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4 November 2024
08:57 | Artifact Research diffhist +698 Studenterhue talk contribs →Stimuli: Start discussing the Language stimulus added when PR #21162 was merged |
3 November 2024
04:21 | Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged |
2 November 2024
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07:09 | Listening Post 3 changes history +61 [Studenterhue (3×)] | |||
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07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. | ||||
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06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts | ||||
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06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post |
31 October 2024
07:17 | Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene. |
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07:00 | Locker Room 2 changes history +94 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers | ||||
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06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged. |
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06:52 | General Objects 2 changes history +129 [Studenterhue (2×)] | |||
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06:52 (cur | prev) +72 Studenterhue talk contribs →General Items (large): Similarly, note that bathtubs are also useful for people with Stinky | ||||
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06:49 (cur | prev) +57 Studenterhue talk contribs →General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase. |
23 October 2024
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06:52 | Head of Security 3 changes history −301 [Studenterhue; JORJ949 (2×)] | |||
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06:52 (cur | prev) −140 Studenterhue talk contribs →The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort | ||||
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03:59 (cur | prev) +18 JORJ949 talk contribs →Your Equipment: Replace no access example with an accurate one | ||||
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03:55 (cur | prev) −179 JORJ949 talk contribs →Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df) |
19 October 2024
07:24 | Chief Engineer diffhist +13 Studenterhue talk contribs →Equipment: Briefly mention that the aurora belt provides rad protection |
17 October 2024
06:41 | Chemistry diffhist +40 Studenterhue talk contribs Add section of IgniChem (by piping the info in on a subpage) |
16 October 2024
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06:35 | Chemistry 3 changes history +1,441 [Studenterhue (3×)] | |||
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06:35 (cur | prev) +264 Studenterhue talk contribs →Tools & Equipment: Explain where condensers can be found | ||||
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06:27 (cur | prev) +153 Studenterhue talk contribs →Tools & Equipment: Mention that you can make beaker lids at a science fab | ||||
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06:10 (cur | prev) +1,024 Studenterhue talk contribs →Machines & Storage: Add large orbital shaker. These were added way back when PR #15713 was merged, so it's a long time coming... |
14 October 2024
06:54 | Virtual Reality diffhist +371 Studenterhue talk contribs Rewrite intro |