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1 August 2024
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06:57 | Medical Objects 2 changes history +73 [Studenterhue (2×)] | |||
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06:57 (cur | prev) −55 Studenterhue talk contribs →Drug Application: Fix these chained links. Giving just one example or a syringe-like thing the NT syringe gun won't accept is probably fine | ||||
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06:54 (cur | prev) +128 Studenterhue talk contribs →Drug Application: Try to insert a mention of pulling out syringes while on Help intent, a feature introduced when PR #7804 was merged. This also adds a few <br><br> to make this less intimidating to read |
29 July 2024
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06:28 | Gang 2 changes history +5 [Studenterhue (2×)] | |||
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06:28 (cur | prev) −15 Studenterhue talk contribs →Contraband Smuggling: Update time for first bag delivery on Classic, since commit 32799ee also moved it from 7.5 minutes in to 5 minutes in. Also updated time for second bag delivery | ||||
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06:24 (cur | prev) +20 Studenterhue talk contribs →Crate Wars: Update time for first crate delivery and time between deliveries on Classic, as they were tweaked by commit 32799ee. This also necessitates changing the summary sentence at the end, which describes average crate deliveries per round |
28 July 2024
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05:59 | Chemicals 3 changes history +18 [Studenterhue (3×)] | |||
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05:59 (cur | prev) +81 Studenterhue talk contribs →Miscellanea: Mention that man-eaters accept blood as a substitute for water in Notes column for blood, a featured introduced when PR #18587 was merged | ||||
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04:58 (cur | prev) −47 Studenterhue talk contribs →Miscellanea: Cut mention of silicon dioxide being used in making graphene, per aforementioned PR | ||||
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04:48 (cur | prev) −16 Studenterhue talk contribs →Miscellanea: Update Graphene recipe. Now that PR #20067 is merged, it requires just silicon and not silicon dioxide. |
m 05:01 | Game Modes diffhist −8 Studenterhue talk contribs →Wizard: Tweak the wording to make this more gender-inclusive/not assume the wizard goes by "he" |
26 July 2024
06:54 | Quartermaster diffhist +529 Studenterhue talk contribs →Miscellaneous: Add Clothing Vending Machine Restock Pack, introduced when PR #19799 was merged |
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06:31 | Syndicate Items 5 changes history +1,105 [Studenterhue (5×)] | |||
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06:31 (cur | prev) +29 Studenterhue talk contribs →Standard Items: Add link to info on the Military PDA | |||
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06:29 (cur | prev) 0 Studenterhue talk contribs →Standard Items: Put "Missile" program in all caps too, matching the in-game name | ||||
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06:29 (cur | prev) +9 Studenterhue talk contribs →Standard Items: When PR #10557 was merged, it changed the Detomatix BOMB app to SELF-DESTRUCT, so update Detomatix description accordingly | ||||
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06:23 (cur | prev) +1,066 Studenterhue talk contribs →Starter Gear: Add Military PDA. Writing this was unexpectedly harder than I thought | ||||
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05:28 (cur | prev) +1 Studenterhue talk contribs →Loadout: Fix a spelling error |
25 July 2024
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07:10 | Chemicals 2 changes history +89 [Studenterhue (2×)] | |||
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07:10 (cur | prev) +4 Studenterhue talk contribs →Disease Reagents: Rephrase statement about painbow fluid's lethality (for one, non-lethal is probably not the best word), put it earlier in the Notes column with the explanation of its effects | |||
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07:01 (cur | prev) +85 Studenterhue talk contribs →Disease Reagents: Mention spaceacillin can fix Cluwneing Around, but only in its initial stages |
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07:00 | Virus 2 changes history +156 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +93 Studenterhue talk contribs →Known viruses: Mention that weird version of Cluwneing Around from the cursed clown mask | ||||
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06:20 (cur | prev) +63 Studenterhue talk contribs →Known viruses: Note the spaceacillin can cure Cluwneing Around but only in the first two stages, as a result of PR #7336 being merged |
06:14 | Wizard diffhist +121 Studenterhue talk contribs →Offensive: Specify that spaceacillin does not help wizard cluwnes |
24 July 2024
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06:02 | Terminology 3 changes history +288 [Studenterhue (3×)] | |||
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06:02 (cur | prev) +108 Studenterhue talk contribs →A-D: Add CC | ||||
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06:00 (cur | prev) +178 Studenterhue talk contribs →A-D: Add Central Command, which pulls from the Centcom definition. Mostly doing this so I don't have to repeat things twice when adding another shorthand for Central Command | ||||
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05:47 (cur | prev) +2 Studenterhue talk contribs Fix spelling of "Faddeev-Popov" |
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05:43 | Geneticist 3 changes history +100 [Studenterhue (3×)] | |||
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05:43 (cur | prev) +24 Studenterhue talk contribs →Outreach: Make it extra clear these are different methods rather than steps | ||||
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04:52 (cur | prev) +23 Studenterhue talk contribs →Outreach: Similar deal here. I believe this method changed when GeneTek got a new UI, as a result of PR #3206 being merged (or technically #3498, since the first version of the PR had some issues) | ||||
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04:43 (cur | prev) +53 Studenterhue talk contribs →Starting Up: Update instructions for accessing DNA samples |
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05:41 | Guide to Genetics 5 changes history +1,284 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +16 Studenterhue talk contribs →Scanner Occupant: Add an "either", to make it extra clear these are alternate methods for inserting/ejecting occupants rather than steps | ||||
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05:39 (cur | prev) +557 Studenterhue talk contribs →GeneTek Console: Add section for Storage tab/menu | ||||
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05:30 (cur | prev) +142 Studenterhue talk contribs →Potential: Update methods of viewing Unknown Mutations. Would you believe this started out as just getting rid of mentions of "View DNA Samples"? | ||||
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05:25 (cur | prev) +246 Studenterhue talk contribs →Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today. | ||||
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05:12 (cur | prev) +323 Studenterhue talk contribs →DNA Activators: Try to update the list of places where you can vend activators |
23 July 2024
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06:26 | Clothing 3 changes history +2,298 [Studenterhue (3×)] | |||
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06:26 (cur | prev) +650 Studenterhue talk contribs →Head: Add alternate chef's hat, also from PR #19608. | ||||
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06:10 (cur | prev) +904 Studenterhue talk contribs →(Exo)Suit: Add chef's coat, again to discuss the new alternate version | ||||
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05:47 (cur | prev) +744 Studenterhue talk contribs →Uniform: Add chef's uniform, so I can talk about the alternate uniform added when PR #19608 was merged |
22 July 2024
21:19 | Making and Breaking diffhist +9 Studenterhue talk contribs →Engineering Specialist Manufacturer: Update laser mirror image, as it got a new sprite when PR #19957 was merged |
m 20:12 | Quartermaster diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap" |
m 20:12 | Spy Thief diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap" |
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
19:59 | Construction diffhist +916 Studenterhue talk contribs Add instructions for making an apprentice's cap, introduced when PR #5936 was merged |
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07:25 | Spacebux 2 changes history −33 [Studenterhue (2×)] | |||
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07:25 (cur | prev) −19 Studenterhue talk contribs →Purchasable Items: Remove HoP from the list as well. Evidently they've always had an Alternate Jumpsuit version of their uniform | ||||
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07:11 (cur | prev) −14 Studenterhue talk contribs →Purchasable Items: Remove Mail Courier from the list of jobs without Alternate Jumpsuit items. They got one when PR #19607 was merged. Tag: Manual revert |
21 July 2024
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06:29 | Terminology 3 changes history +1,490 [Studenterhue (3×)] | |||
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06:29 (cur | prev) +1,080 Studenterhue talk contribs →Plasma: Expand on this term, because just saying it's a gas is kinda inaccurate | ||||
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06:01 (cur | prev) +224 Studenterhue talk contribs →E-L: Add FAAE | ||||
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05:54 (cur | prev) +186 Studenterhue talk contribs →M-R: Add OHR |
05:45 | Syndicate Items diffhist +34 Studenterhue talk contribs →Surplus crate items: Add in old hunting rifle's acronym |