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20 September 2024
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06:30 | Gang 3 changes history +1,006 [Studenterhue (3×)] | |||
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06:30 (cur | prev) +100 Studenterhue talk contribs →Locker Purchases: Mention the starting points here too, so people have a bit of a baseline for evaluating purchases | ||||
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06:27 (cur | prev) +74 Studenterhue talk contribs →Rollin' in the dou- erm, points: Note that gang members start with points. This change and the vandalism event were both introduced when PR #18986 was merged | ||||
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06:26 (cur | prev) +832 Studenterhue talk contribs →Rollin' in the dou- erm, points: Add a basic section on vandalism. Don't worry, I do plan to expand on this later. |
19 September 2024
06:46 | Gang diffhist +493 Studenterhue talk contribs →Locker Purchases: Add baseball bat purchase, introduced when PR #18986 was merged |
06:29 | Vampire diffhist +306 Studenterhue talk contribs →Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged |
18 September 2024
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06:00 | Technical Trainee 2 changes history +239 [Studenterhue (2×)] | |||
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06:00 (cur | prev) −1 Studenterhue talk contribs →Cue Training Montage: Rename "Making Do" into "Prepwork", with the idea that will be a section on acquiring certain tools for the job. I've moved the paragraph on the flash under here because I think it makes more sense there, seeing it's about an interesting "tool" | ||||
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05:57 (cur | prev) +240 Studenterhue talk contribs →Cue Training Montage: Rework "Making Fun" into a section on things people can do in their downtime. I've renamed the section, moved it further down, and added a couple of sentences in service of this |
05:37 | Spy Thief diffhist +12 Studenterhue talk contribs →Items: Use full name of riot launcher, just for additional clarity |
17 September 2024
12:20 | Revolutionary diffhist −110 JORJ949 talk contribs →Head Revolutionary Selection: Remove NT loyalist reference, as this is no longer intended as per #20726 |
06:25 | Nuclear Operative diffhist +14 Studenterhue talk contribs →Sound Syndicate strategies: Specify we're talking about the crew member armory in this tip, because the Cairngorm also has an armory, and this page refers to it a number of times. |
06:18 | Medical Director diffhist +21 Studenterhue talk contribs Add Medical Trainee to the list of subordinate jobs listed in the jobs details header |
06:13 | Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header |
15 September 2024
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05:27 | Cyborg 2 changes history +58 [Studenterhue (2×)] | |||
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05:27 (cur | prev) +47 Studenterhue talk contribs →Module Types: Explicitly draw a comparison to the foam dart gun/Super! Gun Friend rather than just link it (link itself has changed by the way) | ||||
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05:22 (cur | prev) +11 Studenterhue talk contribs →Module Types: Use in-game name of Brobocop's dart gun |
14 September 2024
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06:30 | Clothing 2 changes history +279 [Studenterhue (2×)] | |||
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06:30 (cur | prev) +149 Studenterhue talk contribs →Gloves: Note that fingerless gloves appear in Syndicate Apparel, again thanks to PR #20581 | ||||
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06:26 (cur | prev) +130 Studenterhue talk contribs →Gloves: Note that black gloves appear in Syndicate Apparel, as a result of PR #20581 being merged |
13 September 2024
07:28 | Holiday Cheer diffhist +72 Studenterhue talk contribs →Raising Cheer: Add another source of cheer, added when PR #20299 was merged: slices of fruitcake |
12 September 2024
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06:32 | Guide to Genetics 4 changes history −22 [Studenterhue (4×)] | |||
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06:32 (cur | prev) +6 Studenterhue talk contribs →Radiation Emitters: Give a small update on where to find the button for using Radiation Emitters | ||||
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06:26 (cur | prev) +26 Studenterhue talk contribs →Research: Update Emitter Coolant System requirements. That PR also made Emitter Coolant System require Radiation Dampeners instead of Radiation Emitters, as the latter is just built-in now instead of a researchable upgrade | ||||
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06:21 (cur | prev) −8 Studenterhue talk contribs →Research: Said PR made Radiation Dampeners the tier 1 emitters research, so update its Tier and Requirements columns to match and move it down with the other tier 1 upgrades | ||||
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06:16 (cur | prev) −46 Studenterhue talk contribs Relocated info on Radiation Emitters from "Research" section to "GeneTek Console". With PR #20072 merged, it's now a built-in functionality instead of an upgrade you need to buy, so, at the least, having it in Research is silly. |
11 September 2024
06:49 | Clothing diffhist +1 Studenterhue talk contribs →Masks: Did not mean to change this one, oops. That clothing item is not part of the Predator revolver->Kestral revolver rename from commit 43ecbb5. |
9 September 2024
21:42 | Template:JobMenu diffhist +3,667 MitchTheStationPreformer talk contribs Overhauls the Job Menu to include icons, changing order and positioning of certain jobs, etc... |
18:55 | Upload log MitchTheStationPreformer talk contribs uploaded a new version of File:SpaceMouse64.png |
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07:46 | Jobs 2 changes history +842 [Studenterhue (2×)] | |||
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07:46 (cur | prev) +188 Studenterhue talk contribs →Command/Security Jobs: Mirror Head of Security's access list on its page too | ||||
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07:28 (cur | prev) +654 Studenterhue talk contribs →Command/Security Jobs: Mirror Security Officer access list on the job's page |
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07:27 | Security Officer 3 changes history +270 [Studenterhue (3×)] | |||
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07:27 (cur | prev) +462 Studenterhue talk contribs Give a fuller picture of what access secoff gets and also remove Toxins, because it's not in there. Oops! | ||||
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07:05 (cur | prev) +164 Studenterhue talk contribs Add some Access Levels they did gain with PR #20186 | ||||
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06:54 (cur | prev) −356 Studenterhue talk contribs Set rpAccess to one, since Secoffs getting extra access on RP was nixed when PR #20186 was merged |
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06:53 | Head of Security 2 changes history +184 [Studenterhue (2×)] | |||
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06:53 (cur | prev) +190 Studenterhue talk contribs Update access list in accordance with PR #20186 | ||||
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06:33 (cur | prev) −6 Studenterhue talk contribs Mark Additional RP Access as none. With PR #20186 merged, HoS starts with the same access levels regardless of whether it's Classic or Roleplay |
8 September 2024
05:59 | Template:JobMenu diffhist −12 Studenterhue talk contribs Change Med/Tech/Research Assistant to Med/Tech/Research Trainee, per merging of #20588 |
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05:51 | Research Trainee 2 changes history +856 [Studenterhue (2×)] | |||
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05:51 (cur | prev) +73 Studenterhue talk contribs Note this cap in jobs detail header's requirements field. | ||||
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05:49 (cur | prev) +783 Studenterhue talk contribs Add section about rounds played cap, introduced when PR #19165 was merged |
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05:46 | Medical Trainee 3 changes history +934 [Studenterhue (3×)] | |||
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05:46 (cur | prev) +50 Studenterhue talk contribs Forgot to include a link to the relevant section on the roundcap | ||||
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05:44 (cur | prev) +22 Studenterhue talk contribs Note round cap in requirements field of jobsDetailHeader too. | ||||
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05:43 (cur | prev) +862 Studenterhue talk contribs Add section about rounds played cap, introduced when PR #19165 was merged |
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05:34 | Technical Trainee 2 changes history +873 [Studenterhue (2×)] | |||
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05:34 (cur | prev) +74 Studenterhue talk contribs Note this in the jobs detail header too. Forgot to mention this cap was introduced when PR #19165 was merged | ||||
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05:31 (cur | prev) +799 Studenterhue talk contribs Add section about rounds played cap |
7 September 2024
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07:04 | Technical Trainee 3 changes history +429 [Studenterhue (3×)] | |||
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07:04 (cur | prev) +212 Studenterhue talk contribs →Assisting, Technically: Rewrite the intro and switch out this section heading, because this relies a lot on workplay with the old "Technical Assistant" title | ||||
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06:43 (cur | prev) −3 Studenterhue talk contribs →A Brief History of Yellowshirts: Rewrite reference to Tech Trainees not having Engineering access | ||||
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06:43 (cur | prev) +220 Studenterhue talk contribs →A Brief History of Yellowshirts: Switch back to using "Technical Assistant" for historical accuracy, add a note about the rename |
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06:41 | Research Trainee 7 changes history +224 [Studenterhue (7×)] | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →A Brief History of Labradors: Oops, wrong date on that rename | ||||
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06:37 (cur | prev) +2 Studenterhue talk contribs →A Brief History of Labradors: Use old-term for Technical Trainee for historical accuracy | ||||
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06:36 (cur | prev) +329 Studenterhue talk contribs →A Brief History of Labradors: Add a quick note about the old Research Assistant name. I would like to develop this section more, but that's something for later. | ||||
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06:31 (cur | prev) −23 Studenterhue talk contribs →Crew Objectives: Lots of jobs don't get objectives, so axe this part claiming they're the only one not to get objectives | ||||
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06:31 (cur | prev) −42 Studenterhue talk contribs →Crew Objectives: Fix a stray mention of Research Trainee's old name, plus use new names for Med Ass and Tech Ass roles. The Staff Assistant comparison is also unwarranted here. | ||||
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06:28 (cur | prev) −38 Studenterhue talk contribs This Staff Assistant comparison is probably unwarranted now, so cut that. Maybe mentioning they can't use Tech Storage is still okay? I don't think it's particularly useful, but I can't be arsed to remove it either. | ||||
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06:22 (cur | prev) −4 Studenterhue talk contribs Rename Research Assistant->Research Trainee, except in the history section, a change introduced by PR #20588 |
06:14 | Medical Trainee diffhist +298 Studenterhue talk contribs →A Brief History of Whiteshirts: Make a quick note that this job was previously called Medical Assistant. I'd like to work on this section some more, but I've other things to do. |