stimuli: Start discussing the Language stimulus added when PR #21162 was merged
     08:27  Decomposition‎‎ 2 changes history −21 [Studenterhue‎ (2×)]
     
08:27 (cur | prev) +251 Studenterhue talk contribs →‎Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged
     
08:22 (cur | prev) −272 Studenterhue talk contribs →‎Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma
     07:50  Medical Objects‎‎ 2 changes history +94 [Studenterhue‎ (2×)]
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07:50 (cur | prev) +4 Studenterhue talk contribs →‎Miscellaneous: Add a missing article
     
07:45 (cur | prev) +90 Studenterhue talk contribs →‎Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged
     07:21  Power Grid diffhist +320 Studenterhue talk contribs →‎PTL UI: Mention the PTL's MechComp controls somewhere. This seems like a good place to put it. Most of these were introduced when PR #19880 was merged, by the way.
     07:14  MechComp‎‎ 2 changes history +586 [Studenterhue‎ (2×)]
     
07:14 (cur | prev) +160 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Note that PTL can output some other things too. These are not from PR #19880
     
07:11 (cur | prev) +426 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Add PTL, in order to touch upon the MechComp controls introduced when PR #19880 was merged. Not my area of expertise, so this one is perhaps bare.

3 November 2024

     23:15  Medals diffhist +299 8c2v talk contribs Adds the "Licensed Archaeologist" medal, created by flamearrow57.
     06:48  Chaplain‎‎ 2 changes history +744 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) −3 Studenterhue talk contribs →‎File:BibleV2.png The Bible: ...where you can't get it, that is. Anyway, note you can't read the Bible, making a few prose tweaks
     
06:36 (cur | prev) +747 Studenterhue talk contribs →‎File:BibleV2.png The Bible: Describe how to get the Bible, namely to say where you can't get
     06:04  Gang‎‎ 2 changes history +143 [Studenterhue‎ (2×)]
     
06:04 (cur | prev) +104 Studenterhue talk contribs →‎Locker Purchases: Note Quickhack is not ranged
     
05:40 (cur | prev) +39 Studenterhue talk contribs →‎Locker Purchases: Give some more details about the switchblade special attack
     05:11  Traitor diffhist +189 Studenterhue talk contribs Guess we should mention that how Traitor can access the Listening Post
     04:38  Nuclear Operative‎‎ 2 changes history +176 [Studenterhue‎ (2×)]
     
04:38 (cur | prev) +26 Studenterhue talk contribs →‎By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post
     
04:36 (cur | prev) +150 Studenterhue talk contribs →‎By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks

2 November 2024

     06:08  Syndicate Items‎‎ 3 changes history −12 [Studenterhue‎ (3×)]
     
06:08 (cur | prev) −98 Studenterhue talk contribs →‎Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money
     
06:05 (cur | prev) +163 Studenterhue talk contribs →‎CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged
     
05:57 (cur | prev) −77 Studenterhue talk contribs →‎Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged.
     05:46  Jobs‎‎ 2 changes history +67 [Studenterhue‎ (2×)]
     
05:46 (cur | prev) +42 Studenterhue talk contribs →‎Spooktober Jobs: Add in another joke for the Super Spy, referencing how you get both a medical eyepatch and a sneaking suit, which comes with its own eyepatch
     
05:44 (cur | prev) +25 Studenterhue talk contribs →‎Spooktober Jobs: Add in images for Space Cowboy, Discount Wizard, and Super Spy. I'm not late, I'm 11 months early...