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Show new changes starting from 23:03, 28 September 2024
   
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27 September 2024

     05:05  Murder diffhist +9 Studenterhue talk contribs →‎List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name
     05:02  Syndicate Items diffhist +4 Studenterhue talk contribs →‎Surplus crate items: Make Old Hunting Rifle's ID match its header/"buylist" entry name

26 September 2024

     04:04  Adventure Zone‎‎ 2 changes history 0 [8c2v‎ (2×)]
     
04:04 (cur | prev) +57 8c2v talk contribs Undo revision 65674 by 8c2v (talk) Tag: Undo
     
04:04 (cur | prev) −57 8c2v talk contribs Page originally from the ss13 wiki, edited a bit to add stuff. Tag: Reverted

25 September 2024

     06:30  Security Objects diffhist −14 Studenterhue talk contribs →‎AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged
     05:48  Murder‎‎ 3 changes history −2 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) −2 Studenterhue talk contribs →‎List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default.
     
05:40 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default
     
05:39 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged.

23 September 2024

     06:35  Salvager diffhist +568 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Add camera monitors to the list of things this vendor buys
     05:58  Traits‎‎ 2 changes history +51 [Studenterhue‎ (2×)]
     
05:58 (cur | prev) +26 Studenterhue talk contribs →‎Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779
     
05:56 (cur | prev) +25 Studenterhue talk contribs →‎Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged
     05:32  Quartermaster‎‎ 2 changes history −200 [Studenterhue‎ (2×)]
     
05:32 (cur | prev) +79 Studenterhue talk contribs →‎Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged
     
05:26 (cur | prev) −279 Studenterhue talk contribs →‎Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged

22 September 2024

     05:23  Clothing diffhist −6 Studenterhue talk contribs →‎ID: Update Captain ID card image/try out image redirect, since this got a new one when PR #20530 was merged
     05:02  Access Levels diffhist +104 Studenterhue talk contribs Add Brig access level

21 September 2024

     06:05  Syndicate Items diffhist +32 Studenterhue talk contribs →‎Standard Items: Mention pickpocket gun's real name. It got renamed to something different when PR #20753 was merged, but it's still called "Pickpocket Gun" in the uplink.
     05:56  Chemicals diffhist 0 Studenterhue talk contribs →‎Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color
     05:53  AI Laws‎‎ 2 changes history +490 [Studenterhue‎ (2×)]
     
05:53 (cur | prev) +160 Studenterhue talk contribs →‎AI modules: Add Historic module, from same PR
     
05:48 (cur | prev) +330 Studenterhue talk contribs →‎AI modules: Add info on corrupted module, introduced when PR #20656 was merged

20 September 2024

     05:57  Salvager diffhist +2,234 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Add kinetic guns to the list
     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     06:48  General Objects diffhist +200 Studenterhue talk contribs →‎General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged
     06:29  Vampire diffhist +306 Studenterhue talk contribs →‎Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged
     06:00  Salvager‎‎ 2 changes history +1,740 [Studenterhue‎ (2×)]
     
06:00 (cur | prev) +145 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Note some general info on selling energy weapons to the M4GP13
     
05:55 (cur | prev) +1,595 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Add energy guns (in general) to the list
     05:07  Syndicate Items diffhist +102 Studenterhue talk contribs →‎Items CARL Sells: Rewrite flare shells description to emphasize one of the use cases more
     04:24  Murder diffhist +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5

18 September 2024

     06:19  Traits diffhist −6 Studenterhue talk contribs →‎Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4
     06:17  Chemicals diffhist 0 Studenterhue talk contribs →‎Medical Chems: Update epinephrine's histamine removal rate, as it was upped from 2 to 3 in commit 83b6de4
     06:00  Technical Trainee‎‎ 2 changes history +239 [Studenterhue‎ (2×)]
     
06:00 (cur | prev) −1 Studenterhue talk contribs →‎Cue Training Montage: Rename "Making Do" into "Prepwork", with the idea that will be a section on acquiring certain tools for the job. I've moved the paragraph on the flash under here because I think it makes more sense there, seeing it's about an interesting "tool"
     
05:57 (cur | prev) +240 Studenterhue talk contribs →‎Cue Training Montage: Rework "Making Fun" into a section on things people can do in their downtime. I've renamed the section, moved it further down, and added a couple of sentences in service of this
     05:43  Security Objects‎‎ 3 changes history +156 [Studenterhue‎ (3×)]
     
05:43 (cur | prev) +36 Studenterhue talk contribs →‎Multi-Role: Get in the Puffin 40mm riot launcher short name as well, so that people know that when the wiki or some other place refers to the riot launcher, it's shorthand for the Puffin 40mm riot launcher
     
05:11 (cur | prev) +96 Studenterhue talk contribs Update intra-page links to info on the riot launcher.
     
05:06 (cur | prev) +24 Studenterhue talk contribs →‎Multi-Role: The riot launcher was renamed to "Puffin 40mm riot launcher" in commit 43ecbb5, so change the item's ID and header to match
     05:41  Murder diffhist +36 Studenterhue talk contribs →‎List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links
     05:37  Spy Thief diffhist +12 Studenterhue talk contribs →‎Items: Use full name of riot launcher, just for additional clarity

17 September 2024

     12:18  Traits diffhist −250 JORJ949 talk contribs →‎Character Setup Traits: Remove loyalist headrev reference, as it is no longer intended as per #20726
     06:18  Medical Director diffhist +21 Studenterhue talk contribs Add Medical Trainee to the list of subordinate jobs listed in the jobs details header
     06:13  Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header
     05:54  Security Objects‎‎ 4 changes history +193 [Studenterhue‎ (4×)]
     
05:54 (cur | prev) +72 Studenterhue talk contribs →‎Less-than-Lethal: Note that people sometimes call "Guillemot riot shotgun" just "riot shotgun". This is not only an actual shorthand name, but it also means we've don't have to change Every Single Mention of "riot shotgun"
     
05:45 (cur | prev) +25 Studenterhue talk contribs →‎Less-than-Lethal: Rearrange Guillemot riot shotgun entry, because it's getting a little lengthy. I've split this up between info on the gun itself and info on rubber slugs
     
05:09 (cur | prev) +76 Studenterhue talk contribs Update other mentions of and links to the riot shotgun
     
05:05 (cur | prev) +20 Studenterhue talk contribs →‎Less-than-Lethal: Change "Riot Shotgun" to "Guillemot Riot Shotgun" to match the rename from commit 43ecbb5
     05:48  Murder‎‎ 3 changes history +75 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) +28 Studenterhue talk contribs →‎List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive
     
05:17 (cur | prev) +27 Studenterhue talk contribs →‎List of Longarms: Update some other links/mentions of the riot shotgun
     
05:14 (cur | prev) +20 Studenterhue talk contribs →‎List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5

16 September 2024

     05:47  General Objects diffhist −1 Studenterhue talk contribs →‎General Items (large): Change reference to showers boosting hygiene on RP into them boosting hygiene during sims mode, since RP lost the hygiene motive when PR #20205 was merged. Maybe not necessary to mention since it's just an admin thing, but also probably wouldn't hurt to mention? Dunno
     05:43  Traits diffhist −77 Studenterhue talk contribs →‎Job Traits: Cut a different reference to RP having the hygiene motive. Again,that was removed from RP's motive set when PR #20205 was merged