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24 July 2024
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05:43 | Geneticist 3 changes history +100 [Studenterhue (3×)] | |||
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05:43 (cur | prev) +24 Studenterhue talk contribs →Outreach: Make it extra clear these are different methods rather than steps | ||||
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04:52 (cur | prev) +23 Studenterhue talk contribs →Outreach: Similar deal here. I believe this method changed when GeneTek got a new UI, as a result of PR #3206 being merged (or technically #3498, since the first version of the PR had some issues) | ||||
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04:43 (cur | prev) +53 Studenterhue talk contribs →Starting Up: Update instructions for accessing DNA samples |
23 July 2024
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06:26 | Clothing 3 changes history +2,298 [Studenterhue (3×)] | |||
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06:26 (cur | prev) +650 Studenterhue talk contribs →Head: Add alternate chef's hat, also from PR #19608. | ||||
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06:10 (cur | prev) +904 Studenterhue talk contribs →(Exo)Suit: Add chef's coat, again to discuss the new alternate version | ||||
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05:47 (cur | prev) +744 Studenterhue talk contribs →Uniform: Add chef's uniform, so I can talk about the alternate uniform added when PR #19608 was merged |
22 July 2024
21:19 | Making and Breaking diffhist +9 Studenterhue talk contribs →Engineering Specialist Manufacturer: Update laser mirror image, as it got a new sprite when PR #19957 was merged |
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
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07:25 | Spacebux 2 changes history −33 [Studenterhue (2×)] | |||
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07:25 (cur | prev) −19 Studenterhue talk contribs →Purchasable Items: Remove HoP from the list as well. Evidently they've always had an Alternate Jumpsuit version of their uniform | ||||
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07:11 (cur | prev) −14 Studenterhue talk contribs →Purchasable Items: Remove Mail Courier from the list of jobs without Alternate Jumpsuit items. They got one when PR #19607 was merged. Tag: Manual revert |
21 July 2024
06:55 | Foods and Drinks diffhist +1 Studenterhue talk contribs →Catering Apparel: Update chef's coat sprite, as it was changed when PR #19608 was merged |
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05:45 | Syndicate Items 2 changes history +1,129 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +34 Studenterhue talk contribs →Surplus crate items: Add in old hunting rifle's acronym | ||||
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05:41 (cur | prev) +1,095 Studenterhue talk contribs →Surplus crate items: Elaborate on syndie command armor stats |
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04:51 | Chemicals 5 changes history +324 [Studenterhue (5×)] | |||
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04:51 (cur | prev) +77 Studenterhue talk contribs →Miscellanea: Note there are geodes of gnesis | ||||
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04:49 (cur | prev) +65 Studenterhue talk contribs →Poisons and Toxic Shit: Note ants can come from geodes too. | ||||
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04:46 (cur | prev) +60 Studenterhue talk contribs →Poisons and Toxic Shit: Mention you can get cyanide from geodes too | ||||
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04:44 (cur | prev) +66 Studenterhue talk contribs →Acids: Similar for sulfuric acid | ||||
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04:42 (cur | prev) +56 Studenterhue talk contribs →Basic compounds: Note another source of oil: geodes, introduced when PR #19598 was merged |
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04:37 | Guide to Mining 3 changes history +336 [Studenterhue (3×)] | |||
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04:37 (cur | prev) +273 Studenterhue talk contribs →Geodes: Get in a mention of the "Large crystalline formations detected." clue associated with geodes | ||||
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04:30 (cur | prev) +28 Studenterhue talk contribs →Geodes: Specify that you get the liquid after opening the geode | ||||
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04:29 (cur | prev) +35 Studenterhue talk contribs →Geodes: Note there are molitz geodes too |
20 July 2024
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07:18 | Vending Machines 2 changes history +27 [Studenterhue (2×)] | |||
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07:18 (cur | prev) −28 Studenterhue talk contribs →Vendomat: Update info on where to find the standard Vendomat since the aforementioned PR replaced the one in Plasma Research with a special variant | ||||
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07:14 (cur | prev) +55 Studenterhue talk contribs →Vendomat: Add subsection for toxins variant introduced when PR #19897 was merged |
07:12 | Science Objects diffhist +46 Studenterhue talk contribs →Machinery: Add toxins-specific Vendomat, added when PR #19897 was merged |
N 07:10 | Science Objects/Vendomat diffhist +1,802 Studenterhue talk contribs Create subpage for toxins-specific Vendomat, added when PR #19897 was merged |
06:32 | Syndicate Items/Syndicate Apparel diffhist +14 Studenterhue talk contribs Add a note saying that the syndicate tactical espionage belt pack has only 5 slots |
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06:28 | Syndicate Items 3 changes history +136 [Studenterhue (3×)] | |||
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06:28 (cur | prev) +60 Studenterhue talk contribs →Utility: Note some caveats to atropine flushing saxitoxin in saxitoxin grenade description | ||||
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06:24 (cur | prev) +7 Studenterhue talk contribs →Utility: Update name of the item vended too and add a missing conjunction | ||||
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06:22 (cur | prev) +69 Studenterhue talk contribs →Utility: Note Syndicate Apparel's version of the Tactical Espionage Belt Storage option has fewer slots, as a result of commits 5ff96c8 and 582ece6 (they were supposed to be one commit) |
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06:17 | Clothing 2 changes history +201 [Studenterhue (2×)] | |||
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06:17 (cur | prev) −21 Studenterhue talk contribs →Belt: Edit syndicate tactical espionage belt pack to reflect it no longer being the nukie fanny pack as a result of commit 5ff96c8 | ||||
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06:10 (cur | prev) +222 Studenterhue talk contribs →Belt: Add syndicate tactical espionage belt pack XL from commit 582ece6 |
19 July 2024
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08:07 | Guide to Mining 2 changes history +1,668 [Studenterhue (2×)] | |||
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08:07 (cur | prev) +37 Studenterhue talk contribs →Special Rocks: Note Foreign Object can also indicate a geode, from same PR | ||||
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08:06 (cur | prev) +1,631 Studenterhue talk contribs Add section on geodes, a featured introduced when PR #19598 was merged |
18 July 2024
18:38 | Roboticist diffhist +2 Error2147483647 talk contribs Updates the Cogmap2 robotics image. |
16 July 2024
10:23 | Guide to Botany diffhist −350 Lord earthfire talk contribs →Crop Mutations |
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07:34 | Access Levels 2 changes history +190 [Studenterhue (2×)] | |||
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07:34 (cur | prev) +36 Studenterhue talk contribs Add APCs to list of things accessible to people with Electrical Equipment access | ||||
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07:30 (cur | prev) +154 Studenterhue talk contribs Note Electrical Equipment access grants access to the PTL account, a featured from when PR #18511 was merged |
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07:09 | Engineer 2 changes history +163 [Studenterhue (2×)] | |||
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07:09 (cur | prev) −33 Studenterhue talk contribs →Power Transmission Laser: Simplify/update the note about which maps have PTLs | ||||
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07:04 (cur | prev) +196 Studenterhue talk contribs →Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511 |
06:49 | Engineering Objects diffhist −5 Studenterhue talk contribs →Machinery: Tweak "cash the engineers and station" in PTL description in light of PR #18511 being merged, as the funds produced no longer go into the budget |
15 July 2024
07:21 | Upload log Studenterhue talk contribs uploaded File:VendomatToxins.png (The sprite for the Vendomat specific to the Toxins/Plasma Research area. It's called just "Vendomat" in-game, but it's different from the standard version in that it has more stuff. The game stores this sprite in 32x42, but this has been cut down into 32x32 to match the other 32x32 sprites on the wiki. [https://github.com/goonstation/goonstation/pull/19897/ Sprite by joeled]. Category:Sprites) |
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07:15 | Murder 3 changes history +618 [Studenterhue (3×)] | |||
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07:15 (cur | prev) +183 Studenterhue talk contribs →List of Longarms: Fix up Four Letter Word's Raw Damage column, as it's meant to show damage with the default load, which does not case 50 BRUTE. I've relocated some of the info to the Notes column because it's still noteworthy, rearranging some of the info to maintain readability | ||||
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07:05 (cur | prev) +9 Studenterhue talk contribs →List of Longarms: Add birdshot's stun value in the Striker-7 entry as well | ||||
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07:03 (cur | prev) +426 Studenterhue talk contribs →List of Longarms: Give birdshot its own entry |