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Show new changes starting from 03:00, 5 November 2024
   
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4 November 2024

     08:57  Artifact Research diffhist +698 Studenterhue talk contribs →‎Stimuli: Start discussing the Language stimulus added when PR #21162 was merged
     08:27  Decomposition‎‎ 2 changes history −21 [Studenterhue‎ (2×)]
     
08:27 (cur | prev) +251 Studenterhue talk contribs →‎Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged
     
08:22 (cur | prev) −272 Studenterhue talk contribs →‎Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma
     07:45  Medical Objects diffhist +90 Studenterhue talk contribs →‎Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged
     07:21  Power Grid diffhist +320 Studenterhue talk contribs →‎PTL UI: Mention the PTL's MechComp controls somewhere. This seems like a good place to put it. Most of these were introduced when PR #19880 was merged, by the way.
     07:14  MechComp‎‎ 2 changes history +586 [Studenterhue‎ (2×)]
     
07:14 (cur | prev) +160 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Note that PTL can output some other things too. These are not from PR #19880
     
07:11 (cur | prev) +426 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Add PTL, in order to touch upon the MechComp controls introduced when PR #19880 was merged. Not my area of expertise, so this one is perhaps bare.

3 November 2024

     04:38  Nuclear Operative‎‎ 2 changes history +176 [Studenterhue‎ (2×)]
     
04:38 (cur | prev) +26 Studenterhue talk contribs →‎By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post
     
04:36 (cur | prev) +150 Studenterhue talk contribs →‎By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks
     04:21  Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged

2 November 2024

     07:09  Listening Post‎‎ 3 changes history +61 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time.
     
06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts
     
06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post
     06:08  Syndicate Items‎‎ 3 changes history −12 [Studenterhue‎ (3×)]
     
06:08 (cur | prev) −98 Studenterhue talk contribs →‎Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money
     
06:05 (cur | prev) +163 Studenterhue talk contribs →‎CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged
     
05:57 (cur | prev) −77 Studenterhue talk contribs →‎Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged.

31 October 2024

     07:17  Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene.
     07:00  Locker Room‎‎ 2 changes history +94 [Studenterhue‎ (2×)]
     
07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers
     
06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged.
     06:52  General Objects‎‎ 2 changes history +129 [Studenterhue‎ (2×)]
     
06:52 (cur | prev) +72 Studenterhue talk contribs →‎General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.

30 October 2024

     13:53  Security Officer diffhist 0 Shromply talk contribs →‎Due Process
     05:21  Detective diffhist +48 Studenterhue talk contribs Try out a idea that popped into my head recently: bring back The Video Guide by putting the forensics guide "supplementary" video in its own section
     05:18  Roboticist diffhist +83 Studenterhue talk contribs →‎Appendices: Give more details about the downsides of robo-appendicitis (that is, what happens when the cyberappendix breaks)

29 October 2024

     05:29  Contraband diffhist +119 Studenterhue talk contribs →‎Contraband Levels: Add superhero mask's rating
     05:22  Syndicate Items diffhist +122 Studenterhue talk contribs →‎Job-Specific Items: Talk about boom boots blowing things up, a functionality introduced in commit 6568cb (and toned down in commit aedda79)

28 October 2024

     00:06  Chemicals diffhist +67 Egregorious talk contribs

27 October 2024

     22:39  Engineering Objects diffhist +306 Studenterhue talk contribs →‎Personal Protective Equipment: Discuss firefighter helm stats.
     06:42  Chemicals‎‎ 2 changes history +165 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +166 Studenterhue talk contribs →‎Pyrotechnic Chems: Note somewhere that pouring thermite creates a thermite powder pile, a feature introduced in commit e030c1e
     
06:33 (cur | prev) −1 Studenterhue talk contribs →‎Pyrotechnic Chems: Correct seconds of Burning caused by pouring thermite on someone who's already on fire

26 October 2024

     20:50  Syndicate Items diffhist +207 NightmarechaMillian talk contribs sawflies and tactical pouch descriptions
     07:19  Chemicals diffhist 0 Studenterhue talk contribs →‎Pyrotechnic Chems: Lower amount of thermite needed to blow a wall, per commit e030c1e
     07:07  Guide to Mining diffhist +114 Studenterhue talk contribs →‎Geodes: Briefly note that the PTL can break geodes, thanks to commit 99459a7. Plan to add specific numbers later
     06:42  MechComp‎‎ 2 changes history +304 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +58 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Note meters report concentration of gases too, as introduced when PR #20500 was merged
     
06:37 (cur | prev) +246 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Add meter interactions, added when PR #16850 was merged

25 October 2024

     22:37  Murder‎‎ 10 changes history +545 [NightmarechaMillian‎ (10×)]
     
22:37 (cur | prev) +3 NightmarechaMillian talk contribs
     
22:32 (cur | prev) +5 NightmarechaMillian talk contribs →‎List of Longarms
     
22:30 (cur | prev) +10 NightmarechaMillian talk contribs rewords the gang 9mm rounds to fmj surplus so they don't get confused with the bellatrix -p rounds
     
22:26 (cur | prev) +424 NightmarechaMillian talk contribs adds grease gun
     
22:14 (cur | prev) −17 NightmarechaMillian talk contribs →‎List of Longarms
     
22:12 (cur | prev) +8 NightmarechaMillian talk contribs rewords the FLW section
     
22:05 (cur | prev) −61 NightmarechaMillian talk contribs Removes the things that just aren't true from the AKM section
     
21:56 (cur | prev) +109 NightmarechaMillian talk contribs Sorts longarms by cartridge
     
21:46 (cur | prev) +69 NightmarechaMillian talk contribs Adds "-p" designations to guns shooting weaker cartridges
     
21:33 (cur | prev) −5 NightmarechaMillian talk contribs adds sprite to webley
     06:49  Foods and Drinks‎‎ 5 changes history +2,737 [Studenterhue‎ (5×)]
     
06:49 (cur | prev) +35 Studenterhue talk contribs →‎Meats And Meat Products: Add back note on how to get shrimp, since I accidentally removed it in the process of making an entry for pufferfish fillet
     
06:34 (cur | prev) +787 Studenterhue talk contribs →‎Meats And Meat Products: Add pufferfish liver too, from the same PR
     
06:14 (cur | prev) +154 Studenterhue talk contribs →‎Miscellaneous: Talk about pufferfish version of the nigiri roll, again from PR #19119
     
06:11 (cur | prev) +412 Studenterhue talk contribs →‎Meats And Meat Products: Add slice of pufferfish fillet, from the same PR
     
06:04 (cur | prev) +1,322 Studenterhue talk contribs →‎Meats And Meat Products: Add pufferfish fillet recipe introduced when PR #19119 was merged