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Show new changes starting from 05:39, 28 September 2024
   
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27 September 2024

     05:02  Syndicate Items diffhist +4 Studenterhue talk contribs →‎Surplus crate items: Make Old Hunting Rifle's ID match its header/"buylist" entry name

23 September 2024

     05:58  Traits‎‎ 2 changes history +51 [Studenterhue‎ (2×)]
     
05:58 (cur | prev) +26 Studenterhue talk contribs →‎Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779
     
05:56 (cur | prev) +25 Studenterhue talk contribs →‎Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged
     05:32  Quartermaster‎‎ 2 changes history −200 [Studenterhue‎ (2×)]
     
05:32 (cur | prev) +79 Studenterhue talk contribs →‎Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged
     
05:26 (cur | prev) −279 Studenterhue talk contribs →‎Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged

21 September 2024

     06:05  Syndicate Items diffhist +32 Studenterhue talk contribs →‎Standard Items: Mention pickpocket gun's real name. It got renamed to something different when PR #20753 was merged, but it's still called "Pickpocket Gun" in the uplink.

19 September 2024

     05:07  Syndicate Items diffhist +102 Studenterhue talk contribs →‎Items CARL Sells: Rewrite flare shells description to emphasize one of the use cases more

18 September 2024

     06:19  Traits diffhist −6 Studenterhue talk contribs →‎Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4

17 September 2024

     12:18  Traits diffhist −250 JORJ949 talk contribs →‎Character Setup Traits: Remove loyalist headrev reference, as it is no longer intended as per #20726
     06:13  Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header

16 September 2024

     05:43  Traits diffhist −77 Studenterhue talk contribs →‎Job Traits: Cut a different reference to RP having the hygiene motive. Again,that was removed from RP's motive set when PR #20205 was merged

15 September 2024

     05:39  Traits diffhist −78 Studenterhue talk contribs →‎Job Traits: Cut reference to RP having the hygiene motive, as that was removed from RP's motive set when PR #20205 was merged

13 September 2024

     07:20  Foods and Drinks‎‎ 7 changes history +1,898 [Studenterhue‎ (7×)]
     
07:20 (cur | prev) +299 Studenterhue talk contribs →‎Toast: Add loaf of toast-based recipe for slice of toast, from the same PR. This requires a bit of creativity...
     
07:08 (cur | prev) +1,195 Studenterhue talk contribs →‎Toast: Add loaf of toast, from PR #20299
     
06:47 (cur | prev) +5 Studenterhue talk contribs →‎Breads: Seems the fruitcake does different food effects now as a side effect of being made a real breadloaf
     
06:43 (cur | prev) +366 Studenterhue talk contribs →‎Breads: Add slice of fruit cake (yeah, it's two words in-game), another addition from PR #20299
     
06:33 (cur | prev) +35 Studenterhue talk contribs →‎Breads: Note a funny effect when eating fruitcake
     
06:20 (cur | prev) −2 Studenterhue talk contribs →‎Breads: Change "Fruit Cake" (and "Fruit cake") to "Fruitcake" to match the in-game spelling
     
06:18 (cur | prev) 0 Studenterhue talk contribs →‎Chef's Cookbook: Relocate fruitcake to "Breads" section. With PR #20299 merged, it now actually acts like a regular loaf of bread instead of something that only looks like it.

12 September 2024

     06:32  Guide to Genetics‎‎ 4 changes history −22 [Studenterhue‎ (4×)]
     
06:32 (cur | prev) +6 Studenterhue talk contribs →‎Radiation Emitters: Give a small update on where to find the button for using Radiation Emitters
     
06:26 (cur | prev) +26 Studenterhue talk contribs →‎Research: Update Emitter Coolant System requirements. That PR also made Emitter Coolant System require Radiation Dampeners instead of Radiation Emitters, as the latter is just built-in now instead of a researchable upgrade
     
06:21 (cur | prev) −8 Studenterhue talk contribs →‎Research: Said PR made Radiation Dampeners the tier 1 emitters research, so update its Tier and Requirements columns to match and move it down with the other tier 1 upgrades
     
06:16 (cur | prev) −46 Studenterhue talk contribs Relocated info on Radiation Emitters from "Research" section to "GeneTek Console". With PR #20072 merged, it's now a built-in functionality instead of an upgrade you need to buy, so, at the least, having it in Research is silly.

11 September 2024

     06:21  Syndicate Items diffhist +45 Studenterhue talk contribs →‎Job-Specific Items: Add hyper vomitium to the list of possible poison bottle chems. Hyper vomitium was added when PR #20606 was merged, and that also added it to the poison bottle list.

9 September 2024

     07:46  Jobs‎‎ 2 changes history +842 [Studenterhue‎ (2×)]
     
07:46 (cur | prev) +188 Studenterhue talk contribs →‎Command/Security Jobs: Mirror Head of Security's access list on its page too
     
07:28 (cur | prev) +654 Studenterhue talk contribs →‎Command/Security Jobs: Mirror Security Officer access list on the job's page

8 September 2024

     23:39  Artifact Research diffhist +8 Aft2001 talk contribs Change "Warp" (NOT "Warper") to "Recaller" in accordance with the in-game name used on the artifact sheets
     06:54  Syndicate Items‎‎ 2 changes history −19 [Studenterhue‎ (2×)]
     
06:54 (cur | prev) −66 Studenterhue talk contribs →‎Standard Items: Cut mention of emag shortening shuttle time, as it lost this feature when PR #19423 was merged.
     
06:51 (cur | prev) +47 Studenterhue talk contribs →‎Standard Items: Mention emags can corrupt law modules, a feature introduced when PR #20361 was merged
     04:24  Engineering Objects diffhist +2 Studenterhue talk contribs →‎Engineering Apparel: Huh, apparently the Technical Trainee PDA item is still called "Technical Assistant"

7 September 2024

     06:02 Move log Studenterhue talk contribs moved page Technical Assistant to Technical Trainee(Because this job was renamed to Technical Trainee when PR #20588 was merged)
     05:50  Guide to Botany‎‎ 2 changes history +145 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) +117 Studenterhue talk contribs →‎Crop Mutations: Mention what chemicals are inside soylent
     
05:03 (cur | prev) +28 Studenterhue talk contribs →‎Available Crops: Note that soybeans contain milk, a featured introduced by commit 105cc2f
     05:48  Foods and Drinks‎‎ 2 changes history +136 [Studenterhue‎ (2×)]
     
05:48 (cur | prev) +90 Studenterhue talk contribs →‎Juice-O-Matic: Note that soylent chartreuse extracts into milk too and give it a unique note
     
05:47 (cur | prev) +46 Studenterhue talk contribs →‎Juice-O-Matic: Note soybean pods extract into milk too, a feature from commit 105cc2f. Changed the info column too to reflect this

6 September 2024

     10:24  Construction‎‎ 2 changes history +4 [Meaow589‎ (2×)]
     
10:24 (cur | prev) +2 Meaow589 talk contribs →‎Cloth fabric
     
10:20 (cur | prev) +2 Meaow589 talk contribs →‎Cape
     06:48  Traits‎‎ 3 changes history +1,017 [Studenterhue‎ (3×)]
     
06:48 (cur | prev) +125 Studenterhue talk contribs →‎Character Setup Traits: Note Bald and Hairy are mutually exclusive in both traits' descriptions
     
06:44 (cur | prev) +213 Studenterhue talk contribs →‎Character Setup Traits: Point out some upsides and downsides with Bald, in light of Hairy's existence...that was kinda a weird sentence.
     
06:41 (cur | prev) +679 Studenterhue talk contribs →‎Character Setup Traits: Add Hairy trait, added when PR #20564 was merged

5 September 2024

     06:37  Technical Assistant‎‎ 5 changes history −34 [Studenterhue‎ (5×)]
     
06:37 (cur | prev) +226 Studenterhue talk contribs →‎Making Do: Slap a WIP warning explaining what needs to be updated. I made an attempt, but it took much more effort than I expected.
     
06:33 (cur | prev) −81 Studenterhue talk contribs Remove sentence claiming Tech Ass is latejoin-only, because PR #19165 also made them available for roundstart
     
06:14 (cur | prev) −132 Studenterhue talk contribs →‎Assisting, Technically: Likewise update this section's intro and Making Your Fun to reflect this access upgrade.
     
06:10 (cur | prev) −88 Studenterhue talk contribs Rewrite some passages in the introduction that were written before Tech Asses got full Engineer access
     
05:41 (cur | prev) +41 Studenterhue talk contribs Update Technical Assistant access, because they got Engineer-level access when PR #19165 was merged
     05:35  Jobs‎‎ 5 changes history +167 [Studenterhue‎ (5×)]
     
05:35 (cur | prev) +88 Studenterhue talk contribs →‎Medical/Research Jobs: Update Research Assistant's access too. This one requires rewriting all the jokes. I wrote my own, but I've taken one from Scientist because it kinda has too many.
     
05:24 (cur | prev) +33 Studenterhue talk contribs →‎Medical/Research Jobs: Update Medical Assistant's access too. This ALSO requires changing one of the jokes.
     
05:20 (cur | prev) +46 Studenterhue talk contribs →‎Engineering Jobs: Update Technical Assistant's access, again per PR #19165. This one necessitates changing one of the joke blurbs.
     
05:11 (cur | prev) 0 Studenterhue talk contribs Likewise move Medical Assistant and Research Assistant from Gimmick Jobs to Medical/Research Jobs, which the PR also touched
     
05:06 (cur | prev) 0 Studenterhue talk contribs Move Technical Assistant from Gimmick Jobs to Engineering Jobs. Now that PR #19165's merged, it's a true roundstart job, instead of an odd gimmick job.